Systemd/src/basic/unit-def.h
Zbigniew Jędrzejewski-Szmek 11a1589223 tree-wide: drop license boilerplate
Files which are installed as-is (any .service and other unit files, .conf
files, .policy files, etc), are left as is. My assumption is that SPDX
identifiers are not yet that well known, so it's better to retain the
extended header to avoid any doubt.

I also kept any copyright lines. We can probably remove them, but it'd nice to
obtain explicit acks from all involved authors before doing that.
2018-04-06 18:58:55 +02:00

290 lines
8.4 KiB
C

/* SPDX-License-Identifier: LGPL-2.1+ */
#pragma once
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
***/
#include <stdbool.h>
#include "macro.h"
typedef enum UnitType {
UNIT_SERVICE = 0,
UNIT_SOCKET,
UNIT_TARGET,
UNIT_DEVICE,
UNIT_MOUNT,
UNIT_AUTOMOUNT,
UNIT_SWAP,
UNIT_TIMER,
UNIT_PATH,
UNIT_SLICE,
UNIT_SCOPE,
_UNIT_TYPE_MAX,
_UNIT_TYPE_INVALID = -1
} UnitType;
typedef enum UnitLoadState {
UNIT_STUB = 0,
UNIT_LOADED,
UNIT_NOT_FOUND,
UNIT_ERROR,
UNIT_MERGED,
UNIT_MASKED,
_UNIT_LOAD_STATE_MAX,
_UNIT_LOAD_STATE_INVALID = -1
} UnitLoadState;
typedef enum UnitActiveState {
UNIT_ACTIVE,
UNIT_RELOADING,
UNIT_INACTIVE,
UNIT_FAILED,
UNIT_ACTIVATING,
UNIT_DEACTIVATING,
_UNIT_ACTIVE_STATE_MAX,
_UNIT_ACTIVE_STATE_INVALID = -1
} UnitActiveState;
typedef enum AutomountState {
AUTOMOUNT_DEAD,
AUTOMOUNT_WAITING,
AUTOMOUNT_RUNNING,
AUTOMOUNT_FAILED,
_AUTOMOUNT_STATE_MAX,
_AUTOMOUNT_STATE_INVALID = -1
} AutomountState;
/* We simply watch devices, we cannot plug/unplug them. That
* simplifies the state engine greatly */
typedef enum DeviceState {
DEVICE_DEAD,
DEVICE_TENTATIVE, /* mounted or swapped, but not (yet) announced by udev */
DEVICE_PLUGGED, /* announced by udev */
_DEVICE_STATE_MAX,
_DEVICE_STATE_INVALID = -1
} DeviceState;
typedef enum MountState {
MOUNT_DEAD,
MOUNT_MOUNTING, /* /usr/bin/mount is running, but the mount is not done yet. */
MOUNT_MOUNTING_DONE, /* /usr/bin/mount is running, and the mount is done. */
MOUNT_MOUNTED,
MOUNT_REMOUNTING,
MOUNT_UNMOUNTING,
MOUNT_REMOUNTING_SIGTERM,
MOUNT_REMOUNTING_SIGKILL,
MOUNT_UNMOUNTING_SIGTERM,
MOUNT_UNMOUNTING_SIGKILL,
MOUNT_FAILED,
_MOUNT_STATE_MAX,
_MOUNT_STATE_INVALID = -1
} MountState;
typedef enum PathState {
PATH_DEAD,
PATH_WAITING,
PATH_RUNNING,
PATH_FAILED,
_PATH_STATE_MAX,
_PATH_STATE_INVALID = -1
} PathState;
typedef enum ScopeState {
SCOPE_DEAD,
SCOPE_RUNNING,
SCOPE_ABANDONED,
SCOPE_STOP_SIGTERM,
SCOPE_STOP_SIGKILL,
SCOPE_FAILED,
_SCOPE_STATE_MAX,
_SCOPE_STATE_INVALID = -1
} ScopeState;
typedef enum ServiceState {
SERVICE_DEAD,
SERVICE_START_PRE,
SERVICE_START,
SERVICE_START_POST,
SERVICE_RUNNING,
SERVICE_EXITED, /* Nothing is running anymore, but RemainAfterExit is true hence this is OK */
SERVICE_RELOAD,
SERVICE_STOP, /* No STOP_PRE state, instead just register multiple STOP executables */
SERVICE_STOP_SIGABRT, /* Watchdog timeout */
SERVICE_STOP_SIGTERM,
SERVICE_STOP_SIGKILL,
SERVICE_STOP_POST,
SERVICE_FINAL_SIGTERM, /* In case the STOP_POST executable hangs, we shoot that down, too */
SERVICE_FINAL_SIGKILL,
SERVICE_FAILED,
SERVICE_AUTO_RESTART,
_SERVICE_STATE_MAX,
_SERVICE_STATE_INVALID = -1
} ServiceState;
typedef enum SliceState {
SLICE_DEAD,
SLICE_ACTIVE,
_SLICE_STATE_MAX,
_SLICE_STATE_INVALID = -1
} SliceState;
typedef enum SocketState {
SOCKET_DEAD,
SOCKET_START_PRE,
SOCKET_START_CHOWN,
SOCKET_START_POST,
SOCKET_LISTENING,
SOCKET_RUNNING,
SOCKET_STOP_PRE,
SOCKET_STOP_PRE_SIGTERM,
SOCKET_STOP_PRE_SIGKILL,
SOCKET_STOP_POST,
SOCKET_FINAL_SIGTERM,
SOCKET_FINAL_SIGKILL,
SOCKET_FAILED,
_SOCKET_STATE_MAX,
_SOCKET_STATE_INVALID = -1
} SocketState;
typedef enum SwapState {
SWAP_DEAD,
SWAP_ACTIVATING, /* /sbin/swapon is running, but the swap not yet enabled. */
SWAP_ACTIVATING_DONE, /* /sbin/swapon is running, and the swap is done. */
SWAP_ACTIVE,
SWAP_DEACTIVATING,
SWAP_DEACTIVATING_SIGTERM,
SWAP_DEACTIVATING_SIGKILL,
SWAP_FAILED,
_SWAP_STATE_MAX,
_SWAP_STATE_INVALID = -1
} SwapState;
typedef enum TargetState {
TARGET_DEAD,
TARGET_ACTIVE,
_TARGET_STATE_MAX,
_TARGET_STATE_INVALID = -1
} TargetState;
typedef enum TimerState {
TIMER_DEAD,
TIMER_WAITING,
TIMER_RUNNING,
TIMER_ELAPSED,
TIMER_FAILED,
_TIMER_STATE_MAX,
_TIMER_STATE_INVALID = -1
} TimerState;
typedef enum UnitDependency {
/* Positive dependencies */
UNIT_REQUIRES,
UNIT_REQUISITE,
UNIT_WANTS,
UNIT_BINDS_TO,
UNIT_PART_OF,
/* Inverse of the above */
UNIT_REQUIRED_BY, /* inverse of 'requires' is 'required_by' */
UNIT_REQUISITE_OF, /* inverse of 'requisite' is 'requisite_of' */
UNIT_WANTED_BY, /* inverse of 'wants' */
UNIT_BOUND_BY, /* inverse of 'binds_to' */
UNIT_CONSISTS_OF, /* inverse of 'part_of' */
/* Negative dependencies */
UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
UNIT_CONFLICTED_BY,
/* Order */
UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
UNIT_AFTER,
/* On Failure */
UNIT_ON_FAILURE,
/* Triggers (i.e. a socket triggers a service) */
UNIT_TRIGGERS,
UNIT_TRIGGERED_BY,
/* Propagate reloads */
UNIT_PROPAGATES_RELOAD_TO,
UNIT_RELOAD_PROPAGATED_FROM,
/* Joins namespace of */
UNIT_JOINS_NAMESPACE_OF,
/* Reference information for GC logic */
UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
UNIT_REFERENCED_BY,
_UNIT_DEPENDENCY_MAX,
_UNIT_DEPENDENCY_INVALID = -1
} UnitDependency;
typedef enum NotifyAccess {
NOTIFY_NONE,
NOTIFY_ALL,
NOTIFY_MAIN,
NOTIFY_EXEC,
_NOTIFY_ACCESS_MAX,
_NOTIFY_ACCESS_INVALID = -1
} NotifyAccess;
char *unit_dbus_path_from_name(const char *name);
int unit_name_from_dbus_path(const char *path, char **name);
const char* unit_dbus_interface_from_type(UnitType t);
const char *unit_dbus_interface_from_name(const char *name);
const char *unit_type_to_string(UnitType i) _const_;
UnitType unit_type_from_string(const char *s) _pure_;
const char *unit_load_state_to_string(UnitLoadState i) _const_;
UnitLoadState unit_load_state_from_string(const char *s) _pure_;
const char *unit_active_state_to_string(UnitActiveState i) _const_;
UnitActiveState unit_active_state_from_string(const char *s) _pure_;
const char* automount_state_to_string(AutomountState i) _const_;
AutomountState automount_state_from_string(const char *s) _pure_;
const char* device_state_to_string(DeviceState i) _const_;
DeviceState device_state_from_string(const char *s) _pure_;
const char* mount_state_to_string(MountState i) _const_;
MountState mount_state_from_string(const char *s) _pure_;
const char* path_state_to_string(PathState i) _const_;
PathState path_state_from_string(const char *s) _pure_;
const char* scope_state_to_string(ScopeState i) _const_;
ScopeState scope_state_from_string(const char *s) _pure_;
const char* service_state_to_string(ServiceState i) _const_;
ServiceState service_state_from_string(const char *s) _pure_;
const char* slice_state_to_string(SliceState i) _const_;
SliceState slice_state_from_string(const char *s) _pure_;
const char* socket_state_to_string(SocketState i) _const_;
SocketState socket_state_from_string(const char *s) _pure_;
const char* swap_state_to_string(SwapState i) _const_;
SwapState swap_state_from_string(const char *s) _pure_;
const char* target_state_to_string(TargetState i) _const_;
TargetState target_state_from_string(const char *s) _pure_;
const char *timer_state_to_string(TimerState i) _const_;
TimerState timer_state_from_string(const char *s) _pure_;
const char *unit_dependency_to_string(UnitDependency i) _const_;
UnitDependency unit_dependency_from_string(const char *s) _pure_;
const char* notify_access_to_string(NotifyAccess i) _const_;
NotifyAccess notify_access_from_string(const char *s) _pure_;