Systemd/src/core/job.h
Lennart Poettering 4bd29fe5ce core: drop "override" flag when building transactions
Now that we don't have RequiresOverridable= and RequisiteOverridable=
dependencies anymore, we can get rid of tracking the "override" boolean
for jobs in the job engine, as it serves no purpose anymore.

While we are at it, fix some error messages we print when invoking
functions that take the override parameter.
2015-11-12 19:54:07 +01:00

239 lines
8.1 KiB
C

/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
#pragma once
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include <stdbool.h>
#include "sd-event.h"
#include "list.h"
typedef struct Job Job;
typedef struct JobDependency JobDependency;
typedef enum JobType JobType;
typedef enum JobState JobState;
typedef enum JobMode JobMode;
typedef enum JobResult JobResult;
/* Be careful when changing the job types! Adjust job_merging_table[] accordingly! */
enum JobType {
JOB_START, /* if a unit does not support being started, we'll just wait until it becomes active */
JOB_VERIFY_ACTIVE,
JOB_STOP,
JOB_RELOAD, /* if running, reload */
/* Note that restarts are first treated like JOB_STOP, but
* then instead of finishing are patched to become
* JOB_START. */
JOB_RESTART, /* If running, stop. Then start unconditionally. */
_JOB_TYPE_MAX_MERGING,
/* JOB_NOP can enter into a transaction, but as it won't pull in
* any dependencies and it uses the special 'nop_job' slot in Unit,
* it won't have to merge with anything (except possibly into another
* JOB_NOP, previously installed). JOB_NOP is special-cased in
* job_type_is_*() functions so that the transaction can be
* activated. */
JOB_NOP = _JOB_TYPE_MAX_MERGING, /* do nothing */
_JOB_TYPE_MAX_IN_TRANSACTION,
/* JOB_TRY_RESTART can never appear in a transaction, because
* it always collapses into JOB_RESTART or JOB_NOP before entering.
* Thus we never need to merge it with anything. */
JOB_TRY_RESTART = _JOB_TYPE_MAX_IN_TRANSACTION, /* if running, stop and then start */
/* JOB_RELOAD_OR_START won't enter into a transaction and cannot result
* from transaction merging (there's no way for JOB_RELOAD and
* JOB_START to meet in one transaction). It can result from a merge
* during job installation, but then it will immediately collapse into
* one of the two simpler types. */
JOB_RELOAD_OR_START, /* if running, reload, otherwise start */
_JOB_TYPE_MAX,
_JOB_TYPE_INVALID = -1
};
enum JobState {
JOB_WAITING,
JOB_RUNNING,
_JOB_STATE_MAX,
_JOB_STATE_INVALID = -1
};
enum JobMode {
JOB_FAIL, /* Fail if a conflicting job is already queued */
JOB_REPLACE, /* Replace an existing conflicting job */
JOB_REPLACE_IRREVERSIBLY,/* Like JOB_REPLACE + produce irreversible jobs */
JOB_ISOLATE, /* Start a unit, and stop all others */
JOB_FLUSH, /* Flush out all other queued jobs when queing this one */
JOB_IGNORE_DEPENDENCIES, /* Ignore both requirement and ordering dependencies */
JOB_IGNORE_REQUIREMENTS, /* Ignore requirement dependencies */
_JOB_MODE_MAX,
_JOB_MODE_INVALID = -1
};
enum JobResult {
JOB_DONE, /* Job completed successfully */
JOB_CANCELED, /* Job canceled by a conflicting job installation or by explicit cancel request */
JOB_TIMEOUT, /* Job timeout elapsed */
JOB_FAILED, /* Job failed */
JOB_DEPENDENCY, /* A required dependency job did not result in JOB_DONE */
JOB_SKIPPED, /* Negative result of JOB_VERIFY_ACTIVE */
JOB_INVALID, /* JOB_RELOAD of inactive unit */
JOB_ASSERT, /* Couldn't start a unit, because an assert didn't hold */
JOB_UNSUPPORTED, /* Couldn't start a unit, because the unit type is not supported on the system */
_JOB_RESULT_MAX,
_JOB_RESULT_INVALID = -1
};
#include "unit.h"
struct JobDependency {
/* Encodes that the 'subject' job needs the 'object' job in
* some way. This structure is used only while building a transaction. */
Job *subject;
Job *object;
LIST_FIELDS(JobDependency, subject);
LIST_FIELDS(JobDependency, object);
bool matters;
bool conflicts;
};
struct Job {
Manager *manager;
Unit *unit;
LIST_FIELDS(Job, transaction);
LIST_FIELDS(Job, run_queue);
LIST_FIELDS(Job, dbus_queue);
LIST_HEAD(JobDependency, subject_list);
LIST_HEAD(JobDependency, object_list);
/* Used for graph algs as a "I have been here" marker */
Job* marker;
unsigned generation;
uint32_t id;
JobType type;
JobState state;
sd_event_source *timer_event_source;
usec_t begin_usec;
/*
* This tracks where to send signals, and also which clients
* are allowed to call DBus methods on the job (other than
* root).
*
* There can be more than one client, because of job merging.
*/
sd_bus_track *clients;
char **deserialized_clients;
JobResult result;
bool installed:1;
bool in_run_queue:1;
bool matters_to_anchor:1;
bool in_dbus_queue:1;
bool sent_dbus_new_signal:1;
bool ignore_order:1;
bool irreversible:1;
};
Job* job_new(Unit *unit, JobType type);
Job* job_new_raw(Unit *unit);
void job_free(Job *job);
Job* job_install(Job *j);
int job_install_deserialized(Job *j);
void job_uninstall(Job *j);
void job_dump(Job *j, FILE*f, const char *prefix);
int job_serialize(Job *j, FILE *f, FDSet *fds);
int job_deserialize(Job *j, FILE *f, FDSet *fds);
int job_coldplug(Job *j);
JobDependency* job_dependency_new(Job *subject, Job *object, bool matters, bool conflicts);
void job_dependency_free(JobDependency *l);
int job_merge(Job *j, Job *other);
JobType job_type_lookup_merge(JobType a, JobType b) _pure_;
_pure_ static inline bool job_type_is_mergeable(JobType a, JobType b) {
return job_type_lookup_merge(a, b) >= 0;
}
_pure_ static inline bool job_type_is_conflicting(JobType a, JobType b) {
return a != JOB_NOP && b != JOB_NOP && !job_type_is_mergeable(a, b);
}
_pure_ static inline bool job_type_is_superset(JobType a, JobType b) {
/* Checks whether operation a is a "superset" of b in its actions */
if (b == JOB_NOP)
return true;
if (a == JOB_NOP)
return false;
return a == job_type_lookup_merge(a, b);
}
bool job_type_is_redundant(JobType a, UnitActiveState b) _pure_;
/* Collapses a state-dependent job type into a simpler type by observing
* the state of the unit which it is going to be applied to. */
JobType job_type_collapse(JobType t, Unit *u);
int job_type_merge_and_collapse(JobType *a, JobType b, Unit *u);
void job_add_to_run_queue(Job *j);
void job_add_to_dbus_queue(Job *j);
int job_start_timer(Job *j);
int job_run_and_invalidate(Job *j);
int job_finish_and_invalidate(Job *j, JobResult result, bool recursive);
char *job_dbus_path(Job *j);
void job_shutdown_magic(Job *j);
const char* job_type_to_string(JobType t) _const_;
JobType job_type_from_string(const char *s) _pure_;
const char* job_state_to_string(JobState t) _const_;
JobState job_state_from_string(const char *s) _pure_;
const char* job_mode_to_string(JobMode t) _const_;
JobMode job_mode_from_string(const char *s) _pure_;
const char* job_result_to_string(JobResult t) _const_;
JobResult job_result_from_string(const char *s) _pure_;
int job_get_timeout(Job *j, uint64_t *timeout) _pure_;