Systemd/src/basic/escape.c

482 lines
13 KiB
C

/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include "alloc-util.h"
#include "escape.h"
#include "hexdecoct.h"
#include "utf8.h"
#include "util.h"
size_t cescape_char(char c, char *buf) {
char * buf_old = buf;
switch (c) {
case '\a':
*(buf++) = '\\';
*(buf++) = 'a';
break;
case '\b':
*(buf++) = '\\';
*(buf++) = 'b';
break;
case '\f':
*(buf++) = '\\';
*(buf++) = 'f';
break;
case '\n':
*(buf++) = '\\';
*(buf++) = 'n';
break;
case '\r':
*(buf++) = '\\';
*(buf++) = 'r';
break;
case '\t':
*(buf++) = '\\';
*(buf++) = 't';
break;
case '\v':
*(buf++) = '\\';
*(buf++) = 'v';
break;
case '\\':
*(buf++) = '\\';
*(buf++) = '\\';
break;
case '"':
*(buf++) = '\\';
*(buf++) = '"';
break;
case '\'':
*(buf++) = '\\';
*(buf++) = '\'';
break;
default:
/* For special chars we prefer octal over
* hexadecimal encoding, simply because glib's
* g_strescape() does the same */
if ((c < ' ') || (c >= 127)) {
*(buf++) = '\\';
*(buf++) = octchar((unsigned char) c >> 6);
*(buf++) = octchar((unsigned char) c >> 3);
*(buf++) = octchar((unsigned char) c);
} else
*(buf++) = c;
break;
}
return buf - buf_old;
}
char *cescape(const char *s) {
char *r, *t;
const char *f;
assert(s);
/* Does C style string escaping. May be reversed with
* cunescape(). */
r = new(char, strlen(s)*4 + 1);
if (!r)
return NULL;
for (f = s, t = r; *f; f++)
t += cescape_char(*f, t);
*t = 0;
return r;
}
int cunescape_one(const char *p, size_t length, char *ret, uint32_t *ret_unicode) {
int r = 1;
assert(p);
assert(*p);
assert(ret);
/* Unescapes C style. Returns the unescaped character in ret,
* unless we encountered a \u sequence in which case the full
* unicode character is returned in ret_unicode, instead. */
if (length != (size_t) -1 && length < 1)
return -EINVAL;
switch (p[0]) {
case 'a':
*ret = '\a';
break;
case 'b':
*ret = '\b';
break;
case 'f':
*ret = '\f';
break;
case 'n':
*ret = '\n';
break;
case 'r':
*ret = '\r';
break;
case 't':
*ret = '\t';
break;
case 'v':
*ret = '\v';
break;
case '\\':
*ret = '\\';
break;
case '"':
*ret = '"';
break;
case '\'':
*ret = '\'';
break;
case 's':
/* This is an extension of the XDG syntax files */
*ret = ' ';
break;
case 'x': {
/* hexadecimal encoding */
int a, b;
if (length != (size_t) -1 && length < 3)
return -EINVAL;
a = unhexchar(p[1]);
if (a < 0)
return -EINVAL;
b = unhexchar(p[2]);
if (b < 0)
return -EINVAL;
/* Don't allow NUL bytes */
if (a == 0 && b == 0)
return -EINVAL;
*ret = (char) ((a << 4U) | b);
r = 3;
break;
}
case 'u': {
/* C++11 style 16bit unicode */
int a[4];
unsigned i;
uint32_t c;
if (length != (size_t) -1 && length < 5)
return -EINVAL;
for (i = 0; i < 4; i++) {
a[i] = unhexchar(p[1 + i]);
if (a[i] < 0)
return a[i];
}
c = ((uint32_t) a[0] << 12U) | ((uint32_t) a[1] << 8U) | ((uint32_t) a[2] << 4U) | (uint32_t) a[3];
/* Don't allow 0 chars */
if (c == 0)
return -EINVAL;
if (c < 128)
*ret = c;
else {
if (!ret_unicode)
return -EINVAL;
*ret = 0;
*ret_unicode = c;
}
r = 5;
break;
}
case 'U': {
/* C++11 style 32bit unicode */
int a[8];
unsigned i;
char32_t c;
if (length != (size_t) -1 && length < 9)
return -EINVAL;
for (i = 0; i < 8; i++) {
a[i] = unhexchar(p[1 + i]);
if (a[i] < 0)
return a[i];
}
c = (a[0] << 28U) | (a[1] << 24U) | (a[2] << 20U) | (a[3] << 16U) |
(a[4] << 12U) | (a[5] << 8U) | (a[6] << 4U) | (a[7] << 0U);
/* Don't allow 0 chars */
if (c == 0)
return -EINVAL;
/* Don't allow invalid code points */
if (!unichar_is_valid(c))
return -EINVAL;
if (c < 128)
*ret = c;
else {
if (!ret_unicode)
return -EINVAL;
*ret = 0;
*ret_unicode = c;
}
r = 9;
break;
}
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7': {
/* octal encoding */
int a, b, c;
char32_t m;
if (length != (size_t) -1 && length < 3)
return -EINVAL;
a = unoctchar(p[0]);
if (a < 0)
return -EINVAL;
b = unoctchar(p[1]);
if (b < 0)
return -EINVAL;
c = unoctchar(p[2]);
if (c < 0)
return -EINVAL;
/* don't allow NUL bytes */
if (a == 0 && b == 0 && c == 0)
return -EINVAL;
/* Don't allow bytes above 255 */
m = (a << 6U) | (b << 3U) | (char32_t) c;
if (m > 255)
return -EINVAL;
*ret = m;
r = 3;
break;
}
default:
return -EINVAL;
}
return r;
}
int cunescape_length_with_prefix(const char *s, size_t length, const char *prefix, UnescapeFlags flags, char **ret) {
char *r, *t;
const char *f;
size_t pl;
assert(s);
assert(ret);
/* Undoes C style string escaping, and optionally prefixes it. */
pl = prefix ? strlen(prefix) : 0;
r = new(char, pl+length+1);
if (!r)
return -ENOMEM;
if (prefix)
memcpy(r, prefix, pl);
for (f = s, t = r + pl; f < s + length; f++) {
size_t remaining;
char32_t u;
char c;
int k;
remaining = s + length - f;
assert(remaining > 0);
if (*f != '\\') {
/* A literal literal, copy verbatim */
*(t++) = *f;
continue;
}
if (remaining == 1) {
if (flags & UNESCAPE_RELAX) {
/* A trailing backslash, copy verbatim */
*(t++) = *f;
continue;
}
free(r);
return -EINVAL;
}
k = cunescape_one(f + 1, remaining - 1, &c, &u);
if (k < 0) {
if (flags & UNESCAPE_RELAX) {
/* Invalid escape code, let's take it literal then */
*(t++) = '\\';
continue;
}
free(r);
return k;
}
if (c != 0)
/* Non-Unicode? Let's encode this directly */
*(t++) = c;
else
/* Unicode? Then let's encode this in UTF-8 */
t += utf8_encode_unichar(t, u);
f += k;
}
*t = 0;
*ret = r;
return t - r;
}
int cunescape_length(const char *s, size_t length, UnescapeFlags flags, char **ret) {
return cunescape_length_with_prefix(s, length, NULL, flags, ret);
}
int cunescape(const char *s, UnescapeFlags flags, char **ret) {
return cunescape_length(s, strlen(s), flags, ret);
}
char *xescape(const char *s, const char *bad) {
char *r, *t;
const char *f;
/* Escapes all chars in bad, in addition to \ and all special
* chars, in \xFF style escaping. May be reversed with
* cunescape(). */
r = new(char, strlen(s) * 4 + 1);
if (!r)
return NULL;
for (f = s, t = r; *f; f++) {
if ((*f < ' ') || (*f >= 127) ||
(*f == '\\') || strchr(bad, *f)) {
*(t++) = '\\';
*(t++) = 'x';
*(t++) = hexchar(*f >> 4);
*(t++) = hexchar(*f);
} else
*(t++) = *f;
}
*t = 0;
return r;
}
static char *strcpy_backslash_escaped(char *t, const char *s, const char *bad) {
assert(bad);
for (; *s; s++) {
if (*s == '\\' || strchr(bad, *s))
*(t++) = '\\';
*(t++) = *s;
}
return t;
}
char *shell_escape(const char *s, const char *bad) {
char *r, *t;
r = new(char, strlen(s)*2+1);
if (!r)
return NULL;
t = strcpy_backslash_escaped(r, s, bad);
*t = 0;
return r;
}
char *shell_maybe_quote(const char *s) {
const char *p;
char *r, *t;
assert(s);
/* Encloses a string in double quotes if necessary to make it
* OK as shell string. */
for (p = s; *p; p++)
if (*p <= ' ' ||
*p >= 127 ||
strchr(SHELL_NEED_QUOTES, *p))
break;
if (!*p)
return strdup(s);
r = new(char, 1+strlen(s)*2+1+1);
if (!r)
return NULL;
t = r;
*(t++) = '"';
t = mempcpy(t, s, p - s);
t = strcpy_backslash_escaped(t, p, SHELL_NEED_ESCAPE);
*(t++)= '"';
*t = 0;
return r;
}