Systemd/src/shared/bitmap.h
Zbigniew Jędrzejewski-Szmek 23d5dd1687 shared/exit-status: use Bitmap instead of Sets
I opted to embed the Bitmap structure directly in the ExitStatusSet.
This means that memory usage is a bit higher for units which don't define
this setting:

Service changes:
        /* size: 2720, cachelines: 43, members: 73 */
        /* sum members: 2680, holes: 9, sum holes: 39 */
        /* sum bitfield members: 7 bits, bit holes: 1, sum bit holes: 1 bits */
        /* last cacheline: 32 bytes */

        /* size: 2816, cachelines: 44, members: 73 */
        /* sum members: 2776, holes: 9, sum holes: 39 */
        /* sum bitfield members: 7 bits, bit holes: 1, sum bit holes: 1 bits */

But this way the code is simpler and we do less pointer chasing.
2019-07-29 15:54:53 +02:00

36 lines
899 B
C

/* SPDX-License-Identifier: LGPL-2.1+ */
#pragma once
#include <stdbool.h>
#include "hashmap.h"
#include "macro.h"
typedef struct Bitmap {
uint64_t *bitmaps;
size_t n_bitmaps;
size_t bitmaps_allocated;
} Bitmap;
Bitmap *bitmap_new(void);
Bitmap *bitmap_copy(Bitmap *b);
int bitmap_ensure_allocated(Bitmap **b);
void bitmap_free(Bitmap *b);
int bitmap_set(Bitmap *b, unsigned n);
void bitmap_unset(Bitmap *b, unsigned n);
bool bitmap_isset(const Bitmap *b, unsigned n);
bool bitmap_isclear(const Bitmap *b);
void bitmap_clear(Bitmap *b);
bool bitmap_iterate(const Bitmap *b, Iterator *i, unsigned *n);
bool bitmap_equal(const Bitmap *a, const Bitmap *b);
#define BITMAP_FOREACH(n, b, i) \
for ((i).idx = 0; bitmap_iterate((b), &(i), (unsigned*)&(n)); )
DEFINE_TRIVIAL_CLEANUP_FUNC(Bitmap*, bitmap_free);
#define _cleanup_bitmap_free_ _cleanup_(bitmap_freep)