Systemd/src/shared/unit-name.h
Lennart Poettering a016b9228f core: add new .slice unit type for partitioning systems
In order to prepare for the kernel cgroup rework, let's introduce a new
unit type to systemd, the "slice". Slices can be arranged in a tree and
are useful to partition resources freely and hierarchally by the user.

Each service unit can now be assigned to one of these slices, and later
on login users and machines may too.

Slices translate pretty directly to the cgroup hierarchy, and the
various objects can be assigned to any of the slices in the tree.
2013-06-17 21:36:51 +02:00

99 lines
2.9 KiB
C

/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
#pragma once
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include <stdbool.h>
#include "macro.h"
#define UNIT_NAME_MAX 256
typedef enum UnitType UnitType;
typedef enum UnitLoadState UnitLoadState;
enum UnitType {
UNIT_SERVICE = 0,
UNIT_SOCKET,
UNIT_TARGET,
UNIT_DEVICE,
UNIT_MOUNT,
UNIT_AUTOMOUNT,
UNIT_SNAPSHOT,
UNIT_TIMER,
UNIT_SWAP,
UNIT_PATH,
UNIT_SLICE,
_UNIT_TYPE_MAX,
_UNIT_TYPE_INVALID = -1
};
enum UnitLoadState {
UNIT_STUB = 0,
UNIT_LOADED,
UNIT_ERROR,
UNIT_MERGED,
UNIT_MASKED,
_UNIT_LOAD_STATE_MAX,
_UNIT_LOAD_STATE_INVALID = -1
};
const char *unit_type_to_string(UnitType i) _const_;
UnitType unit_type_from_string(const char *s) _pure_;
const char *unit_load_state_to_string(UnitLoadState i) _const_;
UnitLoadState unit_load_state_from_string(const char *s) _pure_;
int unit_name_to_instance(const char *n, char **instance);
char* unit_name_to_prefix(const char *n);
char* unit_name_to_prefix_and_instance(const char *n);
bool unit_name_is_valid(const char *n, bool template_ok) _pure_;
bool unit_prefix_is_valid(const char *p) _pure_;
bool unit_instance_is_valid(const char *i) _pure_;
UnitType unit_name_to_type(const char *n) _pure_;
char *unit_name_change_suffix(const char *n, const char *suffix);
char *unit_name_build(const char *prefix, const char *instance, const char *suffix);
char *unit_name_escape(const char *f);
char *unit_name_unescape(const char *f);
char *unit_name_path_escape(const char *f);
char *unit_name_path_unescape(const char *f);
bool unit_name_is_template(const char *n) _pure_;
bool unit_name_is_instance(const char *n) _pure_;
char *unit_name_replace_instance(const char *f, const char *i);
char *unit_name_template(const char *f);
char *unit_name_from_path(const char *path, const char *suffix);
char *unit_name_from_path_instance(const char *prefix, const char *path, const char *suffix);
char *unit_name_to_path(const char *name);
char *unit_dbus_path_from_name(const char *name);
char *unit_name_mangle(const char *name);
char *unit_name_mangle_with_suffix(const char *name, const char *suffix);