Systemd/socket.h

71 lines
1.3 KiB
C

/*-*- Mode: C; c-basic-offset: 8 -*-*/
#ifndef foosockethfoo
#define foosockethfoo
typedef struct Socket Socket;
#include "name.h"
#include "socket-util.h"
typedef enum SocketState {
SOCKET_DEAD,
SOCKET_START_PRE,
SOCKET_START_POST,
SOCKET_LISTENING,
SOCKET_RUNNING,
SOCKET_STOP_PRE,
SOCKET_STOP_POST,
SOCKET_MAINTAINANCE,
_SOCKET_STATE_MAX
} SocketState;
typedef enum SocketExecCommand {
SOCKET_EXEC_START_PRE,
SOCKET_EXEC_START_POST,
SOCKET_EXEC_STOP_PRE,
SOCKET_EXEC_STOP_POST,
_SOCKET_EXEC_MAX
} SocketExecCommand;
typedef enum SocketType {
SOCKET_SOCKET,
SOCKET_FIFO
} SocketType;
typedef struct SocketPort SocketPort;
struct SocketPort {
SocketType type;
SocketAddress address;
char *path;
int fd;
LIST_FIELDS(SocketPort);
};
struct Socket {
Meta meta;
SocketState state;
LIST_HEAD(SocketPort, ports);
/* Only for INET6 sockets: issue IPV6_V6ONLY sockopt */
bool bind_ipv6_only;
unsigned backlog;
ExecCommand* exec_command[_SOCKET_EXEC_MAX];
ExecContext exec_context;
pid_t control_pid;
Service *service;
};
extern const NameVTable socket_vtable;
#endif