cgroup: make some functions static
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52fecf20b9
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@ -1195,7 +1195,7 @@ static void cgroup_context_apply(
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cgroup_apply_firewall(u);
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}
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CGroupMask cgroup_context_get_mask(CGroupContext *c) {
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static CGroupMask cgroup_context_get_mask(CGroupContext *c) {
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CGroupMask mask = 0;
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/* Figure out which controllers we need, based on the cgroup context object */
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@ -1227,7 +1227,7 @@ CGroupMask cgroup_context_get_mask(CGroupContext *c) {
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return CGROUP_MASK_EXTEND_JOINED(mask);
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}
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CGroupMask unit_get_bpf_mask(Unit *u) {
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static CGroupMask unit_get_bpf_mask(Unit *u) {
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CGroupMask mask = 0;
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/* Figure out which controllers we need, based on the cgroup context, possibly taking into account children
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@ -137,8 +137,6 @@ void cgroup_context_init(CGroupContext *c);
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void cgroup_context_done(CGroupContext *c);
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void cgroup_context_dump(CGroupContext *c, FILE* f, const char *prefix);
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CGroupMask cgroup_context_get_mask(CGroupContext *c);
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void cgroup_context_free_device_allow(CGroupContext *c, CGroupDeviceAllow *a);
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void cgroup_context_free_io_device_weight(CGroupContext *c, CGroupIODeviceWeight *w);
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void cgroup_context_free_io_device_limit(CGroupContext *c, CGroupIODeviceLimit *l);
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@ -158,7 +156,6 @@ CGroupMask unit_get_target_mask(Unit *u);
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CGroupMask unit_get_enable_mask(Unit *u);
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bool unit_get_needs_bpf_firewall(Unit *u);
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CGroupMask unit_get_bpf_mask(Unit *u);
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void unit_update_cgroup_members_masks(Unit *u);
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