bus: make sure we can match well-known names
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@ -60,7 +60,7 @@
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*/
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static inline bool BUS_MATCH_IS_COMPARE(enum bus_match_node_type t) {
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return t >= BUS_MATCH_MESSAGE_TYPE && t <= BUS_MATCH_ARG_NAMESPACE_LAST;
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return t >= BUS_MATCH_SENDER && t <= BUS_MATCH_ARG_NAMESPACE_LAST;
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}
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static inline bool BUS_MATCH_CAN_HASH(enum bus_match_node_type t) {
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@ -142,6 +142,22 @@ static bool value_node_test(
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case BUS_MATCH_SENDER:
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case BUS_MATCH_DESTINATION:
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if (streq_ptr(node->value.str, value_str))
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return true;
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/* FIXME: So here's an ugliness: if the match is for a
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* well-known name then we cannot actually check this
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* correctly here. This doesn't matter much for dbus1
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* where no false positives exist, hence we just
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* ignore this case here. For kdbus the messages
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* should contain all well-known names of the sender,
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* hence we can fix things there correctly. */
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if (node->value.str[0] != ':' && value_str[0] == ':')
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return true;
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return false;
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case BUS_MATCH_INTERFACE:
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case BUS_MATCH_MEMBER:
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case BUS_MATCH_PATH:
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@ -31,8 +31,8 @@ enum bus_match_node_type {
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BUS_MATCH_LEAF,
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/* The following are all different kinds of compare nodes */
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BUS_MATCH_MESSAGE_TYPE,
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BUS_MATCH_SENDER,
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BUS_MATCH_MESSAGE_TYPE,
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BUS_MATCH_DESTINATION,
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BUS_MATCH_INTERFACE,
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BUS_MATCH_MEMBER,
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