login: simplify controller handling
Simplify the way we handler session-controllers and fix several shortcomings: * send ReleaseDevice() signals on forced session takeover * fix mem-leaks for busnames in case VT preparation fails (non-critical) * avoid passing pre-allocated names to helpers
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@ -1059,32 +1059,30 @@ bool session_is_controller(Session *s, const char *sender) {
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return streq_ptr(s->controller, sender);
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}
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static void session_swap_controller(Session *s, char *name) {
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static void session_release_controller(Session *s, bool notify) {
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_cleanup_free_ char *name = NULL;
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SessionDevice *sd;
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char *c;
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if (s->controller) {
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c = s->controller;
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if (!s->controller)
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return;
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name = s->controller;
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/* By resetting the controller before releasing the devices, we won't
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* send notification signals. This avoids sending useless notifications
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* if the controller is released on disconnects. */
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if (!notify)
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s->controller = NULL;
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manager_drop_busname(s->manager, c);
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free(c);
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/* Drop all devices as they're now unused. Do that after the
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* controller is released to avoid sending out useles
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* dbus signals. */
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while ((sd = hashmap_first(s->devices)))
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session_device_free(sd);
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while ((sd = hashmap_first(s->devices)))
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session_device_free(sd);
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if (!name)
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session_restore_vt(s);
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}
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s->controller = name;
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session_save(s);
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s->controller = NULL;
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manager_drop_busname(s->manager, name);
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}
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int session_set_controller(Session *s, const char *sender, bool force) {
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char *t;
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_cleanup_free_ char *name = NULL;
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int r;
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assert(s);
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@ -1095,15 +1093,13 @@ int session_set_controller(Session *s, const char *sender, bool force) {
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if (s->controller && !force)
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return -EBUSY;
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t = strdup(sender);
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if (!t)
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name = strdup(sender);
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if (!name)
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return -ENOMEM;
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r = manager_watch_busname(s->manager, sender);
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if (r) {
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free(t);
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r = manager_watch_busname(s->manager, name);
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if (r)
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return r;
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}
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/* When setting a session controller, we forcibly mute the VT and set
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* it into graphics-mode. Applications can override that by changing
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@ -1115,11 +1111,14 @@ int session_set_controller(Session *s, const char *sender, bool force) {
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* or reset the VT in case it crashed/exited, too. */
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r = session_prepare_vt(s);
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if (r < 0) {
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free(t);
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manager_drop_busname(s->manager, name);
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return r;
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}
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session_swap_controller(s, t);
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session_release_controller(s, true);
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s->controller = name;
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name = NULL;
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session_save(s);
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return 0;
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}
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@ -1130,7 +1129,9 @@ void session_drop_controller(Session *s) {
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if (!s->controller)
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return;
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session_swap_controller(s, NULL);
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session_release_controller(s, false);
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session_save(s);
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session_restore_vt(s);
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}
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static const char* const session_state_table[_SESSION_STATE_MAX] = {
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