core: rename manager_unit_file_maybe_loadable_from_cache()

The name is misleading, since we aren't really loading the unit from cache — if
this function returns true, we'll try to load the unit from disk, updating the
cache in the process.
This commit is contained in:
Zbigniew Jędrzejewski-Szmek 2020-08-28 10:32:39 +02:00
parent c1afa2ed39
commit 81be23886d
4 changed files with 16 additions and 9 deletions

View file

@ -1947,18 +1947,24 @@ unsigned manager_dispatch_load_queue(Manager *m) {
return n;
}
bool manager_unit_file_maybe_loadable_from_cache(Unit *u) {
bool manager_unit_cache_should_retry_load(Unit *u) {
assert(u);
/* Automatic reloading from disk only applies to units which were not found sometime in the past, and
* the not-found stub is kept pinned in the unit graph by dependencies. For units that were
* previously loaded, we don't do automatic reloading, and daemon-reload is necessary to update. */
if (u->load_state != UNIT_NOT_FOUND)
return false;
if (u->manager->unit_cache_mtime == 0)
return false;
/* The cache has been updated since the last time we tried to load the unit. There might be new
* fragment paths to read. */
if (u->manager->unit_cache_mtime > u->fragment_loadtime)
return true;
/* The cache needs to be updated because there are modifications on disk. */
return !lookup_paths_mtime_good(&u->manager->lookup_paths, u->manager->unit_cache_mtime);
}
@ -2008,10 +2014,10 @@ int manager_load_unit_prepare(
* first if anything in the usual paths was modified since the last time
* the cache was loaded. Also check if the last time an attempt to load the
* unit was made was before the most recent cache refresh, so that we know
* we need to try again - even if the cache is current, it might have been
* we need to try again even if the cache is current, it might have been
* updated in a different context before we had a chance to retry loading
* this particular unit. */
if (manager_unit_file_maybe_loadable_from_cache(ret))
if (manager_unit_cache_should_retry_load(ret))
ret->load_state = UNIT_STUB;
else {
*_ret = ret;

View file

@ -464,7 +464,7 @@ Unit *manager_get_unit(Manager *m, const char *name);
int manager_get_job_from_dbus_path(Manager *m, const char *s, Job **_j);
bool manager_unit_file_maybe_loadable_from_cache(Unit *u);
bool manager_unit_cache_should_retry_load(Unit *u);
int manager_load_unit_prepare(Manager *m, const char *name, const char *path, sd_bus_error *e, Unit **_ret);
int manager_load_unit(Manager *m, const char *name, const char *path, sd_bus_error *e, Unit **_ret);
int manager_load_startable_unit_or_warn(Manager *m, const char *name, const char *path, Unit **ret);

View file

@ -960,12 +960,13 @@ int transaction_add_job_and_dependencies(
* first if anything in the usual paths was modified since the last time
* the cache was loaded. Also check if the last time an attempt to load the
* unit was made was before the most recent cache refresh, so that we know
* we need to try again - even if the cache is current, it might have been
* we need to try again even if the cache is current, it might have been
* updated in a different context before we had a chance to retry loading
* this particular unit.
*
* Given building up the transaction is a synchronous operation, attempt
* to load the unit immediately. */
if (r < 0 && manager_unit_file_maybe_loadable_from_cache(unit)) {
if (r < 0 && manager_unit_cache_should_retry_load(unit)) {
sd_bus_error_free(e);
unit->load_state = UNIT_STUB;
r = unit_load(unit);

View file

@ -1671,8 +1671,8 @@ int unit_load(Unit *u) {
return 0;
fail:
/* We convert ENOEXEC errors to the UNIT_BAD_SETTING load state here. Configuration parsing code should hence
* return ENOEXEC to ensure units are placed in this state after loading */
/* We convert ENOEXEC errors to the UNIT_BAD_SETTING load state here. Configuration parsing code
* should hence return ENOEXEC to ensure units are placed in this state after loading. */
u->load_state = u->load_state == UNIT_STUB ? UNIT_NOT_FOUND :
r == -ENOEXEC ? UNIT_BAD_SETTING :
@ -1680,7 +1680,7 @@ fail:
u->load_error = r;
/* Record the last time we tried to load the unit, so that if the cache gets updated between now
* and the next time an attempt is made to load this unit, we know we need to check again */
* and the next time an attempt is made to load this unit, we know we need to check again. */
if (u->load_state == UNIT_NOT_FOUND)
u->fragment_loadtime = now(CLOCK_REALTIME);