Systemd/src/libsystemd-network/test-lldp.c

264 lines
10 KiB
C
Raw Normal View History

/* SPDX-License-Identifier: LGPL-2.1+ */
/***
This file is part of systemd.
Copyright (C) 2014 Tom Gundersen
Copyright (C) 2014 Susant Sahani
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include <arpa/inet.h>
#include <errno.h>
#include <net/ethernet.h>
#include <stdio.h>
#include <string.h>
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
#include <unistd.h>
#include "sd-event.h"
#include "sd-lldp.h"
#include "alloc-util.h"
#include "fd-util.h"
#include "lldp-network.h"
#include "macro.h"
#include "string-util.h"
#define TEST_LLDP_PORT "em1"
#define TEST_LLDP_TYPE_SYSTEM_NAME "systemd-lldp"
#define TEST_LLDP_TYPE_SYSTEM_DESC "systemd-lldp-desc"
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
static int test_fd[2] = { -1, -1 };
static int lldp_handler_calls;
int lldp_network_bind_raw_socket(int ifindex) {
if (socketpair(AF_UNIX, SOCK_DGRAM | SOCK_NONBLOCK, 0, test_fd) < 0)
return -errno;
return test_fd[0];
}
static void lldp_handler(sd_lldp *lldp, sd_lldp_event event, sd_lldp_neighbor *n, void *userdata) {
lldp_handler_calls++;
}
static int start_lldp(sd_lldp **lldp, sd_event *e, sd_lldp_callback_t cb, void *cb_data) {
int r;
r = sd_lldp_new(lldp);
if (r < 0)
return r;
r = sd_lldp_set_ifindex(*lldp, 42);
if (r < 0)
return r;
r = sd_lldp_set_callback(*lldp, cb, cb_data);
if (r < 0)
return r;
r = sd_lldp_attach_event(*lldp, e, 0);
if (r < 0)
return r;
r = sd_lldp_start(*lldp);
if (r < 0)
return r;
return 0;
}
static int stop_lldp(sd_lldp *lldp) {
int r;
r = sd_lldp_stop(lldp);
if (r < 0)
return r;
r = sd_lldp_detach_event(lldp);
if (r < 0)
return r;
sd_lldp_unref(lldp);
safe_close(test_fd[1]);
return 0;
}
static void test_receive_basic_packet(sd_event *e) {
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
static const uint8_t frame[] = {
/* Ethernet header */
2017-02-24 18:14:02 +01:00
0x01, 0x80, 0xc2, 0x00, 0x00, 0x03, /* Destination MAC */
0x01, 0x02, 0x03, 0x04, 0x05, 0x06, /* Source MAC */
0x88, 0xcc, /* Ethertype */
/* LLDP mandatory TLVs */
0x02, 0x07, 0x04, 0x00, 0x01, 0x02, /* Chassis: MAC, 00:01:02:03:04:05 */
0x03, 0x04, 0x05,
0x04, 0x04, 0x05, 0x31, 0x2f, 0x33, /* Port: interface name, "1/3" */
2017-02-24 18:14:02 +01:00
0x06, 0x02, 0x00, 0x78, /* TTL: 120 seconds */
/* LLDP optional TLVs */
0x08, 0x04, 0x50, 0x6f, 0x72, 0x74, /* Port Description: "Port" */
0x0a, 0x03, 0x53, 0x59, 0x53, /* System Name: "SYS" */
0x0c, 0x04, 0x66, 0x6f, 0x6f, 0x00, /* System Description: "foo" (NULL-terminated) */
0x00, 0x00 /* End Of LLDPDU */
};
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
sd_lldp *lldp;
sd_lldp_neighbor **neighbors;
uint8_t type;
const void *data;
uint16_t ttl;
size_t length;
const char *str;
lldp_handler_calls = 0;
assert_se(start_lldp(&lldp, e, lldp_handler, NULL) == 0);
assert_se(write(test_fd[1], frame, sizeof(frame)) == sizeof(frame));
sd_event_run(e, 0);
assert_se(lldp_handler_calls == 1);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_get_neighbors(lldp, &neighbors) == 1);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_get_chassis_id(neighbors[0], &type, &data, &length) == 0);
assert_se(type == SD_LLDP_CHASSIS_SUBTYPE_MAC_ADDRESS);
assert_se(length == ETH_ALEN);
assert_se(!memcmp(data, "\x00\x01\x02\x03\x04\x05", ETH_ALEN));
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_get_port_id(neighbors[0], &type, &data, &length) == 0);
assert_se(type == SD_LLDP_PORT_SUBTYPE_INTERFACE_NAME);
assert_se(length == 3);
assert_se(strneq((char *) data, "1/3", 3));
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_get_port_description(neighbors[0], &str) == 0);
assert_se(streq(str, "Port"));
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_get_system_name(neighbors[0], &str) == 0);
assert_se(streq(str, "SYS"));
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_get_system_description(neighbors[0], &str) == 0);
assert_se(streq(str, "foo"));
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_get_ttl(neighbors[0], &ttl) == 0);
assert_se(ttl == 120);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
sd_lldp_neighbor_unref(neighbors[0]);
free(neighbors);
assert_se(stop_lldp(lldp) == 0);
}
static void test_receive_incomplete_packet(sd_event *e) {
sd_lldp *lldp;
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
sd_lldp_neighbor **neighbors;
uint8_t frame[] = {
/* Ethernet header */
2017-02-24 18:14:02 +01:00
0x01, 0x80, 0xc2, 0x00, 0x00, 0x03, /* Destination MAC */
0x01, 0x02, 0x03, 0x04, 0x05, 0x06, /* Source MAC */
0x88, 0xcc, /* Ethertype */
/* LLDP mandatory TLVs */
0x02, 0x07, 0x04, 0x00, 0x01, 0x02, /* Chassis: MAC, 00:01:02:03:04:05 */
0x03, 0x04, 0x05,
0x04, 0x04, 0x05, 0x31, 0x2f, 0x33, /* Port: interface name, "1/3" */
/* Missing TTL */
0x00, 0x00 /* End Of LLDPDU */
};
lldp_handler_calls = 0;
assert_se(start_lldp(&lldp, e, lldp_handler, NULL) == 0);
assert_se(write(test_fd[1], frame, sizeof(frame)) == sizeof(frame));
sd_event_run(e, 0);
assert_se(lldp_handler_calls == 0);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_get_neighbors(lldp, &neighbors) == 0);
assert_se(stop_lldp(lldp) == 0);
}
static void test_receive_oui_packet(sd_event *e) {
sd_lldp *lldp;
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
sd_lldp_neighbor **neighbors;
uint8_t frame[] = {
/* Ethernet header */
2017-02-24 18:14:02 +01:00
0x01, 0x80, 0xc2, 0x00, 0x00, 0x03, /* Destination MAC */
0x01, 0x02, 0x03, 0x04, 0x05, 0x06, /* Source MAC */
0x88, 0xcc, /* Ethertype */
/* LLDP mandatory TLVs */
0x02, 0x07, 0x04, 0x00, 0x01, 0x02, /* Chassis: MAC, 00:01:02:03:04:05 */
0x03, 0x04, 0x05,
0x04, 0x04, 0x05, 0x31, 0x2f, 0x33, /* Port TLV: interface name, "1/3" */
2017-02-24 18:14:02 +01:00
0x06, 0x02, 0x00, 0x78, /* TTL: 120 seconds */
/* LLDP optional TLVs */
0xfe, 0x06, 0x00, 0x80, 0xc2, 0x01, /* Port VLAN ID: 0x1234 */
0x12, 0x34,
0xfe, 0x07, 0x00, 0x80, 0xc2, 0x02, /* Port and protocol: flag 1, PPVID 0x7788 */
0x01, 0x77, 0x88,
0xfe, 0x0d, 0x00, 0x80, 0xc2, 0x03, /* VLAN Name: ID 0x1234, name "Vlan51" */
0x12, 0x34, 0x06, 0x56, 0x6c, 0x61,
0x6e, 0x35, 0x31,
0xfe, 0x06, 0x00, 0x80, 0xc2, 0x06, /* Management VID: 0x0102 */
0x01, 0x02,
0xfe, 0x09, 0x00, 0x80, 0xc2, 0x07, /* Link aggregation: status 1, ID 0x00140012 */
0x01, 0x00, 0x14, 0x00, 0x12,
0x00, 0x00 /* End of LLDPDU */
};
lldp_handler_calls = 0;
assert_se(start_lldp(&lldp, e, lldp_handler, NULL) == 0);
assert_se(write(test_fd[1], frame, sizeof(frame)) == sizeof(frame));
sd_event_run(e, 0);
assert_se(lldp_handler_calls == 1);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_get_neighbors(lldp, &neighbors) == 1);
assert_se(sd_lldp_neighbor_tlv_rewind(neighbors[0]) >= 0);
assert_se(sd_lldp_neighbor_tlv_is_type(neighbors[0], SD_LLDP_TYPE_CHASSIS_ID) > 0);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_tlv_next(neighbors[0]) > 0);
assert_se(sd_lldp_neighbor_tlv_is_type(neighbors[0], SD_LLDP_TYPE_PORT_ID) > 0);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_tlv_next(neighbors[0]) > 0);
assert_se(sd_lldp_neighbor_tlv_is_type(neighbors[0], SD_LLDP_TYPE_TTL) > 0);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_tlv_next(neighbors[0]) > 0);
assert_se(sd_lldp_neighbor_tlv_is_oui(neighbors[0], SD_LLDP_OUI_802_1, SD_LLDP_OUI_802_1_SUBTYPE_PORT_VLAN_ID) > 0);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_tlv_next(neighbors[0]) > 0);
assert_se(sd_lldp_neighbor_tlv_is_oui(neighbors[0], SD_LLDP_OUI_802_1, SD_LLDP_OUI_802_1_SUBTYPE_PORT_PROTOCOL_VLAN_ID) > 0);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_tlv_next(neighbors[0]) > 0);
assert_se(sd_lldp_neighbor_tlv_is_oui(neighbors[0], SD_LLDP_OUI_802_1, SD_LLDP_OUI_802_1_SUBTYPE_VLAN_NAME) > 0);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_tlv_next(neighbors[0]) > 0);
assert_se(sd_lldp_neighbor_tlv_is_oui(neighbors[0], SD_LLDP_OUI_802_1, SD_LLDP_OUI_802_1_SUBTYPE_MANAGEMENT_VID) > 0);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_tlv_next(neighbors[0]) > 0);
assert_se(sd_lldp_neighbor_tlv_is_oui(neighbors[0], SD_LLDP_OUI_802_1, SD_LLDP_OUI_802_1_SUBTYPE_LINK_AGGREGATION) > 0);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_tlv_next(neighbors[0]) > 0);
assert_se(sd_lldp_neighbor_tlv_is_type(neighbors[0], SD_LLDP_TYPE_END) > 0);
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
assert_se(sd_lldp_neighbor_tlv_next(neighbors[0]) == 0);
sd_lldp_neighbor_unref(neighbors[0]);
free(neighbors);
assert_se(stop_lldp(lldp) == 0);
}
int main(int argc, char *argv[]) {
_cleanup_(sd_event_unrefp) sd_event *e = NULL;
sd-lldp: rework sd-lldp API This reworks the sd-lldp substantially, simplifying things on one hand, and extending the logic a bit on the other. Specifically: - Besides the sd_lldp object only one other object is maintained now, sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for maintainging info about peers in the database. Separation between packet, TLV and chassis data is not maintained anymore. This should be a major simplification. - The sd-lldp API has been extended so that a couple of per-neighbor fields may be queried directly, without iterating through the object. Other fields that may appear multiple times, OTOH have to be iterated through. - The maximum number of entries in the neighbor database is now configurable during runtime. - The generation of callbacks from sd_lldp objects is more restricted: callbacks are only invoked when actual data changed. - The TTL information is now hooked with a timer event, so that removals from the neighbor database due to TTLs now result in a callback event. - Querying LLDP neighbor database will now return a strictly ordered array, to guarantee stability. - A "capabilities" mask may now be configured, that selects what type of LLDP neighbor data is collected. This may be used to restrict collection of LLDP info about routers instead of all neighbors. This is now exposed via networkd's LLDP= setting. - sd-lldp's API to serialize the collected data to text files has been removed. Instead, there's now an API to extract the raw binary data from LLDP neighbor objects, as well as one to convert this raw binary data back to an LLDP neighbor object. networkd will save this raw binary data to /run now, and the client side can simply parse the information. - support for parsing the more exotic TLVs has been removed, since we are not using that. Instead there are now APIs to extract the raw data from TLVs. Given how easy it is to parse the TLVs clients should do so now directly instead of relying on our APIs for that. - A lot of the APIs that parse out LLDP strings have been simplified so that they actually return strings, instead of char arrays with a length. To deal with possibly dangerous characters the strings are escaped if needed. - APIs to extract and format the chassis and port IDs as strings has been added. - lldp.h has been simplified a lot. The enums are anonymous now, since they were never used as enums, but simply as constants. Most definitions we don't actually use ourselves have eben removed.
2016-02-19 17:58:52 +01:00
log_set_max_level(LOG_DEBUG);
/* LLDP reception tests */
assert_se(sd_event_new(&e) == 0);
test_receive_basic_packet(e);
test_receive_incomplete_packet(e);
test_receive_oui_packet(e);
return 0;
}