Systemd/src/timer.c
Michal Schmidt 7d17cfbc46 unit: reduce heap usage for unit objects
The storage of the unit objects on the heap is currently not very
efficient. For every unit object we allocate a chunk of memory as large
as the biggest unit type, although there are significant differences in
the units' real requirements.
pahole shows the following sizes of structs:
488  Target
496  Snapshot
512  Device
528  Path
560  Timer
576  Automount
1080 Socket
1160 Swap
1168 Service
1280 Mount

Usually there aren't many targets or snapshots in the system, but Device
is one of the most common unit types and for every one we waste
1280 - 512 = 768 bytes.

Fix it by allocating only the right amount for the given unit type.
On my machine (x86_64, with 39 LVM volumes) this decreases systemd's
USS (unique set size) by more than 300 KB.
2012-01-16 13:34:42 +01:00

502 lines
14 KiB
C

/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include <errno.h>
#include "unit.h"
#include "unit-name.h"
#include "timer.h"
#include "dbus-timer.h"
#include "special.h"
#include "bus-errors.h"
static const UnitActiveState state_translation_table[_TIMER_STATE_MAX] = {
[TIMER_DEAD] = UNIT_INACTIVE,
[TIMER_WAITING] = UNIT_ACTIVE,
[TIMER_RUNNING] = UNIT_ACTIVE,
[TIMER_ELAPSED] = UNIT_ACTIVE,
[TIMER_FAILED] = UNIT_FAILED
};
static void timer_init(Unit *u) {
Timer *t = TIMER(u);
assert(u);
assert(u->meta.load_state == UNIT_STUB);
t->next_elapse = (usec_t) -1;
}
static void timer_done(Unit *u) {
Timer *t = TIMER(u);
TimerValue *v;
assert(t);
while ((v = t->values)) {
LIST_REMOVE(TimerValue, value, t->values, v);
free(v);
}
unit_unwatch_timer(u, &t->timer_watch);
unit_ref_unset(&t->unit);
}
static int timer_verify(Timer *t) {
assert(t);
if (t->meta.load_state != UNIT_LOADED)
return 0;
if (!t->values) {
log_error("%s lacks value setting. Refusing.", t->meta.id);
return -EINVAL;
}
return 0;
}
static int timer_add_default_dependencies(Timer *t) {
int r;
assert(t);
if (t->meta.manager->running_as == MANAGER_SYSTEM) {
if ((r = unit_add_dependency_by_name(UNIT(t), UNIT_BEFORE, SPECIAL_BASIC_TARGET, NULL, true)) < 0)
return r;
if ((r = unit_add_two_dependencies_by_name(UNIT(t), UNIT_AFTER, UNIT_REQUIRES, SPECIAL_SYSINIT_TARGET, NULL, true)) < 0)
return r;
}
return unit_add_two_dependencies_by_name(UNIT(t), UNIT_BEFORE, UNIT_CONFLICTS, SPECIAL_SHUTDOWN_TARGET, NULL, true);
}
static int timer_load(Unit *u) {
Timer *t = TIMER(u);
int r;
assert(u);
assert(u->meta.load_state == UNIT_STUB);
if ((r = unit_load_fragment_and_dropin(u)) < 0)
return r;
if (u->meta.load_state == UNIT_LOADED) {
if (!UNIT_DEREF(t->unit)) {
Unit *x;
r = unit_load_related_unit(u, ".service", &x);
if (r < 0)
return r;
unit_ref_set(&t->unit, x);
}
r = unit_add_two_dependencies(u, UNIT_BEFORE, UNIT_TRIGGERS, UNIT_DEREF(t->unit), true);
if (r < 0)
return r;
if (t->meta.default_dependencies)
if ((r = timer_add_default_dependencies(t)) < 0)
return r;
}
return timer_verify(t);
}
static void timer_dump(Unit *u, FILE *f, const char *prefix) {
Timer *t = TIMER(u);
TimerValue *v;
char
timespan1[FORMAT_TIMESPAN_MAX];
fprintf(f,
"%sTimer State: %s\n"
"%sUnit: %s\n",
prefix, timer_state_to_string(t->state),
prefix, UNIT_DEREF(t->unit)->meta.id);
LIST_FOREACH(value, v, t->values)
fprintf(f,
"%s%s: %s\n",
prefix,
timer_base_to_string(v->base),
strna(format_timespan(timespan1, sizeof(timespan1), v->value)));
}
static void timer_set_state(Timer *t, TimerState state) {
TimerState old_state;
assert(t);
old_state = t->state;
t->state = state;
if (state != TIMER_WAITING)
unit_unwatch_timer(UNIT(t), &t->timer_watch);
if (state != old_state)
log_debug("%s changed %s -> %s",
t->meta.id,
timer_state_to_string(old_state),
timer_state_to_string(state));
unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], true);
}
static void timer_enter_waiting(Timer *t, bool initial);
static int timer_coldplug(Unit *u) {
Timer *t = TIMER(u);
assert(t);
assert(t->state == TIMER_DEAD);
if (t->deserialized_state != t->state) {
if (t->deserialized_state == TIMER_WAITING)
timer_enter_waiting(t, false);
else
timer_set_state(t, t->deserialized_state);
}
return 0;
}
static void timer_enter_dead(Timer *t, bool success) {
assert(t);
if (!success)
t->failure = true;
timer_set_state(t, t->failure ? TIMER_FAILED : TIMER_DEAD);
}
static void timer_enter_waiting(Timer *t, bool initial) {
TimerValue *v;
usec_t base = 0, delay, n;
bool found = false;
int r;
n = now(CLOCK_MONOTONIC);
LIST_FOREACH(value, v, t->values) {
if (v->disabled)
continue;
switch (v->base) {
case TIMER_ACTIVE:
if (state_translation_table[t->state] == UNIT_ACTIVE)
base = t->meta.inactive_exit_timestamp.monotonic;
else
base = n;
break;
case TIMER_BOOT:
/* CLOCK_MONOTONIC equals the uptime on Linux */
base = 0;
break;
case TIMER_STARTUP:
base = t->meta.manager->startup_timestamp.monotonic;
break;
case TIMER_UNIT_ACTIVE:
if (UNIT_DEREF(t->unit)->meta.inactive_exit_timestamp.monotonic <= 0)
continue;
base = UNIT_DEREF(t->unit)->meta.inactive_exit_timestamp.monotonic;
break;
case TIMER_UNIT_INACTIVE:
if (UNIT_DEREF(t->unit)->meta.inactive_enter_timestamp.monotonic <= 0)
continue;
base = UNIT_DEREF(t->unit)->meta.inactive_enter_timestamp.monotonic;
break;
default:
assert_not_reached("Unknown timer base");
}
v->next_elapse = base + v->value;
if (!initial && v->next_elapse < n) {
v->disabled = true;
continue;
}
if (!found)
t->next_elapse = v->next_elapse;
else
t->next_elapse = MIN(t->next_elapse, v->next_elapse);
found = true;
}
if (!found) {
timer_set_state(t, TIMER_ELAPSED);
return;
}
delay = n < t->next_elapse ? t->next_elapse - n : 0;
if ((r = unit_watch_timer(UNIT(t), delay, &t->timer_watch)) < 0)
goto fail;
timer_set_state(t, TIMER_WAITING);
return;
fail:
log_warning("%s failed to enter waiting state: %s", t->meta.id, strerror(-r));
timer_enter_dead(t, false);
}
static void timer_enter_running(Timer *t) {
DBusError error;
int r;
assert(t);
dbus_error_init(&error);
/* Don't start job if we are supposed to go down */
if (t->meta.job && t->meta.job->type == JOB_STOP)
return;
if ((r = manager_add_job(t->meta.manager, JOB_START, UNIT_DEREF(t->unit), JOB_REPLACE, true, &error, NULL)) < 0)
goto fail;
timer_set_state(t, TIMER_RUNNING);
return;
fail:
log_warning("%s failed to queue unit startup job: %s", t->meta.id, bus_error(&error, r));
timer_enter_dead(t, false);
dbus_error_free(&error);
}
static int timer_start(Unit *u) {
Timer *t = TIMER(u);
assert(t);
assert(t->state == TIMER_DEAD || t->state == TIMER_FAILED);
if (UNIT_DEREF(t->unit)->meta.load_state != UNIT_LOADED)
return -ENOENT;
t->failure = false;
timer_enter_waiting(t, true);
return 0;
}
static int timer_stop(Unit *u) {
Timer *t = TIMER(u);
assert(t);
assert(t->state == TIMER_WAITING || t->state == TIMER_RUNNING || t->state == TIMER_ELAPSED);
timer_enter_dead(t, true);
return 0;
}
static int timer_serialize(Unit *u, FILE *f, FDSet *fds) {
Timer *t = TIMER(u);
assert(u);
assert(f);
assert(fds);
unit_serialize_item(u, f, "state", timer_state_to_string(t->state));
return 0;
}
static int timer_deserialize_item(Unit *u, const char *key, const char *value, FDSet *fds) {
Timer *t = TIMER(u);
assert(u);
assert(key);
assert(value);
assert(fds);
if (streq(key, "state")) {
TimerState state;
if ((state = timer_state_from_string(value)) < 0)
log_debug("Failed to parse state value %s", value);
else
t->deserialized_state = state;
} else
log_debug("Unknown serialization key '%s'", key);
return 0;
}
static UnitActiveState timer_active_state(Unit *u) {
assert(u);
return state_translation_table[TIMER(u)->state];
}
static const char *timer_sub_state_to_string(Unit *u) {
assert(u);
return timer_state_to_string(TIMER(u)->state);
}
static void timer_timer_event(Unit *u, uint64_t elapsed, Watch *w) {
Timer *t = TIMER(u);
assert(t);
assert(elapsed == 1);
if (t->state != TIMER_WAITING)
return;
log_debug("Timer elapsed on %s", u->meta.id);
timer_enter_running(t);
}
void timer_unit_notify(Unit *u, UnitActiveState new_state) {
Iterator i;
Unit *k;
if (u->meta.type == UNIT_TIMER)
return;
SET_FOREACH(k, u->meta.dependencies[UNIT_TRIGGERED_BY], i) {
Timer *t;
TimerValue *v;
if (k->meta.type != UNIT_TIMER)
continue;
if (k->meta.load_state != UNIT_LOADED)
continue;
t = TIMER(k);
/* Reenable all timers that depend on unit state */
LIST_FOREACH(value, v, t->values)
if (v->base == TIMER_UNIT_ACTIVE ||
v->base == TIMER_UNIT_INACTIVE)
v->disabled = false;
switch (t->state) {
case TIMER_WAITING:
case TIMER_ELAPSED:
/* Recalculate sleep time */
timer_enter_waiting(t, false);
break;
case TIMER_RUNNING:
if (UNIT_IS_INACTIVE_OR_FAILED(new_state)) {
log_debug("%s got notified about unit deactivation.", t->meta.id);
timer_enter_waiting(t, false);
}
break;
case TIMER_DEAD:
case TIMER_FAILED:
break;
default:
assert_not_reached("Unknown timer state");
}
}
}
static void timer_reset_failed(Unit *u) {
Timer *t = TIMER(u);
assert(t);
if (t->state == TIMER_FAILED)
timer_set_state(t, TIMER_DEAD);
t->failure = false;
}
static const char* const timer_state_table[_TIMER_STATE_MAX] = {
[TIMER_DEAD] = "dead",
[TIMER_WAITING] = "waiting",
[TIMER_RUNNING] = "running",
[TIMER_ELAPSED] = "elapsed",
[TIMER_FAILED] = "failed"
};
DEFINE_STRING_TABLE_LOOKUP(timer_state, TimerState);
static const char* const timer_base_table[_TIMER_BASE_MAX] = {
[TIMER_ACTIVE] = "OnActiveSec",
[TIMER_BOOT] = "OnBootSec",
[TIMER_STARTUP] = "OnStartupSec",
[TIMER_UNIT_ACTIVE] = "OnUnitActiveSec",
[TIMER_UNIT_INACTIVE] = "OnUnitInactiveSec"
};
DEFINE_STRING_TABLE_LOOKUP(timer_base, TimerBase);
const UnitVTable timer_vtable = {
.suffix = ".timer",
.object_size = sizeof(Timer),
.sections =
"Unit\0"
"Timer\0"
"Install\0",
.init = timer_init,
.done = timer_done,
.load = timer_load,
.coldplug = timer_coldplug,
.dump = timer_dump,
.start = timer_start,
.stop = timer_stop,
.serialize = timer_serialize,
.deserialize_item = timer_deserialize_item,
.active_state = timer_active_state,
.sub_state_to_string = timer_sub_state_to_string,
.timer_event = timer_timer_event,
.reset_failed = timer_reset_failed,
.bus_interface = "org.freedesktop.systemd1.Timer",
.bus_message_handler = bus_timer_message_handler,
.bus_invalidating_properties = bus_timer_invalidating_properties
};