meson: Remove the GLDISPATCH_TYPE_* macro.

The GLDISPATCH_TYPE_* macro is not needed anywhere, so don't set it.
This commit is contained in:
Kyle Brenneman 2019-12-06 07:55:00 -07:00
parent 5ffb8df0ae
commit ca979ad02e

View file

@ -121,7 +121,6 @@ if use_asm
gl_dispatch_type = 'ppc64le_@0@'.format(have_tls ? 'tls' : 'tsd')
endif
endif
add_project_arguments('-DGLDISPATCH_TYPE_@0@'.format(gl_dispatch_type.to_upper()), language : ['c'])
if cc.has_function_attribute('constructor')
add_project_arguments('-DUSE_ATTRIBUTE_CONSTRUCTOR', language : ['c'])