Systemd/timer.c

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C
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/*-*- Mode: C; c-basic-offset: 8 -*-*/
#include "name.h"
#include "timer.h"
static void timer_done(Name *n) {
Timer *t = TIMER(n);
assert(t);
}
static NameActiveState timer_active_state(Name *n) {
static const NameActiveState table[_TIMER_STATE_MAX] = {
[TIMER_DEAD] = NAME_INACTIVE,
[TIMER_WAITING] = NAME_ACTIVE,
[TIMER_RUNNING] = NAME_ACTIVE
};
return table[TIMER(n)->state];
}
const NameVTable timer_vtable = {
.suffix = ".timer",
.init = name_load_fragment_and_dropin,
.done = timer_done,
.active_state = timer_active_state
};