/* SPDX-License-Identifier: LGPL-2.1+ */ #pragma once #include #include #include typedef enum RandomFlags { RANDOM_EXTEND_WITH_PSEUDO = 1 << 0, /* If we can't get enough genuine randomness, but some, fill up the rest with pseudo-randomness */ RANDOM_BLOCK = 1 << 1, /* Rather block than return crap randomness (only if the kernel supports that) */ RANDOM_DONT_DRAIN = 1 << 2, /* If we can't get any randomness at all, return early with -EAGAIN */ RANDOM_ALLOW_RDRAND = 1 << 3, /* Allow usage of the CPU RNG */ } RandomFlags; int genuine_random_bytes(void *p, size_t n, RandomFlags flags); /* returns "genuine" randomness, optionally filled upwith pseudo random, if not enough is available */ void pseudo_random_bytes(void *p, size_t n); /* returns only pseudo-randommess (but possibly seeded from something better) */ void random_bytes(void *p, size_t n); /* returns genuine randomness if cheaply available, and pseudo randomness if not. */ void initialize_srand(void); static inline uint64_t random_u64(void) { uint64_t u; random_bytes(&u, sizeof(u)); return u; } static inline uint32_t random_u32(void) { uint32_t u; random_bytes(&u, sizeof(u)); return u; } int rdrand(unsigned long *ret);