Nix/src/libutil/chunked-vector.hh

74 lines
1.8 KiB
C++

#pragma once
///@file
#include <cstdint>
#include <cstdlib>
#include <vector>
#include <limits>
namespace nix {
/**
* Provides an indexable container like vector<> with memory overhead
* guarantees like list<> by allocating storage in chunks of ChunkSize
* elements instead of using a contiguous memory allocation like vector<>
* does. Not using a single vector that is resized reduces memory overhead
* on large data sets by on average (growth factor)/2, mostly
* eliminates copies within the vector during resizing, and provides stable
* references to its elements.
*/
template<typename T, size_t ChunkSize>
class ChunkedVector {
private:
uint32_t size_ = 0;
std::vector<std::vector<T>> chunks;
/**
* Keep this out of the ::add hot path
*/
[[gnu::noinline]]
auto & addChunk()
{
if (size_ >= std::numeric_limits<uint32_t>::max() - ChunkSize)
abort();
chunks.emplace_back();
chunks.back().reserve(ChunkSize);
return chunks.back();
}
public:
ChunkedVector(uint32_t reserve)
{
chunks.reserve(reserve);
addChunk();
}
uint32_t size() const { return size_; }
std::pair<T &, uint32_t> add(T value)
{
const auto idx = size_++;
auto & chunk = [&] () -> auto & {
if (auto & back = chunks.back(); back.size() < ChunkSize)
return back;
return addChunk();
}();
auto & result = chunk.emplace_back(std::move(value));
return {result, idx};
}
const T & operator[](uint32_t idx) const
{
return chunks[idx / ChunkSize][idx % ChunkSize];
}
template<typename Fn>
void forEach(Fn fn) const
{
for (const auto & c : chunks)
for (const auto & e : c)
fn(e);
}
};
}