/*-*- Mode: C; c-basic-offset: 8 -*-*/ #ifndef foohashmaphfoo #define foohashmaphfoo #include /* Pretty straightforward hash table implementation. As a minor * optimization a NULL hashmap object will be treated as empty hashmap * for all read operations. That way it is not necessary to * instantiate an object for each Hashmap use. */ typedef struct Hashmap Hashmap; typedef unsigned (*hash_func_t)(const void *p); typedef int (*compare_func_t)(const void *a, const void *b); unsigned string_hash_func(const void *p); int string_compare_func(const void *a, const void *b); unsigned trivial_hash_func(const void *p); int trivial_compare_func(const void *a, const void *b); Hashmap *hashmap_new(hash_func_t hash_func, compare_func_t compare_func); void hashmap_free(Hashmap*); int hashmap_put(Hashmap *h, const void *key, void *value); void* hashmap_get(Hashmap *h, const void *key); void* hashmap_remove(Hashmap *h, const void *key); unsigned hashmap_size(Hashmap *h); bool hashmap_isempty(Hashmap *h); void *hashmap_iterate(Hashmap *h, void **state, const void **key); void *hashmap_iterate_backwards(Hashmap *h, void **state, const void **key); void *hashmap_steal_first(Hashmap *h); void* hashmap_first(Hashmap *h); void* hashmap_last(Hashmap *h); #define HASHMAP_FOREACH(e, h, state) \ for ((state) = NULL, (e) = hashmap_iterate((h), &(state), NULL); (e); (e) = hashmap_iterate((h), &(state), NULL)) #define HASHMAP_FOREACH_BACKWARDS(e, h, state) \ for ((state) = NULL, (e) = hashmap_iterate_backwards((h), &(state), NULL); (e); (e) = hashmap_iterate_backwards((h), &(state), NULL)) #endif