unit: set default working directory to the user's home directory when running in user mode
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@ -89,8 +89,12 @@
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<listitem><para>Takes an absolute
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directory path. Sets the working
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directory for executed
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processes.</para></listitem>
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directory for executed processes. If
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not set defaults to the root directory
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when systemd is running as a system
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instance and the respective user's
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home directory if run as
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user.</para></listitem>
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</varlistentry>
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<varlistentry>
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@ -631,6 +631,10 @@ static int mount_load(Unit *u) {
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r = mount_add_extras(m);
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if (r < 0)
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return r;
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r = unit_patch_working_directory(UNIT(m), &m->exec_context);
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if (r < 0)
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return r;
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}
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return mount_verify(m);
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@ -1282,6 +1282,10 @@ static int service_load(Unit *u) {
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if (UNIT(s)->default_dependencies)
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if ((r = service_add_default_dependencies(s)) < 0)
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return r;
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r = unit_patch_working_directory(UNIT(s), &s->exec_context);
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if (r < 0)
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return r;
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}
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return service_verify(s);
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@ -372,6 +372,10 @@ static int socket_load(Unit *u) {
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if (UNIT(s)->default_dependencies)
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if ((r = socket_add_default_dependencies(s)) < 0)
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return r;
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r = unit_patch_working_directory(UNIT(s), &s->exec_context);
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if (r < 0)
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return r;
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}
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return socket_verify(s);
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@ -294,6 +294,10 @@ static int swap_load(Unit *u) {
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if (UNIT(s)->default_dependencies)
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if ((r = swap_add_default_dependencies(s)) < 0)
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return r;
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r = unit_patch_working_directory(UNIT(s), &s->exec_context);
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if (r < 0)
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return r;
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}
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return swap_verify(s);
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@ -2817,6 +2817,19 @@ int unit_add_mount_links(Unit *u) {
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return 0;
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}
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int unit_patch_working_directory(Unit *u, ExecContext *c) {
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assert(u);
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assert(c);
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if (u->manager->running_as != MANAGER_USER)
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return 0;
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if (c->working_directory)
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return 0;
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return get_home_dir(&c->working_directory);
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}
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static const char* const unit_active_state_table[_UNIT_ACTIVE_STATE_MAX] = {
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[UNIT_ACTIVE] = "active",
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[UNIT_RELOADING] = "reloading",
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@ -537,6 +537,8 @@ void unit_ref_unset(UnitRef *ref);
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int unit_add_one_mount_link(Unit *u, Mount *m);
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int unit_add_mount_links(Unit *u);
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int unit_patch_working_directory(Unit *u, ExecContext *c);
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const char *unit_active_state_to_string(UnitActiveState i);
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UnitActiveState unit_active_state_from_string(const char *s);
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