Nix/src/libutil/file-system.hh
John Ericson ac89bb064a Split up util.{hh,cc}
All OS and IO operations should be moved out, leaving only some misc
portable pure functions.

This is useful to avoid copious CPP when doing things like Windows and
Emscripten ports.

Newly exposed functions to break cycles:

 - `restoreSignals`
 - `updateWindowSize`
2023-11-05 12:20:02 -05:00

239 lines
5.4 KiB
C++

#pragma once
/**
* @file
*
* Utiltities for working with the file sytem and file paths.
*/
#include "types.hh"
#include "error.hh"
#include "logging.hh"
#include "file-descriptor.hh"
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#include <unistd.h>
#include <signal.h>
#include <boost/lexical_cast.hpp>
#include <atomic>
#include <functional>
#include <map>
#include <sstream>
#include <optional>
#ifndef HAVE_STRUCT_DIRENT_D_TYPE
#define DT_UNKNOWN 0
#define DT_REG 1
#define DT_LNK 2
#define DT_DIR 3
#endif
namespace nix {
struct Sink;
struct Source;
/**
* @return An absolutized path, resolving paths relative to the
* specified directory, or the current directory otherwise. The path
* is also canonicalised.
*/
Path absPath(Path path,
std::optional<PathView> dir = {},
bool resolveSymlinks = false);
/**
* Canonicalise a path by removing all `.` or `..` components and
* double or trailing slashes. Optionally resolves all symlink
* components such that each component of the resulting path is *not*
* a symbolic link.
*/
Path canonPath(PathView path, bool resolveSymlinks = false);
/**
* @return The directory part of the given canonical path, i.e.,
* everything before the final `/`. If the path is the root or an
* immediate child thereof (e.g., `/foo`), this means `/`
* is returned.
*/
Path dirOf(const PathView path);
/**
* @return the base name of the given canonical path, i.e., everything
* following the final `/` (trailing slashes are removed).
*/
std::string_view baseNameOf(std::string_view path);
/**
* Check whether 'path' is a descendant of 'dir'. Both paths must be
* canonicalized.
*/
bool isInDir(std::string_view path, std::string_view dir);
/**
* Check whether 'path' is equal to 'dir' or a descendant of
* 'dir'. Both paths must be canonicalized.
*/
bool isDirOrInDir(std::string_view path, std::string_view dir);
/**
* Get status of `path`.
*/
struct stat stat(const Path & path);
struct stat lstat(const Path & path);
/**
* @return true iff the given path exists.
*/
bool pathExists(const Path & path);
/**
* A version of pathExists that returns false on a permission error.
* Useful for inferring default paths across directories that might not
* be readable.
* @return true iff the given path can be accessed and exists
*/
bool pathAccessible(const Path & path);
/**
* Read the contents (target) of a symbolic link. The result is not
* in any way canonicalised.
*/
Path readLink(const Path & path);
bool isLink(const Path & path);
/**
* Read the contents of a directory. The entries `.` and `..` are
* removed.
*/
struct DirEntry
{
std::string name;
ino_t ino;
/**
* one of DT_*
*/
unsigned char type;
DirEntry(std::string name, ino_t ino, unsigned char type)
: name(std::move(name)), ino(ino), type(type) { }
};
typedef std::vector<DirEntry> DirEntries;
DirEntries readDirectory(const Path & path);
unsigned char getFileType(const Path & path);
/**
* Read the contents of a file into a string.
*/
std::string readFile(const Path & path);
void readFile(const Path & path, Sink & sink);
/**
* Write a string to a file.
*/
void writeFile(const Path & path, std::string_view s, mode_t mode = 0666, bool sync = false);
void writeFile(const Path & path, Source & source, mode_t mode = 0666, bool sync = false);
/**
* Flush a file's parent directory to disk
*/
void syncParent(const Path & path);
/**
* Delete a path; i.e., in the case of a directory, it is deleted
* recursively. It's not an error if the path does not exist. The
* second variant returns the number of bytes and blocks freed.
*/
void deletePath(const Path & path);
void deletePath(const Path & path, uint64_t & bytesFreed);
/**
* Create a directory and all its parents, if necessary. Returns the
* list of created directories, in order of creation.
*/
Paths createDirs(const Path & path);
inline Paths createDirs(PathView path)
{
return createDirs(Path(path));
}
/**
* Create a symlink.
*/
void createSymlink(const Path & target, const Path & link);
/**
* Atomically create or replace a symlink.
*/
void replaceSymlink(const Path & target, const Path & link);
void renameFile(const Path & src, const Path & dst);
/**
* Similar to 'renameFile', but fallback to a copy+remove if `src` and `dst`
* are on a different filesystem.
*
* Beware that this might not be atomic because of the copy that happens behind
* the scenes
*/
void moveFile(const Path & src, const Path & dst);
/**
* Automatic cleanup of resources.
*/
class AutoDelete
{
Path path;
bool del;
bool recursive;
public:
AutoDelete();
AutoDelete(const Path & p, bool recursive = true);
~AutoDelete();
void cancel();
void reset(const Path & p, bool recursive = true);
operator Path() const { return path; }
operator PathView() const { return path; }
};
struct DIRDeleter
{
void operator()(DIR * dir) const {
closedir(dir);
}
};
typedef std::unique_ptr<DIR, DIRDeleter> AutoCloseDir;
/**
* Create a temporary directory.
*/
Path createTempDir(const Path & tmpRoot = "", const Path & prefix = "nix",
bool includePid = true, bool useGlobalCounter = true, mode_t mode = 0755);
/**
* Create a temporary file, returning a file handle and its path.
*/
std::pair<AutoCloseFD, Path> createTempFile(const Path & prefix = "nix");
/**
* Used in various places.
*/
typedef std::function<bool(const Path & path)> PathFilter;
extern PathFilter defaultPathFilter;
}