socket: nullify pointers after free

A socket shouldn't be used after socket_done() returns, but follow the
general guideline here and avoid dangling pointers anyway.
This commit is contained in:
Daniel Mack 2015-12-22 11:32:25 +01:00
parent a97b23d65a
commit 0a78712e81

View file

@ -156,14 +156,14 @@ static void socket_done(Unit *u) {
s->tcp_congestion = mfree(s->tcp_congestion);
s->bind_to_device = mfree(s->bind_to_device);
free(s->smack);
free(s->smack_ip_in);
free(s->smack_ip_out);
s->smack = mfree(s->smack);
s->smack_ip_in = mfree(s->smack_ip_in);
s->smack_ip_out = mfree(s->smack_ip_out);
strv_free(s->symlinks);
free(s->user);
free(s->group);
s->user = mfree(s->user);
s->group = mfree(s->group);
s->fdname = mfree(s->fdname);