Systemd/src/libudev/libudev-queue.c
Lennart Poettering 665dfe9318 io-util: make flush_fd() return how many bytes where flushed
This is useful so that callers know whether anything at all and how much
was flushed.

This patches through users of this functions to ensure that the return
values > 0 which may be returned now are not propagated in public APIs.

Also, users that ignore the return value are changed to do so explicitly
now.
2018-01-05 13:55:08 +01:00

284 lines
6.7 KiB
C

/* SPDX-License-Identifier: LGPL-2.1+ */
/***
This file is part of systemd.
Copyright 2008-2012 Kay Sievers <kay@vrfy.org>
Copyright 2009 Alan Jenkins <alan-jenkins@tuffmail.co.uk>
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include <errno.h>
#include <stddef.h>
#include <stdlib.h>
#include <sys/inotify.h>
#include <unistd.h>
#include "alloc-util.h"
#include "fd-util.h"
#include "io-util.h"
#include "libudev-private.h"
/**
* SECTION:libudev-queue
* @short_description: access to currently active events
*
* This exports the current state of the udev processing queue.
*/
/**
* udev_queue:
*
* Opaque object representing the current event queue in the udev daemon.
*/
struct udev_queue {
struct udev *udev;
int refcount;
int fd;
};
/**
* udev_queue_new:
* @udev: udev library context
*
* The initial refcount is 1, and needs to be decremented to
* release the resources of the udev queue context.
*
* Returns: the udev queue context, or #NULL on error.
**/
_public_ struct udev_queue *udev_queue_new(struct udev *udev)
{
struct udev_queue *udev_queue;
if (udev == NULL) {
errno = EINVAL;
return NULL;
}
udev_queue = new0(struct udev_queue, 1);
if (udev_queue == NULL) {
errno = ENOMEM;
return NULL;
}
udev_queue->refcount = 1;
udev_queue->udev = udev;
udev_queue->fd = -1;
return udev_queue;
}
/**
* udev_queue_ref:
* @udev_queue: udev queue context
*
* Take a reference of a udev queue context.
*
* Returns: the same udev queue context.
**/
_public_ struct udev_queue *udev_queue_ref(struct udev_queue *udev_queue)
{
if (udev_queue == NULL)
return NULL;
udev_queue->refcount++;
return udev_queue;
}
/**
* udev_queue_unref:
* @udev_queue: udev queue context
*
* Drop a reference of a udev queue context. If the refcount reaches zero,
* the resources of the queue context will be released.
*
* Returns: #NULL
**/
_public_ struct udev_queue *udev_queue_unref(struct udev_queue *udev_queue)
{
if (udev_queue == NULL)
return NULL;
udev_queue->refcount--;
if (udev_queue->refcount > 0)
return NULL;
safe_close(udev_queue->fd);
return mfree(udev_queue);
}
/**
* udev_queue_get_udev:
* @udev_queue: udev queue context
*
* Retrieve the udev library context the queue context was created with.
*
* Returns: the udev library context.
**/
_public_ struct udev *udev_queue_get_udev(struct udev_queue *udev_queue)
{
if (udev_queue == NULL) {
errno = EINVAL;
return NULL;
}
return udev_queue->udev;
}
/**
* udev_queue_get_kernel_seqnum:
* @udev_queue: udev queue context
*
* This function is deprecated.
*
* Returns: 0.
**/
_public_ unsigned long long int udev_queue_get_kernel_seqnum(struct udev_queue *udev_queue)
{
return 0;
}
/**
* udev_queue_get_udev_seqnum:
* @udev_queue: udev queue context
*
* This function is deprecated.
*
* Returns: 0.
**/
_public_ unsigned long long int udev_queue_get_udev_seqnum(struct udev_queue *udev_queue)
{
return 0;
}
/**
* udev_queue_get_udev_is_active:
* @udev_queue: udev queue context
*
* Check if udev is active on the system.
*
* Returns: a flag indicating if udev is active.
**/
_public_ int udev_queue_get_udev_is_active(struct udev_queue *udev_queue)
{
return access("/run/udev/control", F_OK) >= 0;
}
/**
* udev_queue_get_queue_is_empty:
* @udev_queue: udev queue context
*
* Check if udev is currently processing any events.
*
* Returns: a flag indicating if udev is currently handling events.
**/
_public_ int udev_queue_get_queue_is_empty(struct udev_queue *udev_queue)
{
return access("/run/udev/queue", F_OK) < 0;
}
/**
* udev_queue_get_seqnum_sequence_is_finished:
* @udev_queue: udev queue context
* @start: first event sequence number
* @end: last event sequence number
*
* This function is deprecated, it just returns the result of
* udev_queue_get_queue_is_empty().
*
* Returns: a flag indicating if udev is currently handling events.
**/
_public_ int udev_queue_get_seqnum_sequence_is_finished(struct udev_queue *udev_queue,
unsigned long long int start, unsigned long long int end)
{
return udev_queue_get_queue_is_empty(udev_queue);
}
/**
* udev_queue_get_seqnum_is_finished:
* @udev_queue: udev queue context
* @seqnum: sequence number
*
* This function is deprecated, it just returns the result of
* udev_queue_get_queue_is_empty().
*
* Returns: a flag indicating if udev is currently handling events.
**/
_public_ int udev_queue_get_seqnum_is_finished(struct udev_queue *udev_queue, unsigned long long int seqnum)
{
return udev_queue_get_queue_is_empty(udev_queue);
}
/**
* udev_queue_get_queued_list_entry:
* @udev_queue: udev queue context
*
* This function is deprecated.
*
* Returns: NULL.
**/
_public_ struct udev_list_entry *udev_queue_get_queued_list_entry(struct udev_queue *udev_queue)
{
errno = ENODATA;
return NULL;
}
/**
* udev_queue_get_fd:
* @udev_queue: udev queue context
*
* Returns: a file descriptor to watch for a queue to become empty.
*/
_public_ int udev_queue_get_fd(struct udev_queue *udev_queue) {
int fd;
int r;
if (udev_queue->fd >= 0)
return udev_queue->fd;
fd = inotify_init1(IN_CLOEXEC);
if (fd < 0)
return -errno;
r = inotify_add_watch(fd, "/run/udev" , IN_DELETE);
if (r < 0) {
r = -errno;
close(fd);
return r;
}
udev_queue->fd = fd;
return fd;
}
/**
* udev_queue_flush:
* @udev_queue: udev queue context
*
* Returns: the result of clearing the watch for queue changes.
*/
_public_ int udev_queue_flush(struct udev_queue *udev_queue) {
int r;
assert(udev_queue);
if (udev_queue->fd < 0)
return -EINVAL;
r = flush_fd(udev_queue->fd);
if (r < 0)
return r;
return 0;
}