Systemd/src/machine/machine.h
Zbigniew Jędrzejewski-Szmek ca78ad1de9 headers: remove unneeded includes from util.h
This means we need to include many more headers in various files that simply
included util.h before, but it seems cleaner to do it this way.
2019-03-27 11:53:12 +01:00

96 lines
2.3 KiB
C

/* SPDX-License-Identifier: LGPL-2.1+ */
#pragma once
typedef struct Machine Machine;
typedef enum KillWho KillWho;
#include "list.h"
#include "machined.h"
#include "operation.h"
#include "time-util.h"
typedef enum MachineState {
MACHINE_OPENING, /* Machine is being registered */
MACHINE_RUNNING, /* Machine is running */
MACHINE_CLOSING, /* Machine is terminating */
_MACHINE_STATE_MAX,
_MACHINE_STATE_INVALID = -1
} MachineState;
typedef enum MachineClass {
MACHINE_CONTAINER,
MACHINE_VM,
MACHINE_HOST,
_MACHINE_CLASS_MAX,
_MACHINE_CLASS_INVALID = -1
} MachineClass;
enum KillWho {
KILL_LEADER,
KILL_ALL,
_KILL_WHO_MAX,
_KILL_WHO_INVALID = -1
};
struct Machine {
Manager *manager;
char *name;
sd_id128_t id;
MachineClass class;
char *state_file;
char *service;
char *root_directory;
char *unit;
char *scope_job;
pid_t leader;
dual_timestamp timestamp;
bool in_gc_queue:1;
bool started:1;
bool stopping:1;
sd_bus_message *create_message;
int *netif;
size_t n_netif;
LIST_HEAD(Operation, operations);
LIST_FIELDS(Machine, gc_queue);
};
Machine* machine_new(Manager *manager, MachineClass class, const char *name);
Machine* machine_free(Machine *m);
bool machine_may_gc(Machine *m, bool drop_not_started);
void machine_add_to_gc_queue(Machine *m);
int machine_start(Machine *m, sd_bus_message *properties, sd_bus_error *error);
int machine_stop(Machine *m);
int machine_finalize(Machine *m);
int machine_save(Machine *m);
int machine_load(Machine *m);
int machine_kill(Machine *m, KillWho who, int signo);
void machine_release_unit(Machine *m);
MachineState machine_get_state(Machine *u);
const char* machine_class_to_string(MachineClass t) _const_;
MachineClass machine_class_from_string(const char *s) _pure_;
const char* machine_state_to_string(MachineState t) _const_;
MachineState machine_state_from_string(const char *s) _pure_;
const char *kill_who_to_string(KillWho k) _const_;
KillWho kill_who_from_string(const char *s) _pure_;
int machine_openpt(Machine *m, int flags);
int machine_open_terminal(Machine *m, const char *path, int mode);
int machine_get_uid_shift(Machine *m, uid_t *ret);