605405c6cc
This makes strjoin and strjoina more similar and avoids the useless final argument. spatch -I . -I ./src -I ./src/basic -I ./src/basic -I ./src/shared -I ./src/shared -I ./src/network -I ./src/locale -I ./src/login -I ./src/journal -I ./src/journal -I ./src/timedate -I ./src/timesync -I ./src/nspawn -I ./src/resolve -I ./src/resolve -I ./src/systemd -I ./src/core -I ./src/core -I ./src/libudev -I ./src/udev -I ./src/udev/net -I ./src/udev -I ./src/libsystemd/sd-bus -I ./src/libsystemd/sd-event -I ./src/libsystemd/sd-login -I ./src/libsystemd/sd-netlink -I ./src/libsystemd/sd-network -I ./src/libsystemd/sd-hwdb -I ./src/libsystemd/sd-device -I ./src/libsystemd/sd-id128 -I ./src/libsystemd-network --sp-file coccinelle/strjoin.cocci --in-place $(git ls-files src/*.c) git grep -e '\bstrjoin\b.*NULL' -l|xargs sed -i -r 's/strjoin\((.*), NULL\)/strjoin(\1)/' This might have missed a few cases (spatch has a really hard time dealing with _cleanup_ macros), but that's no big issue, they can always be fixed later.
866 lines
27 KiB
C
866 lines
27 KiB
C
/***
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This file is part of systemd.
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Copyright 2010 Lennart Poettering
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systemd is free software; you can redistribute it and/or modify it
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under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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systemd is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with systemd; If not, see <http://www.gnu.org/licenses/>.
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***/
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#include <errno.h>
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#include "alloc-util.h"
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#include "bus-error.h"
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#include "bus-util.h"
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#include "dbus-timer.h"
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#include "fs-util.h"
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#include "parse-util.h"
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#include "random-util.h"
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#include "special.h"
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#include "string-table.h"
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#include "string-util.h"
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#include "timer.h"
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#include "unit-name.h"
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#include "unit.h"
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#include "user-util.h"
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#include "virt.h"
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static const UnitActiveState state_translation_table[_TIMER_STATE_MAX] = {
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[TIMER_DEAD] = UNIT_INACTIVE,
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[TIMER_WAITING] = UNIT_ACTIVE,
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[TIMER_RUNNING] = UNIT_ACTIVE,
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[TIMER_ELAPSED] = UNIT_ACTIVE,
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[TIMER_FAILED] = UNIT_FAILED
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};
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static int timer_dispatch(sd_event_source *s, uint64_t usec, void *userdata);
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static void timer_init(Unit *u) {
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Timer *t = TIMER(u);
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assert(u);
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assert(u->load_state == UNIT_STUB);
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t->next_elapse_monotonic_or_boottime = USEC_INFINITY;
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t->next_elapse_realtime = USEC_INFINITY;
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t->accuracy_usec = u->manager->default_timer_accuracy_usec;
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t->remain_after_elapse = true;
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}
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void timer_free_values(Timer *t) {
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TimerValue *v;
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assert(t);
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while ((v = t->values)) {
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LIST_REMOVE(value, t->values, v);
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calendar_spec_free(v->calendar_spec);
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free(v);
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}
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}
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static void timer_done(Unit *u) {
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Timer *t = TIMER(u);
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assert(t);
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timer_free_values(t);
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t->monotonic_event_source = sd_event_source_unref(t->monotonic_event_source);
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t->realtime_event_source = sd_event_source_unref(t->realtime_event_source);
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free(t->stamp_path);
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}
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static int timer_verify(Timer *t) {
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assert(t);
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if (UNIT(t)->load_state != UNIT_LOADED)
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return 0;
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if (!t->values) {
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log_unit_error(UNIT(t), "Timer unit lacks value setting. Refusing.");
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return -EINVAL;
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}
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return 0;
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}
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static int timer_add_default_dependencies(Timer *t) {
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int r;
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TimerValue *v;
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assert(t);
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if (!UNIT(t)->default_dependencies)
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return 0;
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r = unit_add_dependency_by_name(UNIT(t), UNIT_BEFORE, SPECIAL_TIMERS_TARGET, NULL, true);
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if (r < 0)
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return r;
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if (MANAGER_IS_SYSTEM(UNIT(t)->manager)) {
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r = unit_add_two_dependencies_by_name(UNIT(t), UNIT_AFTER, UNIT_REQUIRES, SPECIAL_SYSINIT_TARGET, NULL, true);
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if (r < 0)
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return r;
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LIST_FOREACH(value, v, t->values) {
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if (v->base == TIMER_CALENDAR) {
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r = unit_add_dependency_by_name(UNIT(t), UNIT_AFTER, SPECIAL_TIME_SYNC_TARGET, NULL, true);
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if (r < 0)
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return r;
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break;
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}
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}
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}
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return unit_add_two_dependencies_by_name(UNIT(t), UNIT_BEFORE, UNIT_CONFLICTS, SPECIAL_SHUTDOWN_TARGET, NULL, true);
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}
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static int timer_setup_persistent(Timer *t) {
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int r;
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assert(t);
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if (!t->persistent)
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return 0;
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if (MANAGER_IS_SYSTEM(UNIT(t)->manager)) {
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r = unit_require_mounts_for(UNIT(t), "/var/lib/systemd/timers");
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if (r < 0)
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return r;
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t->stamp_path = strappend("/var/lib/systemd/timers/stamp-", UNIT(t)->id);
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} else {
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const char *e;
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e = getenv("XDG_DATA_HOME");
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if (e)
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t->stamp_path = strjoin(e, "/systemd/timers/stamp-", UNIT(t)->id);
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else {
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_cleanup_free_ char *h = NULL;
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r = get_home_dir(&h);
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if (r < 0)
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return log_unit_error_errno(UNIT(t), r, "Failed to determine home directory: %m");
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t->stamp_path = strjoin(h, "/.local/share/systemd/timers/stamp-", UNIT(t)->id);
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}
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}
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if (!t->stamp_path)
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return log_oom();
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return 0;
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}
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static int timer_load(Unit *u) {
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Timer *t = TIMER(u);
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int r;
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assert(u);
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assert(u->load_state == UNIT_STUB);
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r = unit_load_fragment_and_dropin(u);
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if (r < 0)
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return r;
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if (u->load_state == UNIT_LOADED) {
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if (set_isempty(u->dependencies[UNIT_TRIGGERS])) {
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Unit *x;
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r = unit_load_related_unit(u, ".service", &x);
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if (r < 0)
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return r;
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r = unit_add_two_dependencies(u, UNIT_BEFORE, UNIT_TRIGGERS, x, true);
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if (r < 0)
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return r;
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}
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r = timer_setup_persistent(t);
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if (r < 0)
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return r;
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r = timer_add_default_dependencies(t);
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if (r < 0)
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return r;
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}
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return timer_verify(t);
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}
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static void timer_dump(Unit *u, FILE *f, const char *prefix) {
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char buf[FORMAT_TIMESPAN_MAX];
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Timer *t = TIMER(u);
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Unit *trigger;
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TimerValue *v;
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trigger = UNIT_TRIGGER(u);
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fprintf(f,
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"%sTimer State: %s\n"
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"%sResult: %s\n"
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"%sUnit: %s\n"
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"%sPersistent: %s\n"
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"%sWakeSystem: %s\n"
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"%sAccuracy: %s\n"
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"%sRemainAfterElapse: %s\n",
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prefix, timer_state_to_string(t->state),
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prefix, timer_result_to_string(t->result),
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prefix, trigger ? trigger->id : "n/a",
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prefix, yes_no(t->persistent),
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prefix, yes_no(t->wake_system),
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prefix, format_timespan(buf, sizeof(buf), t->accuracy_usec, 1),
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prefix, yes_no(t->remain_after_elapse));
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LIST_FOREACH(value, v, t->values) {
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if (v->base == TIMER_CALENDAR) {
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_cleanup_free_ char *p = NULL;
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calendar_spec_to_string(v->calendar_spec, &p);
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fprintf(f,
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"%s%s: %s\n",
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prefix,
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timer_base_to_string(v->base),
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strna(p));
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} else {
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char timespan1[FORMAT_TIMESPAN_MAX];
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fprintf(f,
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"%s%s: %s\n",
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prefix,
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timer_base_to_string(v->base),
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format_timespan(timespan1, sizeof(timespan1), v->value, 0));
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}
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}
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}
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static void timer_set_state(Timer *t, TimerState state) {
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TimerState old_state;
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assert(t);
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old_state = t->state;
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t->state = state;
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if (state != TIMER_WAITING) {
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t->monotonic_event_source = sd_event_source_unref(t->monotonic_event_source);
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t->realtime_event_source = sd_event_source_unref(t->realtime_event_source);
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t->next_elapse_monotonic_or_boottime = USEC_INFINITY;
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t->next_elapse_realtime = USEC_INFINITY;
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}
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if (state != old_state)
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log_unit_debug(UNIT(t), "Changed %s -> %s", timer_state_to_string(old_state), timer_state_to_string(state));
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unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], true);
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}
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static void timer_enter_waiting(Timer *t, bool initial);
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static int timer_coldplug(Unit *u) {
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Timer *t = TIMER(u);
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assert(t);
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assert(t->state == TIMER_DEAD);
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if (t->deserialized_state == t->state)
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return 0;
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if (t->deserialized_state == TIMER_WAITING)
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timer_enter_waiting(t, false);
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else
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timer_set_state(t, t->deserialized_state);
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return 0;
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}
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static void timer_enter_dead(Timer *t, TimerResult f) {
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assert(t);
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if (t->result == TIMER_SUCCESS)
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t->result = f;
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timer_set_state(t, t->result != TIMER_SUCCESS ? TIMER_FAILED : TIMER_DEAD);
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}
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static void timer_enter_elapsed(Timer *t, bool leave_around) {
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assert(t);
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/* If a unit is marked with RemainAfterElapse=yes we leave it
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* around even after it elapsed once, so that starting it
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* later again does not necessarily mean immediate
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* retriggering. We unconditionally leave units with
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* TIMER_UNIT_ACTIVE or TIMER_UNIT_INACTIVE triggers around,
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* since they might be restarted automatically at any time
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* later on. */
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if (t->remain_after_elapse || leave_around)
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timer_set_state(t, TIMER_ELAPSED);
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else
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timer_enter_dead(t, TIMER_SUCCESS);
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}
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static usec_t monotonic_to_boottime(usec_t t) {
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usec_t a, b;
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if (t <= 0)
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return 0;
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a = now(clock_boottime_or_monotonic());
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b = now(CLOCK_MONOTONIC);
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if (t + a > b)
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return t + a - b;
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else
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return 0;
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}
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static void add_random(Timer *t, usec_t *v) {
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char s[FORMAT_TIMESPAN_MAX];
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usec_t add;
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assert(t);
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assert(v);
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if (t->random_usec == 0)
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return;
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if (*v == USEC_INFINITY)
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return;
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add = random_u64() % t->random_usec;
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if (*v + add < *v) /* overflow */
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*v = (usec_t) -2; /* Highest possible value, that is not USEC_INFINITY */
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else
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*v += add;
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log_unit_info(UNIT(t), "Adding %s random time.", format_timespan(s, sizeof(s), add, 0));
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}
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static void timer_enter_waiting(Timer *t, bool initial) {
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bool found_monotonic = false, found_realtime = false;
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usec_t ts_realtime, ts_monotonic;
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usec_t base = 0;
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bool leave_around = false;
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TimerValue *v;
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Unit *trigger;
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int r;
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assert(t);
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trigger = UNIT_TRIGGER(UNIT(t));
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if (!trigger) {
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log_unit_error(UNIT(t), "Unit to trigger vanished.");
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timer_enter_dead(t, TIMER_FAILURE_RESOURCES);
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return;
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}
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/* If we shall wake the system we use the boottime clock
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* rather than the monotonic clock. */
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ts_realtime = now(CLOCK_REALTIME);
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ts_monotonic = now(t->wake_system ? clock_boottime_or_monotonic() : CLOCK_MONOTONIC);
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t->next_elapse_monotonic_or_boottime = t->next_elapse_realtime = 0;
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LIST_FOREACH(value, v, t->values) {
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if (v->disabled)
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continue;
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if (v->base == TIMER_CALENDAR) {
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usec_t b;
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|
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/* If we know the last time this was
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* triggered, schedule the job based relative
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* to that. If we don't just start from
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* now. */
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b = t->last_trigger.realtime > 0 ? t->last_trigger.realtime : ts_realtime;
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r = calendar_spec_next_usec(v->calendar_spec, b, &v->next_elapse);
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if (r < 0)
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continue;
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if (!found_realtime)
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t->next_elapse_realtime = v->next_elapse;
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else
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t->next_elapse_realtime = MIN(t->next_elapse_realtime, v->next_elapse);
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found_realtime = true;
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} else {
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switch (v->base) {
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case TIMER_ACTIVE:
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if (state_translation_table[t->state] == UNIT_ACTIVE)
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base = UNIT(t)->inactive_exit_timestamp.monotonic;
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else
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base = ts_monotonic;
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break;
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case TIMER_BOOT:
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if (detect_container() <= 0) {
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/* CLOCK_MONOTONIC equals the uptime on Linux */
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base = 0;
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break;
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}
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/* In a container we don't want to include the time the host
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* was already up when the container started, so count from
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* our own startup. Fall through. */
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case TIMER_STARTUP:
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base = UNIT(t)->manager->userspace_timestamp.monotonic;
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break;
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case TIMER_UNIT_ACTIVE:
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leave_around = true;
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base = trigger->inactive_exit_timestamp.monotonic;
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if (base <= 0)
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base = t->last_trigger.monotonic;
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|
|
if (base <= 0)
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continue;
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|
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break;
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|
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case TIMER_UNIT_INACTIVE:
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leave_around = true;
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base = trigger->inactive_enter_timestamp.monotonic;
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|
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if (base <= 0)
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base = t->last_trigger.monotonic;
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|
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if (base <= 0)
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continue;
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|
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break;
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|
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default:
|
|
assert_not_reached("Unknown timer base");
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}
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|
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if (t->wake_system)
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base = monotonic_to_boottime(base);
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|
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v->next_elapse = base + v->value;
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|
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if (!initial && v->next_elapse < ts_monotonic && IN_SET(v->base, TIMER_ACTIVE, TIMER_BOOT, TIMER_STARTUP)) {
|
|
/* This is a one time trigger, disable it now */
|
|
v->disabled = true;
|
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continue;
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}
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|
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if (!found_monotonic)
|
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t->next_elapse_monotonic_or_boottime = v->next_elapse;
|
|
else
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t->next_elapse_monotonic_or_boottime = MIN(t->next_elapse_monotonic_or_boottime, v->next_elapse);
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|
|
found_monotonic = true;
|
|
}
|
|
}
|
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|
|
if (!found_monotonic && !found_realtime) {
|
|
log_unit_debug(UNIT(t), "Timer is elapsed.");
|
|
timer_enter_elapsed(t, leave_around);
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|
return;
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|
}
|
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|
|
if (found_monotonic) {
|
|
char buf[FORMAT_TIMESPAN_MAX];
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|
usec_t left;
|
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|
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add_random(t, &t->next_elapse_monotonic_or_boottime);
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|
|
left = t->next_elapse_monotonic_or_boottime > ts_monotonic ? t->next_elapse_monotonic_or_boottime - ts_monotonic : 0;
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log_unit_debug(UNIT(t), "Monotonic timer elapses in %s.", format_timespan(buf, sizeof(buf), left, 0));
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|
|
if (t->monotonic_event_source) {
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|
r = sd_event_source_set_time(t->monotonic_event_source, t->next_elapse_monotonic_or_boottime);
|
|
if (r < 0)
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goto fail;
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|
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r = sd_event_source_set_enabled(t->monotonic_event_source, SD_EVENT_ONESHOT);
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|
if (r < 0)
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goto fail;
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|
} else {
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|
|
r = sd_event_add_time(
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UNIT(t)->manager->event,
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&t->monotonic_event_source,
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t->wake_system ? CLOCK_BOOTTIME_ALARM : CLOCK_MONOTONIC,
|
|
t->next_elapse_monotonic_or_boottime, t->accuracy_usec,
|
|
timer_dispatch, t);
|
|
if (r < 0)
|
|
goto fail;
|
|
|
|
(void) sd_event_source_set_description(t->monotonic_event_source, "timer-monotonic");
|
|
}
|
|
|
|
} else if (t->monotonic_event_source) {
|
|
|
|
r = sd_event_source_set_enabled(t->monotonic_event_source, SD_EVENT_OFF);
|
|
if (r < 0)
|
|
goto fail;
|
|
}
|
|
|
|
if (found_realtime) {
|
|
char buf[FORMAT_TIMESTAMP_MAX];
|
|
|
|
add_random(t, &t->next_elapse_realtime);
|
|
|
|
log_unit_debug(UNIT(t), "Realtime timer elapses at %s.", format_timestamp(buf, sizeof(buf), t->next_elapse_realtime));
|
|
|
|
if (t->realtime_event_source) {
|
|
r = sd_event_source_set_time(t->realtime_event_source, t->next_elapse_realtime);
|
|
if (r < 0)
|
|
goto fail;
|
|
|
|
r = sd_event_source_set_enabled(t->realtime_event_source, SD_EVENT_ONESHOT);
|
|
if (r < 0)
|
|
goto fail;
|
|
} else {
|
|
r = sd_event_add_time(
|
|
UNIT(t)->manager->event,
|
|
&t->realtime_event_source,
|
|
t->wake_system ? CLOCK_REALTIME_ALARM : CLOCK_REALTIME,
|
|
t->next_elapse_realtime, t->accuracy_usec,
|
|
timer_dispatch, t);
|
|
if (r < 0)
|
|
goto fail;
|
|
|
|
(void) sd_event_source_set_description(t->realtime_event_source, "timer-realtime");
|
|
}
|
|
|
|
} else if (t->realtime_event_source) {
|
|
|
|
r = sd_event_source_set_enabled(t->realtime_event_source, SD_EVENT_OFF);
|
|
if (r < 0)
|
|
goto fail;
|
|
}
|
|
|
|
timer_set_state(t, TIMER_WAITING);
|
|
return;
|
|
|
|
fail:
|
|
log_unit_warning_errno(UNIT(t), r, "Failed to enter waiting state: %m");
|
|
timer_enter_dead(t, TIMER_FAILURE_RESOURCES);
|
|
}
|
|
|
|
static void timer_enter_running(Timer *t) {
|
|
_cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
|
|
Unit *trigger;
|
|
int r;
|
|
|
|
assert(t);
|
|
|
|
/* Don't start job if we are supposed to go down */
|
|
if (unit_stop_pending(UNIT(t)))
|
|
return;
|
|
|
|
trigger = UNIT_TRIGGER(UNIT(t));
|
|
if (!trigger) {
|
|
log_unit_error(UNIT(t), "Unit to trigger vanished.");
|
|
timer_enter_dead(t, TIMER_FAILURE_RESOURCES);
|
|
return;
|
|
}
|
|
|
|
r = manager_add_job(UNIT(t)->manager, JOB_START, trigger, JOB_REPLACE, &error, NULL);
|
|
if (r < 0)
|
|
goto fail;
|
|
|
|
dual_timestamp_get(&t->last_trigger);
|
|
|
|
if (t->stamp_path)
|
|
touch_file(t->stamp_path, true, t->last_trigger.realtime, UID_INVALID, GID_INVALID, MODE_INVALID);
|
|
|
|
timer_set_state(t, TIMER_RUNNING);
|
|
return;
|
|
|
|
fail:
|
|
log_unit_warning(UNIT(t), "Failed to queue unit startup job: %s", bus_error_message(&error, r));
|
|
timer_enter_dead(t, TIMER_FAILURE_RESOURCES);
|
|
}
|
|
|
|
static int timer_start(Unit *u) {
|
|
Timer *t = TIMER(u);
|
|
TimerValue *v;
|
|
Unit *trigger;
|
|
int r;
|
|
|
|
assert(t);
|
|
assert(t->state == TIMER_DEAD || t->state == TIMER_FAILED);
|
|
|
|
trigger = UNIT_TRIGGER(u);
|
|
if (!trigger || trigger->load_state != UNIT_LOADED) {
|
|
log_unit_error(u, "Refusing to start, unit to trigger not loaded.");
|
|
return -ENOENT;
|
|
}
|
|
|
|
r = unit_start_limit_test(u);
|
|
if (r < 0) {
|
|
timer_enter_dead(t, TIMER_FAILURE_START_LIMIT_HIT);
|
|
return r;
|
|
}
|
|
|
|
r = unit_acquire_invocation_id(u);
|
|
if (r < 0)
|
|
return r;
|
|
|
|
t->last_trigger = DUAL_TIMESTAMP_NULL;
|
|
|
|
/* Reenable all timers that depend on unit activation time */
|
|
LIST_FOREACH(value, v, t->values)
|
|
if (v->base == TIMER_ACTIVE)
|
|
v->disabled = false;
|
|
|
|
if (t->stamp_path) {
|
|
struct stat st;
|
|
|
|
if (stat(t->stamp_path, &st) >= 0)
|
|
t->last_trigger.realtime = timespec_load(&st.st_atim);
|
|
else if (errno == ENOENT)
|
|
/* The timer has never run before,
|
|
* make sure a stamp file exists.
|
|
*/
|
|
(void) touch_file(t->stamp_path, true, USEC_INFINITY, UID_INVALID, GID_INVALID, MODE_INVALID);
|
|
}
|
|
|
|
t->result = TIMER_SUCCESS;
|
|
timer_enter_waiting(t, true);
|
|
return 1;
|
|
}
|
|
|
|
static int timer_stop(Unit *u) {
|
|
Timer *t = TIMER(u);
|
|
|
|
assert(t);
|
|
assert(t->state == TIMER_WAITING || t->state == TIMER_RUNNING || t->state == TIMER_ELAPSED);
|
|
|
|
timer_enter_dead(t, TIMER_SUCCESS);
|
|
return 1;
|
|
}
|
|
|
|
static int timer_serialize(Unit *u, FILE *f, FDSet *fds) {
|
|
Timer *t = TIMER(u);
|
|
|
|
assert(u);
|
|
assert(f);
|
|
assert(fds);
|
|
|
|
unit_serialize_item(u, f, "state", timer_state_to_string(t->state));
|
|
unit_serialize_item(u, f, "result", timer_result_to_string(t->result));
|
|
|
|
if (t->last_trigger.realtime > 0)
|
|
unit_serialize_item_format(u, f, "last-trigger-realtime", "%" PRIu64, t->last_trigger.realtime);
|
|
|
|
if (t->last_trigger.monotonic > 0)
|
|
unit_serialize_item_format(u, f, "last-trigger-monotonic", "%" PRIu64, t->last_trigger.monotonic);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int timer_deserialize_item(Unit *u, const char *key, const char *value, FDSet *fds) {
|
|
Timer *t = TIMER(u);
|
|
int r;
|
|
|
|
assert(u);
|
|
assert(key);
|
|
assert(value);
|
|
assert(fds);
|
|
|
|
if (streq(key, "state")) {
|
|
TimerState state;
|
|
|
|
state = timer_state_from_string(value);
|
|
if (state < 0)
|
|
log_unit_debug(u, "Failed to parse state value: %s", value);
|
|
else
|
|
t->deserialized_state = state;
|
|
} else if (streq(key, "result")) {
|
|
TimerResult f;
|
|
|
|
f = timer_result_from_string(value);
|
|
if (f < 0)
|
|
log_unit_debug(u, "Failed to parse result value: %s", value);
|
|
else if (f != TIMER_SUCCESS)
|
|
t->result = f;
|
|
} else if (streq(key, "last-trigger-realtime")) {
|
|
|
|
r = safe_atou64(value, &t->last_trigger.realtime);
|
|
if (r < 0)
|
|
log_unit_debug(u, "Failed to parse last-trigger-realtime value: %s", value);
|
|
|
|
} else if (streq(key, "last-trigger-monotonic")) {
|
|
|
|
r = safe_atou64(value, &t->last_trigger.monotonic);
|
|
if (r < 0)
|
|
log_unit_debug(u, "Failed to parse last-trigger-monotonic value: %s", value);
|
|
|
|
} else
|
|
log_unit_debug(u, "Unknown serialization key: %s", key);
|
|
|
|
return 0;
|
|
}
|
|
|
|
_pure_ static UnitActiveState timer_active_state(Unit *u) {
|
|
assert(u);
|
|
|
|
return state_translation_table[TIMER(u)->state];
|
|
}
|
|
|
|
_pure_ static const char *timer_sub_state_to_string(Unit *u) {
|
|
assert(u);
|
|
|
|
return timer_state_to_string(TIMER(u)->state);
|
|
}
|
|
|
|
static int timer_dispatch(sd_event_source *s, uint64_t usec, void *userdata) {
|
|
Timer *t = TIMER(userdata);
|
|
|
|
assert(t);
|
|
|
|
if (t->state != TIMER_WAITING)
|
|
return 0;
|
|
|
|
log_unit_debug(UNIT(t), "Timer elapsed.");
|
|
timer_enter_running(t);
|
|
return 0;
|
|
}
|
|
|
|
static void timer_trigger_notify(Unit *u, Unit *other) {
|
|
Timer *t = TIMER(u);
|
|
TimerValue *v;
|
|
|
|
assert(u);
|
|
assert(other);
|
|
|
|
if (other->load_state != UNIT_LOADED)
|
|
return;
|
|
|
|
/* Reenable all timers that depend on unit state */
|
|
LIST_FOREACH(value, v, t->values)
|
|
if (v->base == TIMER_UNIT_ACTIVE ||
|
|
v->base == TIMER_UNIT_INACTIVE)
|
|
v->disabled = false;
|
|
|
|
switch (t->state) {
|
|
|
|
case TIMER_WAITING:
|
|
case TIMER_ELAPSED:
|
|
|
|
/* Recalculate sleep time */
|
|
timer_enter_waiting(t, false);
|
|
break;
|
|
|
|
case TIMER_RUNNING:
|
|
|
|
if (UNIT_IS_INACTIVE_OR_FAILED(unit_active_state(other))) {
|
|
log_unit_debug(UNIT(t), "Got notified about unit deactivation.");
|
|
timer_enter_waiting(t, false);
|
|
}
|
|
break;
|
|
|
|
case TIMER_DEAD:
|
|
case TIMER_FAILED:
|
|
break;
|
|
|
|
default:
|
|
assert_not_reached("Unknown timer state");
|
|
}
|
|
}
|
|
|
|
static void timer_reset_failed(Unit *u) {
|
|
Timer *t = TIMER(u);
|
|
|
|
assert(t);
|
|
|
|
if (t->state == TIMER_FAILED)
|
|
timer_set_state(t, TIMER_DEAD);
|
|
|
|
t->result = TIMER_SUCCESS;
|
|
}
|
|
|
|
static void timer_time_change(Unit *u) {
|
|
Timer *t = TIMER(u);
|
|
|
|
assert(u);
|
|
|
|
if (t->state != TIMER_WAITING)
|
|
return;
|
|
|
|
log_unit_debug(u, "Time change, recalculating next elapse.");
|
|
timer_enter_waiting(t, false);
|
|
}
|
|
|
|
static const char* const timer_base_table[_TIMER_BASE_MAX] = {
|
|
[TIMER_ACTIVE] = "OnActiveSec",
|
|
[TIMER_BOOT] = "OnBootSec",
|
|
[TIMER_STARTUP] = "OnStartupSec",
|
|
[TIMER_UNIT_ACTIVE] = "OnUnitActiveSec",
|
|
[TIMER_UNIT_INACTIVE] = "OnUnitInactiveSec",
|
|
[TIMER_CALENDAR] = "OnCalendar"
|
|
};
|
|
|
|
DEFINE_STRING_TABLE_LOOKUP(timer_base, TimerBase);
|
|
|
|
static const char* const timer_result_table[_TIMER_RESULT_MAX] = {
|
|
[TIMER_SUCCESS] = "success",
|
|
[TIMER_FAILURE_RESOURCES] = "resources",
|
|
[TIMER_FAILURE_START_LIMIT_HIT] = "start-limit-hit",
|
|
};
|
|
|
|
DEFINE_STRING_TABLE_LOOKUP(timer_result, TimerResult);
|
|
|
|
const UnitVTable timer_vtable = {
|
|
.object_size = sizeof(Timer),
|
|
|
|
.sections =
|
|
"Unit\0"
|
|
"Timer\0"
|
|
"Install\0",
|
|
.private_section = "Timer",
|
|
|
|
.init = timer_init,
|
|
.done = timer_done,
|
|
.load = timer_load,
|
|
|
|
.coldplug = timer_coldplug,
|
|
|
|
.dump = timer_dump,
|
|
|
|
.start = timer_start,
|
|
.stop = timer_stop,
|
|
|
|
.serialize = timer_serialize,
|
|
.deserialize_item = timer_deserialize_item,
|
|
|
|
.active_state = timer_active_state,
|
|
.sub_state_to_string = timer_sub_state_to_string,
|
|
|
|
.trigger_notify = timer_trigger_notify,
|
|
|
|
.reset_failed = timer_reset_failed,
|
|
.time_change = timer_time_change,
|
|
|
|
.bus_vtable = bus_timer_vtable,
|
|
.bus_set_property = bus_timer_set_property,
|
|
|
|
.can_transient = true,
|
|
};
|