/*-*- Mode: C; c-basic-offset: 8 -*-*/ #include "name.h" #include "target.h" #include "load-fragment.h" static void target_done(Name *n) { Target *m = TARGET(n); assert(m); /* Nothing here for now */ } static NameActiveState target_active_state(Name *n) { return TARGET(n)->state == TARGET_DEAD ? NAME_INACTIVE : NAME_ACTIVE; } const NameVTable target_vtable = { .suffix = ".target", .init = name_load_fragment, .done = target_done, .active_state = target_active_state };