Systemd/src/basic/unit-name.h
Lennart Poettering 50864457e1 swap: adjust swap.c in a similar way to what we just did to mount.c
Also drop the redundant states and make all similar changes too.
Thankfully the swap.c state engine is much simpler than mount.c's, hence
this should be easier to digest.
2017-09-26 16:17:22 +02:00

359 lines
11 KiB
C

#pragma once
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include <stdbool.h>
#include "macro.h"
#define UNIT_NAME_MAX 256
typedef enum UnitType {
UNIT_SERVICE = 0,
UNIT_SOCKET,
UNIT_TARGET,
UNIT_DEVICE,
UNIT_MOUNT,
UNIT_AUTOMOUNT,
UNIT_SWAP,
UNIT_TIMER,
UNIT_PATH,
UNIT_SLICE,
UNIT_SCOPE,
_UNIT_TYPE_MAX,
_UNIT_TYPE_INVALID = -1
} UnitType;
typedef enum UnitLoadState {
UNIT_STUB = 0,
UNIT_LOADED,
UNIT_NOT_FOUND,
UNIT_ERROR,
UNIT_MERGED,
UNIT_MASKED,
_UNIT_LOAD_STATE_MAX,
_UNIT_LOAD_STATE_INVALID = -1
} UnitLoadState;
typedef enum UnitActiveState {
UNIT_ACTIVE,
UNIT_RELOADING,
UNIT_INACTIVE,
UNIT_FAILED,
UNIT_ACTIVATING,
UNIT_DEACTIVATING,
_UNIT_ACTIVE_STATE_MAX,
_UNIT_ACTIVE_STATE_INVALID = -1
} UnitActiveState;
typedef enum AutomountState {
AUTOMOUNT_DEAD,
AUTOMOUNT_WAITING,
AUTOMOUNT_RUNNING,
AUTOMOUNT_FAILED,
_AUTOMOUNT_STATE_MAX,
_AUTOMOUNT_STATE_INVALID = -1
} AutomountState;
/* We simply watch devices, we cannot plug/unplug them. That
* simplifies the state engine greatly */
typedef enum DeviceState {
DEVICE_DEAD,
DEVICE_TENTATIVE, /* mounted or swapped, but not (yet) announced by udev */
DEVICE_PLUGGED, /* announced by udev */
_DEVICE_STATE_MAX,
_DEVICE_STATE_INVALID = -1
} DeviceState;
typedef enum MountState {
MOUNT_DEAD,
MOUNT_MOUNTING, /* /usr/bin/mount is running, but the mount is not done yet. */
MOUNT_MOUNTING_DONE, /* /usr/bin/mount is running, and the mount is done. */
MOUNT_MOUNTED,
MOUNT_REMOUNTING,
MOUNT_UNMOUNTING,
MOUNT_REMOUNTING_SIGTERM,
MOUNT_REMOUNTING_SIGKILL,
MOUNT_UNMOUNTING_SIGTERM,
MOUNT_UNMOUNTING_SIGKILL,
MOUNT_FAILED,
_MOUNT_STATE_MAX,
_MOUNT_STATE_INVALID = -1
} MountState;
typedef enum PathState {
PATH_DEAD,
PATH_WAITING,
PATH_RUNNING,
PATH_FAILED,
_PATH_STATE_MAX,
_PATH_STATE_INVALID = -1
} PathState;
typedef enum ScopeState {
SCOPE_DEAD,
SCOPE_RUNNING,
SCOPE_ABANDONED,
SCOPE_STOP_SIGTERM,
SCOPE_STOP_SIGKILL,
SCOPE_FAILED,
_SCOPE_STATE_MAX,
_SCOPE_STATE_INVALID = -1
} ScopeState;
typedef enum ServiceState {
SERVICE_DEAD,
SERVICE_START_PRE,
SERVICE_START,
SERVICE_START_POST,
SERVICE_RUNNING,
SERVICE_EXITED, /* Nothing is running anymore, but RemainAfterExit is true hence this is OK */
SERVICE_RELOAD,
SERVICE_STOP, /* No STOP_PRE state, instead just register multiple STOP executables */
SERVICE_STOP_SIGABRT, /* Watchdog timeout */
SERVICE_STOP_SIGTERM,
SERVICE_STOP_SIGKILL,
SERVICE_STOP_POST,
SERVICE_FINAL_SIGTERM, /* In case the STOP_POST executable hangs, we shoot that down, too */
SERVICE_FINAL_SIGKILL,
SERVICE_FAILED,
SERVICE_AUTO_RESTART,
_SERVICE_STATE_MAX,
_SERVICE_STATE_INVALID = -1
} ServiceState;
typedef enum SliceState {
SLICE_DEAD,
SLICE_ACTIVE,
_SLICE_STATE_MAX,
_SLICE_STATE_INVALID = -1
} SliceState;
typedef enum SocketState {
SOCKET_DEAD,
SOCKET_START_PRE,
SOCKET_START_CHOWN,
SOCKET_START_POST,
SOCKET_LISTENING,
SOCKET_RUNNING,
SOCKET_STOP_PRE,
SOCKET_STOP_PRE_SIGTERM,
SOCKET_STOP_PRE_SIGKILL,
SOCKET_STOP_POST,
SOCKET_FINAL_SIGTERM,
SOCKET_FINAL_SIGKILL,
SOCKET_FAILED,
_SOCKET_STATE_MAX,
_SOCKET_STATE_INVALID = -1
} SocketState;
typedef enum SwapState {
SWAP_DEAD,
SWAP_ACTIVATING, /* /sbin/swapon is running, but the swap not yet enabled. */
SWAP_ACTIVATING_DONE, /* /sbin/swapon is running, and the swap is done. */
SWAP_ACTIVE,
SWAP_DEACTIVATING,
SWAP_DEACTIVATING_SIGTERM,
SWAP_DEACTIVATING_SIGKILL,
SWAP_FAILED,
_SWAP_STATE_MAX,
_SWAP_STATE_INVALID = -1
} SwapState;
typedef enum TargetState {
TARGET_DEAD,
TARGET_ACTIVE,
_TARGET_STATE_MAX,
_TARGET_STATE_INVALID = -1
} TargetState;
typedef enum TimerState {
TIMER_DEAD,
TIMER_WAITING,
TIMER_RUNNING,
TIMER_ELAPSED,
TIMER_FAILED,
_TIMER_STATE_MAX,
_TIMER_STATE_INVALID = -1
} TimerState;
typedef enum UnitDependency {
/* Positive dependencies */
UNIT_REQUIRES,
UNIT_REQUISITE,
UNIT_WANTS,
UNIT_BINDS_TO,
UNIT_PART_OF,
/* Inverse of the above */
UNIT_REQUIRED_BY, /* inverse of 'requires' is 'required_by' */
UNIT_REQUISITE_OF, /* inverse of 'requisite' is 'requisite_of' */
UNIT_WANTED_BY, /* inverse of 'wants' */
UNIT_BOUND_BY, /* inverse of 'binds_to' */
UNIT_CONSISTS_OF, /* inverse of 'part_of' */
/* Negative dependencies */
UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
UNIT_CONFLICTED_BY,
/* Order */
UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
UNIT_AFTER,
/* On Failure */
UNIT_ON_FAILURE,
/* Triggers (i.e. a socket triggers a service) */
UNIT_TRIGGERS,
UNIT_TRIGGERED_BY,
/* Propagate reloads */
UNIT_PROPAGATES_RELOAD_TO,
UNIT_RELOAD_PROPAGATED_FROM,
/* Joins namespace of */
UNIT_JOINS_NAMESPACE_OF,
/* Reference information for GC logic */
UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
UNIT_REFERENCED_BY,
_UNIT_DEPENDENCY_MAX,
_UNIT_DEPENDENCY_INVALID = -1
} UnitDependency;
typedef enum NotifyAccess {
NOTIFY_NONE,
NOTIFY_ALL,
NOTIFY_MAIN,
NOTIFY_EXEC,
_NOTIFY_ACCESS_MAX,
_NOTIFY_ACCESS_INVALID = -1
} NotifyAccess;
typedef enum UnitNameFlags {
UNIT_NAME_PLAIN = 1, /* Allow foo.service */
UNIT_NAME_INSTANCE = 2, /* Allow foo@bar.service */
UNIT_NAME_TEMPLATE = 4, /* Allow foo@.service */
UNIT_NAME_ANY = UNIT_NAME_PLAIN|UNIT_NAME_INSTANCE|UNIT_NAME_TEMPLATE,
} UnitNameFlags;
bool unit_name_is_valid(const char *n, UnitNameFlags flags) _pure_;
bool unit_prefix_is_valid(const char *p) _pure_;
bool unit_instance_is_valid(const char *i) _pure_;
bool unit_suffix_is_valid(const char *s) _pure_;
static inline int unit_prefix_and_instance_is_valid(const char *p) {
/* For prefix+instance and instance the same rules apply */
return unit_instance_is_valid(p);
}
int unit_name_to_prefix(const char *n, char **prefix);
int unit_name_to_instance(const char *n, char **instance);
int unit_name_to_prefix_and_instance(const char *n, char **ret);
UnitType unit_name_to_type(const char *n) _pure_;
int unit_name_change_suffix(const char *n, const char *suffix, char **ret);
int unit_name_build(const char *prefix, const char *instance, const char *suffix, char **ret);
char *unit_name_escape(const char *f);
int unit_name_unescape(const char *f, char **ret);
int unit_name_path_escape(const char *f, char **ret);
int unit_name_path_unescape(const char *f, char **ret);
int unit_name_replace_instance(const char *f, const char *i, char **ret);
int unit_name_template(const char *f, char **ret);
int unit_name_from_path(const char *path, const char *suffix, char **ret);
int unit_name_from_path_instance(const char *prefix, const char *path, const char *suffix, char **ret);
int unit_name_to_path(const char *name, char **ret);
char *unit_dbus_path_from_name(const char *name);
int unit_name_from_dbus_path(const char *path, char **name);
const char* unit_dbus_interface_from_type(UnitType t);
const char *unit_dbus_interface_from_name(const char *name);
typedef enum UnitNameMangle {
UNIT_NAME_NOGLOB,
UNIT_NAME_GLOB,
} UnitNameMangle;
int unit_name_mangle_with_suffix(const char *name, UnitNameMangle allow_globs, const char *suffix, char **ret);
static inline int unit_name_mangle(const char *name, UnitNameMangle allow_globs, char **ret) {
return unit_name_mangle_with_suffix(name, allow_globs, ".service", ret);
}
int slice_build_parent_slice(const char *slice, char **ret);
int slice_build_subslice(const char *slice, const char*name, char **subslice);
bool slice_name_is_valid(const char *name);
const char *unit_type_to_string(UnitType i) _const_;
UnitType unit_type_from_string(const char *s) _pure_;
const char *unit_load_state_to_string(UnitLoadState i) _const_;
UnitLoadState unit_load_state_from_string(const char *s) _pure_;
const char *unit_active_state_to_string(UnitActiveState i) _const_;
UnitActiveState unit_active_state_from_string(const char *s) _pure_;
const char* automount_state_to_string(AutomountState i) _const_;
AutomountState automount_state_from_string(const char *s) _pure_;
const char* device_state_to_string(DeviceState i) _const_;
DeviceState device_state_from_string(const char *s) _pure_;
const char* mount_state_to_string(MountState i) _const_;
MountState mount_state_from_string(const char *s) _pure_;
const char* path_state_to_string(PathState i) _const_;
PathState path_state_from_string(const char *s) _pure_;
const char* scope_state_to_string(ScopeState i) _const_;
ScopeState scope_state_from_string(const char *s) _pure_;
const char* service_state_to_string(ServiceState i) _const_;
ServiceState service_state_from_string(const char *s) _pure_;
const char* slice_state_to_string(SliceState i) _const_;
SliceState slice_state_from_string(const char *s) _pure_;
const char* socket_state_to_string(SocketState i) _const_;
SocketState socket_state_from_string(const char *s) _pure_;
const char* swap_state_to_string(SwapState i) _const_;
SwapState swap_state_from_string(const char *s) _pure_;
const char* target_state_to_string(TargetState i) _const_;
TargetState target_state_from_string(const char *s) _pure_;
const char *timer_state_to_string(TimerState i) _const_;
TimerState timer_state_from_string(const char *s) _pure_;
const char *unit_dependency_to_string(UnitDependency i) _const_;
UnitDependency unit_dependency_from_string(const char *s) _pure_;
const char* notify_access_to_string(NotifyAccess i) _const_;
NotifyAccess notify_access_from_string(const char *s) _pure_;