75193d4128
No functional change, just adjusting code to follow the same pattern everywhere. In particular, never call _verify() on an already loaded unit, but return early from the caller instead. This makes the code a bit easier to follow.
395 lines
10 KiB
C
395 lines
10 KiB
C
/* SPDX-License-Identifier: LGPL-2.1+ */
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#include <errno.h>
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#include "alloc-util.h"
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#include "dbus-slice.h"
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#include "dbus-unit.h"
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#include "log.h"
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#include "serialize.h"
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#include "slice.h"
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#include "special.h"
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#include "string-util.h"
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#include "strv.h"
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#include "unit-name.h"
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#include "unit.h"
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static const UnitActiveState state_translation_table[_SLICE_STATE_MAX] = {
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[SLICE_DEAD] = UNIT_INACTIVE,
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[SLICE_ACTIVE] = UNIT_ACTIVE
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};
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static void slice_init(Unit *u) {
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assert(u);
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assert(u->load_state == UNIT_STUB);
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u->ignore_on_isolate = true;
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}
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static void slice_set_state(Slice *t, SliceState state) {
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SliceState old_state;
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assert(t);
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if (t->state != state)
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bus_unit_send_pending_change_signal(UNIT(t), false);
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old_state = t->state;
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t->state = state;
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if (state != old_state)
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log_debug("%s changed %s -> %s",
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UNIT(t)->id,
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slice_state_to_string(old_state),
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slice_state_to_string(state));
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unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], 0);
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}
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static int slice_add_parent_slice(Slice *s) {
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Unit *u = UNIT(s), *parent;
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_cleanup_free_ char *a = NULL;
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int r;
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assert(s);
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if (UNIT_ISSET(u->slice))
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return 0;
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r = slice_build_parent_slice(u->id, &a);
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if (r <= 0) /* 0 means root slice */
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return r;
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r = manager_load_unit(u->manager, a, NULL, NULL, &parent);
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if (r < 0)
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return r;
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unit_ref_set(&u->slice, u, parent);
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return 0;
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}
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static int slice_add_default_dependencies(Slice *s) {
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int r;
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assert(s);
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if (!UNIT(s)->default_dependencies)
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return 0;
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/* Make sure slices are unloaded on shutdown */
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r = unit_add_two_dependencies_by_name(
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UNIT(s),
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UNIT_BEFORE, UNIT_CONFLICTS,
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SPECIAL_SHUTDOWN_TARGET, true, UNIT_DEPENDENCY_DEFAULT);
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if (r < 0)
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return r;
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return 0;
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}
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static int slice_verify(Slice *s) {
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_cleanup_free_ char *parent = NULL;
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int r;
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assert(s);
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assert(UNIT(s)->load_state == UNIT_LOADED);
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if (!slice_name_is_valid(UNIT(s)->id)) {
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log_unit_error(UNIT(s), "Slice name %s is not valid. Refusing.", UNIT(s)->id);
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return -ENOEXEC;
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}
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r = slice_build_parent_slice(UNIT(s)->id, &parent);
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if (r < 0)
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return log_unit_error_errno(UNIT(s), r, "Failed to determine parent slice: %m");
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if (parent ? !unit_has_name(UNIT_DEREF(UNIT(s)->slice), parent) : UNIT_ISSET(UNIT(s)->slice)) {
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log_unit_error(UNIT(s), "Located outside of parent slice. Refusing.");
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return -ENOEXEC;
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}
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return 0;
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}
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static int slice_load_root_slice(Unit *u) {
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assert(u);
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if (!unit_has_name(u, SPECIAL_ROOT_SLICE))
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return 0;
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u->perpetual = true;
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/* The root slice is a bit special. For example it is always running and cannot be terminated. Because of its
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* special semantics we synthesize it here, instead of relying on the unit file on disk. */
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u->default_dependencies = false;
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if (!u->description)
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u->description = strdup("Root Slice");
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if (!u->documentation)
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u->documentation = strv_new("man:systemd.special(7)");
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return 1;
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}
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static int slice_load_system_slice(Unit *u) {
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assert(u);
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if (!MANAGER_IS_SYSTEM(u->manager))
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return 0;
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if (!unit_has_name(u, SPECIAL_SYSTEM_SLICE))
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return 0;
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u->perpetual = true;
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/* The system slice is a bit special. For example it is always running and cannot be terminated. Because of its
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* special semantics we synthesize it here, instead of relying on the unit file on disk. */
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u->default_dependencies = false;
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if (!u->description)
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u->description = strdup("System Slice");
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if (!u->documentation)
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u->documentation = strv_new("man:systemd.special(7)");
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return 1;
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}
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static int slice_load(Unit *u) {
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Slice *s = SLICE(u);
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int r;
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assert(s);
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assert(u->load_state == UNIT_STUB);
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r = slice_load_root_slice(u);
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if (r < 0)
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return r;
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r = slice_load_system_slice(u);
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if (r < 0)
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return r;
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r = unit_load_fragment_and_dropin(u, false);
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if (r < 0)
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return r;
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if (u->load_state != UNIT_LOADED)
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return 0;
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/* This is a new unit? Then let's add in some extras */
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r = unit_patch_contexts(u);
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if (r < 0)
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return r;
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r = slice_add_parent_slice(s);
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if (r < 0)
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return r;
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r = slice_add_default_dependencies(s);
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if (r < 0)
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return r;
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return slice_verify(s);
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}
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static int slice_coldplug(Unit *u) {
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Slice *t = SLICE(u);
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assert(t);
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assert(t->state == SLICE_DEAD);
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if (t->deserialized_state != t->state)
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slice_set_state(t, t->deserialized_state);
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return 0;
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}
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static void slice_dump(Unit *u, FILE *f, const char *prefix) {
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Slice *t = SLICE(u);
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assert(t);
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assert(f);
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fprintf(f,
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"%sSlice State: %s\n",
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prefix, slice_state_to_string(t->state));
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cgroup_context_dump(UNIT(t), f, prefix);
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}
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static int slice_start(Unit *u) {
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Slice *t = SLICE(u);
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int r;
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assert(t);
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assert(t->state == SLICE_DEAD);
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r = unit_acquire_invocation_id(u);
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if (r < 0)
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return r;
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(void) unit_realize_cgroup(u);
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(void) unit_reset_accounting(u);
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slice_set_state(t, SLICE_ACTIVE);
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return 1;
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}
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static int slice_stop(Unit *u) {
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Slice *t = SLICE(u);
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assert(t);
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assert(t->state == SLICE_ACTIVE);
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/* We do not need to destroy the cgroup explicitly,
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* unit_notify() will do that for us anyway. */
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slice_set_state(t, SLICE_DEAD);
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return 1;
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}
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static int slice_kill(Unit *u, KillWho who, int signo, sd_bus_error *error) {
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return unit_kill_common(u, who, signo, -1, -1, error);
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}
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static int slice_serialize(Unit *u, FILE *f, FDSet *fds) {
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Slice *s = SLICE(u);
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assert(s);
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assert(f);
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assert(fds);
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(void) serialize_item(f, "state", slice_state_to_string(s->state));
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return 0;
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}
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static int slice_deserialize_item(Unit *u, const char *key, const char *value, FDSet *fds) {
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Slice *s = SLICE(u);
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assert(u);
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assert(key);
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assert(value);
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assert(fds);
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if (streq(key, "state")) {
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SliceState state;
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state = slice_state_from_string(value);
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if (state < 0)
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log_debug("Failed to parse state value %s", value);
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else
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s->deserialized_state = state;
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} else
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log_debug("Unknown serialization key '%s'", key);
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return 0;
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}
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_pure_ static UnitActiveState slice_active_state(Unit *u) {
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assert(u);
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return state_translation_table[SLICE(u)->state];
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}
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_pure_ static const char *slice_sub_state_to_string(Unit *u) {
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assert(u);
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return slice_state_to_string(SLICE(u)->state);
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}
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static int slice_make_perpetual(Manager *m, const char *name, Unit **ret) {
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Unit *u;
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int r;
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assert(m);
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assert(name);
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u = manager_get_unit(m, name);
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if (!u) {
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r = unit_new_for_name(m, sizeof(Slice), name, &u);
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if (r < 0)
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return log_error_errno(r, "Failed to allocate the special %s unit: %m", name);
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}
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u->perpetual = true;
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SLICE(u)->deserialized_state = SLICE_ACTIVE;
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unit_add_to_load_queue(u);
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unit_add_to_dbus_queue(u);
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if (ret)
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*ret = u;
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return 0;
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}
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static void slice_enumerate_perpetual(Manager *m) {
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Unit *u;
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int r;
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assert(m);
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r = slice_make_perpetual(m, SPECIAL_ROOT_SLICE, &u);
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if (r >= 0 && manager_owns_host_root_cgroup(m)) {
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Slice *s = SLICE(u);
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/* If we are managing the root cgroup then this means our root slice covers the whole system, which
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* means the kernel will track CPU/tasks/memory for us anyway, and it is all available in /proc. Let's
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* hence turn accounting on here, so that our APIs to query this data are available. */
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s->cgroup_context.cpu_accounting = true;
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s->cgroup_context.tasks_accounting = true;
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s->cgroup_context.memory_accounting = true;
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}
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if (MANAGER_IS_SYSTEM(m))
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(void) slice_make_perpetual(m, SPECIAL_SYSTEM_SLICE, NULL);
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}
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const UnitVTable slice_vtable = {
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.object_size = sizeof(Slice),
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.cgroup_context_offset = offsetof(Slice, cgroup_context),
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.sections =
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"Unit\0"
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"Slice\0"
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"Install\0",
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.private_section = "Slice",
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.can_transient = true,
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.init = slice_init,
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.load = slice_load,
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.coldplug = slice_coldplug,
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.dump = slice_dump,
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.start = slice_start,
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.stop = slice_stop,
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.kill = slice_kill,
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.serialize = slice_serialize,
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.deserialize_item = slice_deserialize_item,
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.active_state = slice_active_state,
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.sub_state_to_string = slice_sub_state_to_string,
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.bus_vtable = bus_slice_vtable,
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.bus_set_property = bus_slice_set_property,
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.bus_commit_properties = bus_slice_commit_properties,
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.enumerate_perpetual = slice_enumerate_perpetual,
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.status_message_formats = {
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.finished_start_job = {
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[JOB_DONE] = "Created slice %s.",
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},
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.finished_stop_job = {
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[JOB_DONE] = "Removed slice %s.",
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},
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},
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};
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