Systemd/automount.c

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/*-*- Mode: C; c-basic-offset: 8 -*-*/
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include <errno.h>
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#include "unit.h"
#include "automount.h"
#include "load-fragment.h"
#include "load-dropin.h"
static const UnitActiveState state_translation_table[_AUTOMOUNT_STATE_MAX] = {
[AUTOMOUNT_DEAD] = UNIT_INACTIVE,
[AUTOMOUNT_WAITING] = UNIT_ACTIVE,
[AUTOMOUNT_RUNNING] = UNIT_ACTIVE,
[AUTOMOUNT_MAINTAINANCE] = UNIT_INACTIVE,
};
static const char* const state_string_table[_AUTOMOUNT_STATE_MAX] = {
[AUTOMOUNT_DEAD] = "dead",
[AUTOMOUNT_WAITING] = "waiting",
[AUTOMOUNT_RUNNING] = "running",
[AUTOMOUNT_MAINTAINANCE] = "maintainance"
};
static void automount_init(Unit *u) {
Automount *a = AUTOMOUNT(u);
a->state = 0;
a->mount = NULL;
}
static int automount_load(Unit *u) {
int r;
Automount *a = AUTOMOUNT(u);
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assert(u);
assert(u->meta.load_state == UNIT_STUB);
/* Load a .automount file */
if ((r = unit_load_fragment_and_dropin_optional(u)) < 0)
return r;
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if (u->meta.load_state == UNIT_LOADED) {
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if ((r = unit_load_related_unit(u, ".mount", (Unit**) &a->mount)) < 0)
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return r;
if ((r = unit_add_dependency(u, UNIT_BEFORE, UNIT(a->mount))) < 0)
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return r;
}
return 0;
}
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static void automount_done(Unit *u) {
Automount *a = AUTOMOUNT(u);
assert(a);
a->mount = NULL;
}
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static void automount_dump(Unit *u, FILE *f, const char *prefix) {
Automount *s = AUTOMOUNT(u);
assert(s);
fprintf(f,
"%sAutomount State: %s\n",
prefix, state_string_table[s->state]);
}
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static UnitActiveState automount_active_state(Unit *u) {
return state_translation_table[AUTOMOUNT(u)->state];
}
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const UnitVTable automount_vtable = {
.suffix = ".mount",
.no_alias = true,
.init = automount_init,
.load = automount_load,
.done = automount_done,
.dump = automount_dump,
.active_state = automount_active_state
};