nobase_include_HEADERS = \ glvnd/GLdispatchABI.h \ glvnd/libglxabi.h \ glvnd/libeglabi.h noinst_HEADERS = \ c99_compat.h \ compiler.h \ glheader.h \ glvnd_list.h \ lkdhash.h GL_HEADER_FILES = \ GL/gl.h \ GL/glcorearb.h \ GL/glext.h \ KHR/khrplatform.h GLES1_HEADER_FILES = \ GLES/egl.h \ GLES/gl.h \ GLES/glext.h \ GLES/glplatform.h GLES2_HEADER_FILES = \ GLES2/gl2ext.h \ GLES2/gl2.h \ GLES2/gl2platform.h GLES3_HEADER_FILES = \ GLES3/gl31.h \ GLES3/gl32.h \ GLES3/gl3ext.h \ GLES3/gl3.h \ GLES3/gl3platform.h GLX_HEADER_FILES = \ GL/glx.h \ GL/glxext.h EGL_HEADER_FILES = \ EGL/egl.h \ EGL/eglext.h \ EGL/eglplatform.h if ENABLE_GL_HEADERS nobase_include_HEADERS += $(GL_HEADER_FILES) else noinst_HEADERS += $(GL_HEADER_FILES) endif if ENABLE_GLES1_HEADERS nobase_include_HEADERS += $(GLES1_HEADER_FILES) else noinst_HEADERS += $(GLES1_HEADER_FILES) endif if ENABLE_GLES2_HEADERS nobase_include_HEADERS += $(GLES2_HEADER_FILES) nobase_include_HEADERS += $(GLES3_HEADER_FILES) else noinst_HEADERS += $(GLES2_HEADER_FILES) noinst_HEADERS += $(GLES3_HEADER_FILES) endif if ENABLE_GLX_HEADERS nobase_include_HEADERS += $(GLX_HEADER_FILES) else noinst_HEADERS += $(GLX_HEADER_FILES) endif if ENABLE_EGL_HEADERS nobase_include_HEADERS += $(EGL_HEADER_FILES) else noinst_HEADERS += $(EGL_HEADER_FILES) endif EXTRA_DIST = meson.build