From 47ab8f73e3468b6e5a48218eacdb830e978d2cfd Mon Sep 17 00:00:00 2001 From: Lennart Poettering Date: Fri, 11 Sep 2020 19:57:09 +0200 Subject: [PATCH] core: propagate unit start limit hit state to triggering path unit We already do this for socket and automount units, do it for path units too: if the triggered service keeps hitting the start limit, then fail the triggering unit too, so that we don#t busy loop forever. (Note that this leaves only timer units out in the cold for this kind of protection, but it shouldn't matter there, as they are naturally protected against busy loops: they are scheduled by time anyway). Fixes: #16669 --- src/core/path.c | 15 +++++++++++++++ src/core/path.h | 1 + 2 files changed, 16 insertions(+) diff --git a/src/core/path.c b/src/core/path.c index 8ffec72ede..4f4e7100cf 100644 --- a/src/core/path.c +++ b/src/core/path.c @@ -753,6 +753,20 @@ static void path_trigger_notify(Unit *u, Unit *other) { /* Filter out invocations with bogus state */ assert(UNIT_IS_LOAD_COMPLETE(other->load_state)); + /* Don't propagate state changes from the triggered unit if we are already down */ + if (!IN_SET(p->state, PATH_WAITING, PATH_RUNNING)) + return; + + /* Propagate start limit hit state */ + if (other->start_limit_hit) { + path_enter_dead(p, PATH_FAILURE_UNIT_START_LIMIT_HIT); + return; + } + + /* Don't propagate anything if there's still a job queued */ + if (other->job) + return; + if (p->state == PATH_RUNNING && UNIT_IS_INACTIVE_OR_FAILED(unit_active_state(other))) { log_unit_debug(UNIT(p), "Got notified about unit deactivation."); @@ -789,6 +803,7 @@ static const char* const path_result_table[_PATH_RESULT_MAX] = { [PATH_SUCCESS] = "success", [PATH_FAILURE_RESOURCES] = "resources", [PATH_FAILURE_START_LIMIT_HIT] = "start-limit-hit", + [PATH_FAILURE_UNIT_START_LIMIT_HIT] = "unit-start-limit-hit", }; DEFINE_STRING_TABLE_LOOKUP(path_result, PathResult); diff --git a/src/core/path.h b/src/core/path.h index 9e2836535a..4043650fe0 100644 --- a/src/core/path.h +++ b/src/core/path.h @@ -45,6 +45,7 @@ typedef enum PathResult { PATH_SUCCESS, PATH_FAILURE_RESOURCES, PATH_FAILURE_START_LIMIT_HIT, + PATH_FAILURE_UNIT_START_LIMIT_HIT, _PATH_RESULT_MAX, _PATH_RESULT_INVALID = -1 } PathResult;