Nix/src/libmain/progress-bar.cc

546 lines
17 KiB
C++

#include "progress-bar.hh"
#include "terminal.hh"
#include "sync.hh"
#include "store-api.hh"
#include "names.hh"
#include <atomic>
#include <map>
#include <thread>
#include <iostream>
#include <chrono>
namespace nix {
static std::string_view getS(const std::vector<Logger::Field> & fields, size_t n)
{
assert(n < fields.size());
assert(fields[n].type == Logger::Field::tString);
return fields[n].s;
}
static uint64_t getI(const std::vector<Logger::Field> & fields, size_t n)
{
assert(n < fields.size());
assert(fields[n].type == Logger::Field::tInt);
return fields[n].i;
}
static std::string_view storePathToName(std::string_view path)
{
auto base = baseNameOf(path);
auto i = base.find('-');
return i == std::string::npos ? base.substr(0, 0) : base.substr(i + 1);
}
class ProgressBar : public Logger
{
private:
struct ActInfo
{
std::string s, lastLine, phase;
ActivityType type = actUnknown;
uint64_t done = 0;
uint64_t expected = 0;
uint64_t running = 0;
uint64_t failed = 0;
std::map<ActivityType, uint64_t> expectedByType;
bool visible = true;
ActivityId parent;
std::optional<std::string> name;
std::chrono::time_point<std::chrono::steady_clock> startTime;
};
struct ActivitiesByType
{
std::map<ActivityId, std::list<ActInfo>::iterator> its;
uint64_t done = 0;
uint64_t expected = 0;
uint64_t failed = 0;
};
struct State
{
std::list<ActInfo> activities;
std::map<ActivityId, std::list<ActInfo>::iterator> its;
std::map<ActivityType, ActivitiesByType> activitiesByType;
uint64_t filesLinked = 0, bytesLinked = 0;
uint64_t corruptedPaths = 0, untrustedPaths = 0;
bool active = true;
bool paused = false;
bool haveUpdate = true;
};
Sync<State> state_;
std::thread updateThread;
std::condition_variable quitCV, updateCV;
bool printBuildLogs = false;
bool isTTY;
public:
ProgressBar(bool isTTY)
: isTTY(isTTY)
{
state_.lock()->active = isTTY;
updateThread = std::thread([&]() {
auto state(state_.lock());
auto nextWakeup = std::chrono::milliseconds::max();
while (state->active) {
if (!state->haveUpdate)
state.wait_for(updateCV, nextWakeup);
nextWakeup = draw(*state);
state.wait_for(quitCV, std::chrono::milliseconds(50));
}
});
}
~ProgressBar()
{
stop();
}
/* Called by destructor, can't be overridden */
void stop() override final
{
{
auto state(state_.lock());
if (!state->active) return;
state->active = false;
writeToStderr("\r\e[K");
updateCV.notify_one();
quitCV.notify_one();
}
updateThread.join();
}
void pause() override {
state_.lock()->paused = true;
writeToStderr("\r\e[K");
}
void resume() override {
state_.lock()->paused = false;
writeToStderr("\r\e[K");
state_.lock()->haveUpdate = true;
updateCV.notify_one();
}
bool isVerbose() override
{
return printBuildLogs;
}
void log(Verbosity lvl, std::string_view s) override
{
if (lvl > verbosity) return;
auto state(state_.lock());
log(*state, lvl, s);
}
void logEI(const ErrorInfo & ei) override
{
auto state(state_.lock());
std::stringstream oss;
showErrorInfo(oss, ei, loggerSettings.showTrace.get());
log(*state, ei.level, oss.str());
}
void log(State & state, Verbosity lvl, std::string_view s)
{
if (state.active) {
writeToStderr("\r\e[K" + filterANSIEscapes(s, !isTTY) + ANSI_NORMAL "\n");
draw(state);
} else {
auto s2 = s + ANSI_NORMAL "\n";
if (!isTTY) s2 = filterANSIEscapes(s2, true);
writeToStderr(s2);
}
}
void startActivity(ActivityId act, Verbosity lvl, ActivityType type,
const std::string & s, const Fields & fields, ActivityId parent) override
{
auto state(state_.lock());
if (lvl <= verbosity && !s.empty() && type != actBuildWaiting)
log(*state, lvl, s + "...");
state->activities.emplace_back(ActInfo {
.s = s,
.type = type,
.parent = parent,
.startTime = std::chrono::steady_clock::now()
});
auto i = std::prev(state->activities.end());
state->its.emplace(act, i);
state->activitiesByType[type].its.emplace(act, i);
if (type == actBuild) {
std::string name(storePathToName(getS(fields, 0)));
if (hasSuffix(name, ".drv"))
name = name.substr(0, name.size() - 4);
i->s = fmt("building " ANSI_BOLD "%s" ANSI_NORMAL, name);
auto machineName = getS(fields, 1);
if (machineName != "")
i->s += fmt(" on " ANSI_BOLD "%s" ANSI_NORMAL, machineName);
// Used to be curRound and nrRounds, but the
// implementation was broken for a long time.
if (getI(fields, 2) != 1 || getI(fields, 3) != 1) {
throw Error("log message indicated repeating builds, but this is not currently implemented");
}
i->name = DrvName(name).name;
}
if (type == actSubstitute) {
auto name = storePathToName(getS(fields, 0));
auto sub = getS(fields, 1);
i->s = fmt(
hasPrefix(sub, "local")
? "copying " ANSI_BOLD "%s" ANSI_NORMAL " from %s"
: "fetching " ANSI_BOLD "%s" ANSI_NORMAL " from %s",
name, sub);
}
if (type == actPostBuildHook) {
auto name = storePathToName(getS(fields, 0));
if (hasSuffix(name, ".drv"))
name = name.substr(0, name.size() - 4);
i->s = fmt("post-build " ANSI_BOLD "%s" ANSI_NORMAL, name);
i->name = DrvName(name).name;
}
if (type == actQueryPathInfo) {
auto name = storePathToName(getS(fields, 0));
i->s = fmt("querying " ANSI_BOLD "%s" ANSI_NORMAL " on %s", name, getS(fields, 1));
}
if ((type == actFileTransfer && hasAncestor(*state, actCopyPath, parent))
|| (type == actFileTransfer && hasAncestor(*state, actQueryPathInfo, parent))
|| (type == actCopyPath && hasAncestor(*state, actSubstitute, parent)))
i->visible = false;
update(*state);
}
/* Check whether an activity has an ancestore with the specified
type. */
bool hasAncestor(State & state, ActivityType type, ActivityId act)
{
while (act != 0) {
auto i = state.its.find(act);
if (i == state.its.end()) break;
if (i->second->type == type) return true;
act = i->second->parent;
}
return false;
}
void stopActivity(ActivityId act) override
{
auto state(state_.lock());
auto i = state->its.find(act);
if (i != state->its.end()) {
auto & actByType = state->activitiesByType[i->second->type];
actByType.done += i->second->done;
actByType.failed += i->second->failed;
for (auto & j : i->second->expectedByType)
state->activitiesByType[j.first].expected -= j.second;
actByType.its.erase(act);
state->activities.erase(i->second);
state->its.erase(i);
}
update(*state);
}
void result(ActivityId act, ResultType type, const std::vector<Field> & fields) override
{
auto state(state_.lock());
if (type == resFileLinked) {
state->filesLinked++;
state->bytesLinked += getI(fields, 0);
update(*state);
}
else if (type == resBuildLogLine || type == resPostBuildLogLine) {
auto lastLine = chomp(getS(fields, 0));
if (!lastLine.empty()) {
auto i = state->its.find(act);
assert(i != state->its.end());
ActInfo info = *i->second;
if (printBuildLogs) {
auto suffix = "> ";
if (type == resPostBuildLogLine) {
suffix = " (post)> ";
}
log(*state, lvlInfo, ANSI_FAINT + info.name.value_or("unnamed") + suffix + ANSI_NORMAL + lastLine);
} else {
state->activities.erase(i->second);
info.lastLine = lastLine;
state->activities.emplace_back(info);
i->second = std::prev(state->activities.end());
update(*state);
}
}
}
else if (type == resUntrustedPath) {
state->untrustedPaths++;
update(*state);
}
else if (type == resCorruptedPath) {
state->corruptedPaths++;
update(*state);
}
else if (type == resSetPhase) {
auto i = state->its.find(act);
assert(i != state->its.end());
i->second->phase = getS(fields, 0);
update(*state);
}
else if (type == resProgress) {
auto i = state->its.find(act);
assert(i != state->its.end());
ActInfo & actInfo = *i->second;
actInfo.done = getI(fields, 0);
actInfo.expected = getI(fields, 1);
actInfo.running = getI(fields, 2);
actInfo.failed = getI(fields, 3);
update(*state);
}
else if (type == resSetExpected) {
auto i = state->its.find(act);
assert(i != state->its.end());
ActInfo & actInfo = *i->second;
auto type = (ActivityType) getI(fields, 0);
auto & j = actInfo.expectedByType[type];
state->activitiesByType[type].expected -= j;
j = getI(fields, 1);
state->activitiesByType[type].expected += j;
update(*state);
}
}
void update(State & state)
{
state.haveUpdate = true;
updateCV.notify_one();
}
std::chrono::milliseconds draw(State & state)
{
auto nextWakeup = std::chrono::milliseconds::max();
state.haveUpdate = false;
if (state.paused || !state.active) return nextWakeup;
std::string line;
std::string status = getStatus(state);
if (!status.empty()) {
line += '[';
line += status;
line += "]";
}
auto now = std::chrono::steady_clock::now();
if (!state.activities.empty()) {
if (!status.empty()) line += " ";
auto i = state.activities.rbegin();
while (i != state.activities.rend()) {
if (i->visible && (!i->s.empty() || !i->lastLine.empty())) {
/* Don't show activities until some time has
passed, to avoid displaying very short
activities. */
auto delay = std::chrono::milliseconds(10);
if (i->startTime + delay < now)
break;
else
nextWakeup = std::min(nextWakeup, std::chrono::duration_cast<std::chrono::milliseconds>(delay - (now - i->startTime)));
}
++i;
}
if (i != state.activities.rend()) {
line += i->s;
if (!i->phase.empty()) {
line += " (";
line += i->phase;
line += ")";
}
if (!i->lastLine.empty()) {
if (!i->s.empty()) line += ": ";
line += i->lastLine;
}
}
}
auto width = getWindowSize().second;
if (width <= 0) width = std::numeric_limits<decltype(width)>::max();
writeToStderr("\r" + filterANSIEscapes(line, false, width) + ANSI_NORMAL + "\e[K");
return nextWakeup;
}
std::string getStatus(State & state)
{
auto MiB = 1024.0 * 1024.0;
std::string res;
auto renderActivity = [&](ActivityType type, const std::string & itemFmt, const std::string & numberFmt = "%d", double unit = 1) {
auto & act = state.activitiesByType[type];
uint64_t done = act.done, expected = act.done, running = 0, failed = act.failed;
for (auto & j : act.its) {
done += j.second->done;
expected += j.second->expected;
running += j.second->running;
failed += j.second->failed;
}
expected = std::max(expected, act.expected);
std::string s;
if (running || done || expected || failed) {
if (running)
if (expected != 0)
s = fmt(ANSI_BLUE + numberFmt + ANSI_NORMAL "/" ANSI_GREEN + numberFmt + ANSI_NORMAL "/" + numberFmt,
running / unit, done / unit, expected / unit);
else
s = fmt(ANSI_BLUE + numberFmt + ANSI_NORMAL "/" ANSI_GREEN + numberFmt + ANSI_NORMAL,
running / unit, done / unit);
else if (expected != done)
if (expected != 0)
s = fmt(ANSI_GREEN + numberFmt + ANSI_NORMAL "/" + numberFmt,
done / unit, expected / unit);
else
s = fmt(ANSI_GREEN + numberFmt + ANSI_NORMAL, done / unit);
else
s = fmt(done ? ANSI_GREEN + numberFmt + ANSI_NORMAL : numberFmt, done / unit);
s = fmt(itemFmt, s);
if (failed)
s += fmt(" (" ANSI_RED "%d failed" ANSI_NORMAL ")", failed / unit);
}
return s;
};
auto showActivity = [&](ActivityType type, const std::string & itemFmt, const std::string & numberFmt = "%d", double unit = 1) {
auto s = renderActivity(type, itemFmt, numberFmt, unit);
if (s.empty()) return;
if (!res.empty()) res += ", ";
res += s;
};
showActivity(actBuilds, "%s built");
auto s1 = renderActivity(actCopyPaths, "%s copied");
auto s2 = renderActivity(actCopyPath, "%s MiB", "%.1f", MiB);
if (!s1.empty() || !s2.empty()) {
if (!res.empty()) res += ", ";
if (s1.empty()) res += "0 copied"; else res += s1;
if (!s2.empty()) { res += " ("; res += s2; res += ')'; }
}
showActivity(actFileTransfer, "%s MiB DL", "%.1f", MiB);
{
auto s = renderActivity(actOptimiseStore, "%s paths optimised");
if (s != "") {
s += fmt(", %.1f MiB / %d inodes freed", state.bytesLinked / MiB, state.filesLinked);
if (!res.empty()) res += ", ";
res += s;
}
}
// FIXME: don't show "done" paths in green.
showActivity(actVerifyPaths, "%s paths verified");
if (state.corruptedPaths) {
if (!res.empty()) res += ", ";
res += fmt(ANSI_RED "%d corrupted" ANSI_NORMAL, state.corruptedPaths);
}
if (state.untrustedPaths) {
if (!res.empty()) res += ", ";
res += fmt(ANSI_RED "%d untrusted" ANSI_NORMAL, state.untrustedPaths);
}
return res;
}
void writeToStdout(std::string_view s) override
{
auto state(state_.lock());
if (state->active) {
std::cerr << "\r\e[K";
Logger::writeToStdout(s);
draw(*state);
} else {
Logger::writeToStdout(s);
}
}
std::optional<char> ask(std::string_view msg) override
{
auto state(state_.lock());
if (!state->active || !isatty(STDIN_FILENO)) return {};
std::cerr << fmt("\r\e[K%s ", msg);
auto s = trim(readLine(STDIN_FILENO));
if (s.size() != 1) return {};
draw(*state);
return s[0];
}
void setPrintBuildLogs(bool printBuildLogs) override
{
this->printBuildLogs = printBuildLogs;
}
};
Logger * makeProgressBar()
{
return new ProgressBar(shouldANSI());
}
void startProgressBar()
{
logger = makeProgressBar();
}
void stopProgressBar()
{
auto progressBar = dynamic_cast<ProgressBar *>(logger);
if (progressBar) progressBar->stop();
}
}