Systemd/socket-util.h

45 lines
1.2 KiB
C

/*-*- Mode: C; c-basic-offset: 8 -*-*/
#ifndef foosocketutilhfoo
#define foosocketutilhfoo
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/un.h>
#include <net/if.h>
#include "macro.h"
#include "util.h"
typedef struct SocketAddress {
union {
struct sockaddr sa;
struct sockaddr_in in4;
struct sockaddr_in6 in6;
struct sockaddr_un un;
struct sockaddr_storage storage;
} sockaddr;
/* We store the size here explicitly due to the weird
* sockaddr_un semantics for abstract sockets */
socklen_t size;
/* Socket type, i.e. SOCK_STREAM, SOCK_DGRAM, ... */
int type;
} SocketAddress;
typedef enum SocketAddressBindIPv6Only {
SOCKET_ADDRESS_DEFAULT,
SOCKET_ADDRESS_BOTH,
SOCKET_ADDRESS_IPV6_ONLY
} SocketAddressBindIPv6Only;
#define socket_address_family(a) ((a)->sockaddr.sa.sa_family)
int socket_address_parse(SocketAddress *a, const char *s);
int socket_address_print(const SocketAddress *a, char **p);
int socket_address_verify(const SocketAddress *a);
int socket_address_listen(const SocketAddress *a, int backlog, SocketAddressBindIPv6Only only, const char *bind_to_device, int *ret);
#endif