Merge pull request #9853 from poettering/uneeded-queue
rework StopWhenUnneeded=1 logic
This commit is contained in:
commit
00c4361878
9
TODO
9
TODO
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@ -50,9 +50,12 @@ Features:
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output of "systemctl list-units" slightly by showing the tree structure of
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the slices, and the units attached to them.
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* the stop-when-unneded feature should be reworked: there should be a queue of
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units, and we should only enqeueu stop jobs from a defer event that processes
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queue instead of right-away when we assume that a unit is now unneeded.
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* the a-posteriori stopping of units bound to units that disappeared logic
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should be reworked: there should be a queue of units, and we should only
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enqeue stop jobs from a defer event that processes queue instead of
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right-away when we find a unit that is bound to one that doesn't exist
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anymore. (similar to how the stop-unneeded queue has been reworked the same
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way)
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* nspawn: make nspawn suitable for shell pipelines: instead of triggering a
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hangup when input is finished, send ^D, which synthesizes an EOF. Then wait
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@ -1211,6 +1211,45 @@ static unsigned manager_dispatch_gc_job_queue(Manager *m) {
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return n;
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}
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static unsigned manager_dispatch_stop_when_unneeded_queue(Manager *m) {
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unsigned n = 0;
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Unit *u;
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int r;
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assert(m);
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while ((u = m->stop_when_unneeded_queue)) {
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_cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
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assert(m->stop_when_unneeded_queue);
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assert(u->in_stop_when_unneeded_queue);
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LIST_REMOVE(stop_when_unneeded_queue, m->stop_when_unneeded_queue, u);
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u->in_stop_when_unneeded_queue = false;
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n++;
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if (!unit_is_unneeded(u))
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continue;
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log_unit_debug(u, "Unit is not needed anymore.");
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/* If stopping a unit fails continuously we might enter a stop loop here, hence stop acting on the
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* service being unnecessary after a while. */
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if (!ratelimit_below(&u->auto_stop_ratelimit)) {
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log_unit_warning(u, "Unit not needed anymore, but not stopping since we tried this too often recently.");
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continue;
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}
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/* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */
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r = manager_add_job(u->manager, JOB_STOP, u, JOB_FAIL, &error, NULL);
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if (r < 0)
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log_unit_warning_errno(u, r, "Failed to enqueue stop job, ignoring: %s", bus_error_message(&error, r));
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}
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return n;
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}
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static void manager_clear_jobs_and_units(Manager *m) {
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Unit *u;
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@ -1228,6 +1267,7 @@ static void manager_clear_jobs_and_units(Manager *m) {
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assert(!m->cleanup_queue);
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assert(!m->gc_unit_queue);
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assert(!m->gc_job_queue);
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assert(!m->stop_when_unneeded_queue);
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assert(hashmap_isempty(m->jobs));
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assert(hashmap_isempty(m->units));
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@ -2797,6 +2837,9 @@ int manager_loop(Manager *m) {
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if (manager_dispatch_cgroup_realize_queue(m) > 0)
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continue;
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if (manager_dispatch_stop_when_unneeded_queue(m) > 0)
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continue;
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if (manager_dispatch_dbus_queue(m) > 0)
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continue;
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@ -158,6 +158,9 @@ struct Manager {
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/* Target units whose default target dependencies haven't been set yet */
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LIST_HEAD(Unit, target_deps_queue);
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/* Units that might be subject to StopWhenUnneeded= clean-up */
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LIST_HEAD(Unit, stop_when_unneeded_queue);
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sd_event *event;
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/* This maps PIDs we care about to units that are interested in. We allow multiple units to he interested in
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124
src/core/unit.c
124
src/core/unit.c
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@ -438,6 +438,22 @@ void unit_add_to_dbus_queue(Unit *u) {
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u->in_dbus_queue = true;
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}
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void unit_submit_to_stop_when_unneeded_queue(Unit *u) {
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assert(u);
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if (u->in_stop_when_unneeded_queue)
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return;
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if (!u->stop_when_unneeded)
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return;
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if (!UNIT_IS_ACTIVE_OR_RELOADING(unit_active_state(u)))
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return;
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LIST_PREPEND(stop_when_unneeded_queue, u->manager->stop_when_unneeded_queue, u);
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u->in_stop_when_unneeded_queue = true;
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}
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static void bidi_set_free(Unit *u, Hashmap *h) {
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Unit *other;
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Iterator i;
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@ -634,6 +650,9 @@ void unit_free(Unit *u) {
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if (u->in_target_deps_queue)
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LIST_REMOVE(target_deps_queue, u->manager->target_deps_queue, u);
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if (u->in_stop_when_unneeded_queue)
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LIST_REMOVE(stop_when_unneeded_queue, u->manager->stop_when_unneeded_queue, u);
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safe_close(u->ip_accounting_ingress_map_fd);
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safe_close(u->ip_accounting_egress_map_fd);
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@ -1950,55 +1969,71 @@ bool unit_can_reload(Unit *u) {
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return UNIT_VTABLE(u)->reload;
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}
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static void unit_check_unneeded(Unit *u) {
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_cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
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static const UnitDependency needed_dependencies[] = {
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bool unit_is_unneeded(Unit *u) {
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static const UnitDependency deps[] = {
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UNIT_REQUIRED_BY,
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UNIT_REQUISITE_OF,
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UNIT_WANTED_BY,
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UNIT_BOUND_BY,
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};
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unsigned j;
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int r;
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size_t j;
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assert(u);
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/* If this service shall be shut down when unneeded then do
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* so. */
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if (!u->stop_when_unneeded)
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return;
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return false;
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if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u)))
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return;
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/* Don't clean up while the unit is transitioning or is even inactive. */
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if (!UNIT_IS_ACTIVE_OR_RELOADING(unit_active_state(u)))
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return false;
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if (u->job)
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return false;
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for (j = 0; j < ELEMENTSOF(needed_dependencies); j++) {
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for (j = 0; j < ELEMENTSOF(deps); j++) {
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Unit *other;
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Iterator i;
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void *v;
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HASHMAP_FOREACH_KEY(v, other, u->dependencies[needed_dependencies[j]], i)
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if (unit_active_or_pending(other) || unit_will_restart(other))
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return;
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/* If a dependent unit has a job queued, is active or transitioning, or is marked for
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* restart, then don't clean this one up. */
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HASHMAP_FOREACH_KEY(v, other, u->dependencies[deps[j]], i) {
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if (u->job)
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return false;
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if (!UNIT_IS_INACTIVE_OR_FAILED(unit_active_state(other)))
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return false;
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if (unit_will_restart(other))
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return false;
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}
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}
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/* If stopping a unit fails continuously we might enter a stop
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* loop here, hence stop acting on the service being
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* unnecessary after a while. */
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if (!ratelimit_below(&u->auto_stop_ratelimit)) {
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log_unit_warning(u, "Unit not needed anymore, but not stopping since we tried this too often recently.");
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return;
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return true;
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}
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static void check_unneeded_dependencies(Unit *u) {
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static const UnitDependency deps[] = {
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UNIT_REQUIRES,
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UNIT_REQUISITE,
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UNIT_WANTS,
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UNIT_BINDS_TO,
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};
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size_t j;
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assert(u);
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/* Add all units this unit depends on to the queue that processes StopWhenUnneeded= behaviour. */
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for (j = 0; j < ELEMENTSOF(deps); j++) {
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Unit *other;
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Iterator i;
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void *v;
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HASHMAP_FOREACH_KEY(v, other, u->dependencies[deps[j]], i)
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unit_submit_to_stop_when_unneeded_queue(other);
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}
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log_unit_info(u, "Unit not needed anymore. Stopping.");
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/* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */
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r = manager_add_job(u->manager, JOB_STOP, u, JOB_FAIL, &error, NULL);
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if (r < 0)
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log_unit_warning_errno(u, r, "Failed to enqueue stop job, ignoring: %s", bus_error_message(&error, r));
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}
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static void unit_check_binds_to(Unit *u) {
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@ -2098,29 +2133,6 @@ static void retroactively_stop_dependencies(Unit *u) {
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manager_add_job(u->manager, JOB_STOP, other, JOB_REPLACE, NULL, NULL);
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}
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static void check_unneeded_dependencies(Unit *u) {
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Unit *other;
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Iterator i;
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void *v;
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assert(u);
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assert(UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(u)));
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/* Garbage collect services that might not be needed anymore, if enabled */
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HASHMAP_FOREACH_KEY(v, other, u->dependencies[UNIT_REQUIRES], i)
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if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
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unit_check_unneeded(other);
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HASHMAP_FOREACH_KEY(v, other, u->dependencies[UNIT_WANTS], i)
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if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
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unit_check_unneeded(other);
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HASHMAP_FOREACH_KEY(v, other, u->dependencies[UNIT_REQUISITE], i)
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if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
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unit_check_unneeded(other);
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HASHMAP_FOREACH_KEY(v, other, u->dependencies[UNIT_BINDS_TO], i)
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if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
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unit_check_unneeded(other);
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}
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void unit_start_on_failure(Unit *u) {
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Unit *other;
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Iterator i;
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@ -2423,7 +2435,7 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, UnitNotifyFlag
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}
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/* stop unneeded units regardless if going down was expected or not */
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if (UNIT_IS_INACTIVE_OR_DEACTIVATING(ns))
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if (UNIT_IS_INACTIVE_OR_FAILED(ns))
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check_unneeded_dependencies(u);
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if (ns != os && ns == UNIT_FAILED) {
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@ -2483,7 +2495,7 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, UnitNotifyFlag
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if (!MANAGER_IS_RELOADING(u->manager)) {
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/* Maybe we finished startup and are now ready for being stopped because unneeded? */
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unit_check_unneeded(u);
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unit_submit_to_stop_when_unneeded_queue(u);
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/* Maybe we finished startup, but something we needed has vanished? Let's die then. (This happens when
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* something BindsTo= to a Type=oneshot unit, as these units go directly from starting to inactive,
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@ -212,6 +212,9 @@ typedef struct Unit {
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/* Target dependencies queue */
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LIST_FIELDS(Unit, target_deps_queue);
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/* Queue of units with StopWhenUnneeded set that shell be checked for clean-up. */
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LIST_FIELDS(Unit, stop_when_unneeded_queue);
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/* PIDs we keep an eye on. Note that a unit might have many
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* more, but these are the ones we care enough about to
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* process SIGCHLD for */
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@ -322,6 +325,7 @@ typedef struct Unit {
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bool in_cgroup_realize_queue:1;
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bool in_cgroup_empty_queue:1;
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bool in_target_deps_queue:1;
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bool in_stop_when_unneeded_queue:1;
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bool sent_dbus_new_signal:1;
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@ -613,6 +617,7 @@ void unit_add_to_dbus_queue(Unit *u);
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void unit_add_to_cleanup_queue(Unit *u);
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void unit_add_to_gc_queue(Unit *u);
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void unit_add_to_target_deps_queue(Unit *u);
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void unit_submit_to_stop_when_unneeded_queue(Unit *u);
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int unit_merge(Unit *u, Unit *other);
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int unit_merge_by_name(Unit *u, const char *other);
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@ -749,6 +754,8 @@ bool unit_type_supported(UnitType t);
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bool unit_is_pristine(Unit *u);
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bool unit_is_unneeded(Unit *u);
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pid_t unit_control_pid(Unit *u);
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pid_t unit_main_pid(Unit *u);
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