Systemd/job.c

474 lines
15 KiB
C

/*-*- Mode: C; c-basic-offset: 8 -*-*/
#include <assert.h>
#include <errno.h>
#include "macro.h"
#include "job.h"
Job* job_new(Manager *m, JobType type, Unit *unit) {
Job *j;
assert(m);
assert(type < _JOB_TYPE_MAX);
assert(unit);
if (!(j = new0(Job, 1)))
return NULL;
j->manager = m;
j->id = m->current_job_id++;
j->type = type;
j->unit = unit;
/* We don't link it here, that's what job_dependency() is for */
return j;
}
void job_free(Job *j) {
assert(j);
/* Detach from next 'bigger' objects */
if (j->installed) {
if (j->unit->meta.job == j)
j->unit->meta.job = NULL;
hashmap_remove(j->manager->jobs, UINT32_TO_PTR(j->id));
j->installed = false;
}
/* Detach from next 'smaller' objects */
manager_transaction_unlink_job(j->manager, j);
free(j);
}
JobDependency* job_dependency_new(Job *subject, Job *object, bool matters) {
JobDependency *l;
assert(object);
/* Adds a new job link, which encodes that the 'subject' job
* needs the 'object' job in some way. If 'subject' is NULL
* this means the 'anchor' job (i.e. the one the user
* explcitily asked for) is the requester. */
if (!(l = new0(JobDependency, 1)))
return NULL;
l->subject = subject;
l->object = object;
l->matters = matters;
if (subject)
LIST_PREPEND(JobDependency, subject, subject->subject_list, l);
else
LIST_PREPEND(JobDependency, subject, object->manager->transaction_anchor, l);
LIST_PREPEND(JobDependency, object, object->object_list, l);
return l;
}
void job_dependency_free(JobDependency *l) {
assert(l);
if (l->subject)
LIST_REMOVE(JobDependency, subject, l->subject->subject_list, l);
else
LIST_REMOVE(JobDependency, subject, l->object->manager->transaction_anchor, l);
LIST_REMOVE(JobDependency, object, l->object->object_list, l);
free(l);
}
void job_dependency_delete(Job *subject, Job *object, bool *matters) {
JobDependency *l;
assert(object);
LIST_FOREACH(object, l, object->object_list) {
assert(l->object == object);
if (l->subject == subject)
break;
}
if (!l) {
if (matters)
*matters = false;
return;
}
if (matters)
*matters = l->matters;
job_dependency_free(l);
}
const char* job_type_to_string(JobType t) {
static const char* const job_type_table[_JOB_TYPE_MAX] = {
[JOB_START] = "start",
[JOB_VERIFY_ACTIVE] = "verify-active",
[JOB_STOP] = "stop",
[JOB_RELOAD] = "reload",
[JOB_RELOAD_OR_START] = "reload-or-start",
[JOB_RESTART] = "restart",
[JOB_TRY_RESTART] = "try-restart",
};
if (t < 0 || t >= _JOB_TYPE_MAX)
return "n/a";
return job_type_table[t];
}
void job_dump(Job *j, FILE*f, const char *prefix) {
static const char* const job_state_table[_JOB_STATE_MAX] = {
[JOB_WAITING] = "waiting",
[JOB_RUNNING] = "running"
};
assert(j);
assert(f);
fprintf(f,
"%s→ Job %u:\n"
"%s\tAction: %s → %s\n"
"%s\tState: %s\n"
"%s\tForced: %s\n",
prefix, j->id,
prefix, unit_id(j->unit), job_type_to_string(j->type),
prefix, job_state_table[j->state],
prefix, yes_no(j->forced));
}
bool job_is_anchor(Job *j) {
JobDependency *l;
assert(j);
LIST_FOREACH(object, l, j->object_list)
if (!l->subject)
return true;
return false;
}
static bool types_match(JobType a, JobType b, JobType c, JobType d) {
return
(a == c && b == d) ||
(a == d && b == c);
}
int job_type_merge(JobType *a, JobType b) {
if (*a == b)
return 0;
/* Merging is associative! a merged with b merged with c is
* the same as a merged with c merged with b. */
/* Mergeability is transitive! if a can be merged with b and b
* with c then a also with c */
/* Also, if a merged with b cannot be merged with c, then
* either a or b cannot be merged with c either */
if (types_match(*a, b, JOB_START, JOB_VERIFY_ACTIVE))
*a = JOB_START;
else if (types_match(*a, b, JOB_START, JOB_RELOAD) ||
types_match(*a, b, JOB_START, JOB_RELOAD_OR_START) ||
types_match(*a, b, JOB_VERIFY_ACTIVE, JOB_RELOAD_OR_START) ||
types_match(*a, b, JOB_RELOAD, JOB_RELOAD_OR_START))
*a = JOB_RELOAD_OR_START;
else if (types_match(*a, b, JOB_START, JOB_RESTART) ||
types_match(*a, b, JOB_START, JOB_TRY_RESTART) ||
types_match(*a, b, JOB_VERIFY_ACTIVE, JOB_RESTART) ||
types_match(*a, b, JOB_RELOAD, JOB_RESTART) ||
types_match(*a, b, JOB_RELOAD_OR_START, JOB_RESTART) ||
types_match(*a, b, JOB_RELOAD_OR_START, JOB_TRY_RESTART) ||
types_match(*a, b, JOB_RESTART, JOB_TRY_RESTART))
*a = JOB_RESTART;
else if (types_match(*a, b, JOB_VERIFY_ACTIVE, JOB_RELOAD))
*a = JOB_RELOAD;
else if (types_match(*a, b, JOB_VERIFY_ACTIVE, JOB_TRY_RESTART) ||
types_match(*a, b, JOB_RELOAD, JOB_TRY_RESTART))
*a = JOB_TRY_RESTART;
else
return -EEXIST;
return 0;
}
bool job_type_is_mergeable(JobType a, JobType b) {
return job_type_merge(&a, b) >= 0;
}
bool job_type_is_superset(JobType a, JobType b) {
/* Checks whether operation a is a "superset" of b in its
* actions */
if (a == b)
return true;
switch (a) {
case JOB_START:
return b == JOB_VERIFY_ACTIVE;
case JOB_RELOAD:
return
b == JOB_VERIFY_ACTIVE;
case JOB_RELOAD_OR_START:
return
b == JOB_RELOAD ||
b == JOB_START ||
b == JOB_VERIFY_ACTIVE;
case JOB_RESTART:
return
b == JOB_START ||
b == JOB_VERIFY_ACTIVE ||
b == JOB_RELOAD ||
b == JOB_RELOAD_OR_START ||
b == JOB_TRY_RESTART;
case JOB_TRY_RESTART:
return
b == JOB_VERIFY_ACTIVE ||
b == JOB_RELOAD;
default:
return false;
}
}
bool job_type_is_conflicting(JobType a, JobType b) {
assert(a >= 0 && a < _JOB_TYPE_MAX);
assert(b >= 0 && b < _JOB_TYPE_MAX);
return (a == JOB_STOP) != (b == JOB_STOP);
}
bool job_is_runnable(Job *j) {
Iterator i;
Unit *other;
assert(j);
assert(j->installed);
/* Checks whether there is any job running for the units this
* job needs to be running after (in the case of a 'positive'
* job type) or before (in the case of a 'negative' job type
* . */
if (j->type == JOB_START ||
j->type == JOB_VERIFY_ACTIVE ||
j->type == JOB_RELOAD ||
j->type == JOB_RELOAD_OR_START) {
/* Immediate result is that the job is or might be
* started. In this case lets wait for the
* dependencies, regardless whether they are
* starting or stopping something. */
SET_FOREACH(other, j->unit->meta.dependencies[UNIT_AFTER], i)
if (other->meta.job)
return false;
}
/* Also, if something else is being stopped and we should
* change state after it, then lets wait. */
SET_FOREACH(other, j->unit->meta.dependencies[UNIT_BEFORE], i)
if (other->meta.job &&
(other->meta.job->type == JOB_STOP ||
other->meta.job->type == JOB_RESTART ||
other->meta.job->type == JOB_TRY_RESTART))
return false;
/* This means that for a service a and a service b where b
* shall be started after a:
*
* start a + start b → 1st step start a, 2nd step start b
* start a + stop b → 1st step stop b, 2nd step start a
* stop a + start b → 1st step stop a, 2nd step start b
* stop a + stop b → 1st step stop b, 2nd step stop a
*
* This has the side effect that restarts are properly
* synchronized too. */
return true;
}
int job_run_and_invalidate(Job *j) {
int r;
assert(j);
assert(j->installed);
if (j->in_run_queue) {
LIST_REMOVE(Job, run_queue, j->manager->run_queue, j);
j->in_run_queue = false;
}
if (j->state != JOB_WAITING)
return 0;
if (!job_is_runnable(j))
return -EAGAIN;
j->state = JOB_RUNNING;
switch (j->type) {
case JOB_START:
r = unit_start(j->unit);
if (r == -EBADR)
r = 0;
break;
case JOB_VERIFY_ACTIVE: {
UnitActiveState t = unit_active_state(j->unit);
if (UNIT_IS_ACTIVE_OR_RELOADING(t))
r = -EALREADY;
else if (t == UNIT_ACTIVATING)
r = -EAGAIN;
else
r = -ENOEXEC;
break;
}
case JOB_STOP:
r = unit_stop(j->unit);
break;
case JOB_RELOAD:
r = unit_reload(j->unit);
break;
case JOB_RELOAD_OR_START:
if (unit_active_state(j->unit) == UNIT_ACTIVE)
r = unit_reload(j->unit);
else
r = unit_start(j->unit);
break;
case JOB_RESTART: {
UnitActiveState t = unit_active_state(j->unit);
if (t == UNIT_INACTIVE || t == UNIT_ACTIVATING) {
j->type = JOB_START;
r = unit_start(j->unit);
} else
r = unit_stop(j->unit);
break;
}
case JOB_TRY_RESTART: {
UnitActiveState t = unit_active_state(j->unit);
if (t == UNIT_INACTIVE || t == UNIT_DEACTIVATING)
r = -ENOEXEC;
else if (t == UNIT_ACTIVATING) {
j->type = JOB_START;
r = unit_start(j->unit);
} else
r = unit_stop(j->unit);
break;
}
default:
assert_not_reached("Unknown job type");
}
if (r == -EALREADY)
r = job_finish_and_invalidate(j, true);
else if (r == -EAGAIN) {
j->state = JOB_WAITING;
return -EAGAIN;
} else if (r < 0)
r = job_finish_and_invalidate(j, false);
return r;
}
int job_finish_and_invalidate(Job *j, bool success) {
Unit *u;
Unit *other;
UnitType t;
Iterator i;
assert(j);
assert(j->installed);
/* Patch restart jobs so that they become normal start jobs */
if (success && (j->type == JOB_RESTART || j->type == JOB_TRY_RESTART)) {
j->state = JOB_RUNNING;
j->type = JOB_START;
job_schedule_run(j);
return 0;
}
u = j->unit;
t = j->type;
job_free(j);
/* Fail depending jobs on failure */
if (!success) {
if (t == JOB_START ||
t == JOB_VERIFY_ACTIVE ||
t == JOB_RELOAD_OR_START) {
SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i)
if (other->meta.job &&
(other->meta.type == JOB_START ||
other->meta.type == JOB_VERIFY_ACTIVE ||
other->meta.type == JOB_RELOAD_OR_START))
job_finish_and_invalidate(other->meta.job, false);
SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUIRED_BY], i)
if (other->meta.job &&
!other->meta.job->forced &&
(other->meta.type == JOB_START ||
other->meta.type == JOB_VERIFY_ACTIVE ||
other->meta.type == JOB_RELOAD_OR_START))
job_finish_and_invalidate(other->meta.job, false);
} else if (t == JOB_STOP) {
SET_FOREACH(other, u->meta.dependencies[UNIT_CONFLICTS], i)
if (other->meta.job &&
(t == JOB_START ||
t == JOB_VERIFY_ACTIVE ||
t == JOB_RELOAD_OR_START))
job_finish_and_invalidate(other->meta.job, false);
}
}
/* Try to start the next jobs that can be started */
SET_FOREACH(other, u->meta.dependencies[UNIT_AFTER], i)
if (other->meta.job)
job_schedule_run(other->meta.job);
SET_FOREACH(other, u->meta.dependencies[UNIT_BEFORE], i)
if (other->meta.job)
job_schedule_run(other->meta.job);
return 0;
}
void job_schedule_run(Job *j) {
assert(j);
assert(j->installed);
if (j->in_run_queue)
return;
LIST_PREPEND(Job, run_queue, j->manager->run_queue, j);
j->in_run_queue = true;
}