Rename ValueType -> InternalType, NormalType -> ValueType

And Value::type to Value::internalType, such that type() can be used in
the next commit to get the new ValueType
This commit is contained in:
Silvan Mosberger 2020-12-17 14:42:52 +01:00
parent 730b152b19
commit d67e02919c
No known key found for this signature in database
GPG key ID: E8F1E9EAD284E17D
4 changed files with 42 additions and 42 deletions

View file

@ -77,7 +77,7 @@ void printValue(std::ostream & str, std::set<const Value *> & active, const Valu
return;
}
switch (v.type) {
switch (v.internalType) {
case tInt:
str << v.integer;
break;
@ -165,7 +165,7 @@ const Value *getPrimOp(const Value &v) {
return primOp;
}
string showType(NormalType type)
string showType(ValueType type)
{
switch (type) {
case nInt: return "an integer";
@ -186,7 +186,7 @@ string showType(NormalType type)
string showType(const Value & v)
{
switch (v.type) {
switch (v.internalType) {
case tString: return v.string.context ? "a string with context" : "a string";
case tPrimOp:
return fmt("the built-in function '%s'", string(v.primOp->name));
@ -205,9 +205,9 @@ string showType(const Value & v)
bool Value::isTrivial() const
{
return
type != tApp
&& type != tPrimOpApp
&& (type != tThunk
internalType != tApp
&& internalType != tPrimOpApp
&& (internalType != tThunk
|| (dynamic_cast<ExprAttrs *>(thunk.expr)
&& ((ExprAttrs *) thunk.expr)->dynamicAttrs.empty())
|| dynamic_cast<ExprLambda *>(thunk.expr)
@ -1562,7 +1562,7 @@ void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v)
NixFloat nf = 0;
bool first = !forceString;
NormalType firstType = nString;
ValueType firstType = nString;
for (auto & i : *es) {
Value vTmp;
@ -1728,7 +1728,7 @@ void copyContext(const Value & v, PathSet & context)
std::vector<std::pair<Path, std::string>> Value::getContext()
{
std::vector<std::pair<Path, std::string>> res;
assert(type == tString);
assert(internalType == tString);
if (string.context)
for (const char * * p = string.context; *p; ++p)
res.push_back(decodeContext(*p));

View file

@ -346,7 +346,7 @@ private:
/* Return a string representing the type of the value `v'. */
string showType(NormalType type);
string showType(ValueType type);
string showType(const Value & v);
/* Decode a context string !<name>!<path> into a pair <path,

View file

@ -78,7 +78,7 @@ static void forceTrivialValue(EvalState & state, Value & value, const Pos & pos)
}
static void expectType(EvalState & state, NormalType type,
static void expectType(EvalState & state, ValueType type,
Value & value, const Pos & pos)
{
forceTrivialValue(state, value, pos);

View file

@ -27,7 +27,7 @@ typedef enum {
tPrimOpApp,
tExternal,
tFloat
} ValueType;
} InternalType;
// This type abstracts over all actual value types in the language,
// grouping together implementation details like tList*, different function
@ -44,7 +44,7 @@ typedef enum {
nList,
nFunction,
nExternal
} NormalType;
} ValueType;
class Bindings;
struct Env;
@ -107,44 +107,44 @@ std::ostream & operator << (std::ostream & str, const ExternalValueBase & v);
struct Value
{
private:
ValueType type;
InternalType internalType;
friend std::string showType(const Value & v);
friend void printValue(std::ostream & str, std::set<const Value *> & active, const Value & v);
public:
inline void setInt() { type = tInt; };
inline void setBool() { type = tBool; };
inline void setString() { type = tString; };
inline void setPath() { type = tPath; };
inline void setNull() { type = tNull; };
inline void setAttrs() { type = tAttrs; };
inline void setList1() { type = tList1; };
inline void setList2() { type = tList2; };
inline void setListN() { type = tListN; };
inline void setThunk() { type = tThunk; };
inline void setApp() { type = tApp; };
inline void setLambda() { type = tLambda; };
inline void setBlackhole() { type = tBlackhole; };
inline void setPrimOp() { type = tPrimOp; };
inline void setPrimOpApp() { type = tPrimOpApp; };
inline void setExternal() { type = tExternal; };
inline void setFloat() { type = tFloat; };
inline void setInt() { internalType = tInt; };
inline void setBool() { internalType = tBool; };
inline void setString() { internalType = tString; };
inline void setPath() { internalType = tPath; };
inline void setNull() { internalType = tNull; };
inline void setAttrs() { internalType = tAttrs; };
inline void setList1() { internalType = tList1; };
inline void setList2() { internalType = tList2; };
inline void setListN() { internalType = tListN; };
inline void setThunk() { internalType = tThunk; };
inline void setApp() { internalType = tApp; };
inline void setLambda() { internalType = tLambda; };
inline void setBlackhole() { internalType = tBlackhole; };
inline void setPrimOp() { internalType = tPrimOp; };
inline void setPrimOpApp() { internalType = tPrimOpApp; };
inline void setExternal() { internalType = tExternal; };
inline void setFloat() { internalType = tFloat; };
// Functions needed to distinguish the type
// These should be removed eventually, by putting the functionality that's
// needed by callers into methods of this type
// normalType() == nThunk
inline bool isThunk() const { return type == tThunk; };
inline bool isApp() const { return type == tApp; };
inline bool isBlackhole() const { return type == tBlackhole; };
inline bool isThunk() const { return internalType == tThunk; };
inline bool isApp() const { return internalType == tApp; };
inline bool isBlackhole() const { return internalType == tBlackhole; };
// normalType() == nFunction
inline bool isLambda() const { return type == tLambda; };
inline bool isPrimOp() const { return type == tPrimOp; };
inline bool isPrimOpApp() const { return type == tPrimOpApp; };
inline bool isLambda() const { return internalType == tLambda; };
inline bool isPrimOp() const { return internalType == tPrimOp; };
inline bool isPrimOpApp() const { return internalType == tPrimOpApp; };
union
{
@ -204,9 +204,9 @@ public:
// Returns the normal type of a Value. This only returns nThunk if the
// Value hasn't been forceValue'd
inline NormalType normalType() const
inline ValueType normalType() const
{
switch (type) {
switch (internalType) {
case tInt: return nInt;
case tBool: return nBool;
case tString: return nString;
@ -224,22 +224,22 @@ public:
bool isList() const
{
return type == tList1 || type == tList2 || type == tListN;
return internalType == tList1 || internalType == tList2 || internalType == tListN;
}
Value * * listElems()
{
return type == tList1 || type == tList2 ? smallList : bigList.elems;
return internalType == tList1 || internalType == tList2 ? smallList : bigList.elems;
}
const Value * const * listElems() const
{
return type == tList1 || type == tList2 ? smallList : bigList.elems;
return internalType == tList1 || internalType == tList2 ? smallList : bigList.elems;
}
size_t listSize() const
{
return type == tList1 ? 1 : type == tList2 ? 2 : bigList.size;
return internalType == tList1 ? 1 : internalType == tList2 ? 2 : bigList.size;
}
/* Check whether forcing this value requires a trivial amount of