# Copyright (c) 2013, NVIDIA CORPORATION. # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and/or associated documentation files (the # "Materials"), to deal in the Materials without restriction, including # without limitation the rights to use, copy, modify, merge, publish, # distribute, sublicense, and/or sell copies of the Materials, and to # permit persons to whom the Materials are furnished to do so, subject to # the following conditions: # # The above copyright notice and this permission notice shall be included # unaltered in all copies or substantial portions of the Materials. # Any additions, deletions, or changes to the original source files # must be clearly indicated in accompanying documentation. # # If only executable code is distributed, then the accompanying # documentation must state that "this software is based in part on the # work of the Khronos Group." # # THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE # MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. noinst_HEADERS = \ glvnd_genentry.h \ libglxabipriv.h \ libglxcurrent.h \ libglxmapping.h \ libglxgl.h \ libglxthread.h \ libglxproto.h lib_LTLIBRARIES = libGLX.la UTIL_DIR = ../util UTHASH_DIR = ../util/uthash/src GL_DISPATCH_DIR = ../GLdispatch # Warning settings # Include paths libGLX_la_CFLAGS = -I$(srcdir)/$(UTHASH_DIR) libGLX_la_CFLAGS += -I$(srcdir)/$(UTIL_DIR) libGLX_la_CFLAGS += -I$(srcdir)/$(GL_DISPATCH_DIR) libGLX_la_CFLAGS += -I$(top_srcdir)/include libGLX_la_CFLAGS += $(GLPROTO_CFLAGS) $(X11_CFLAGS) $(XEXT_CFLAGS) # Required library flags libGLX_la_CFLAGS += $(PTHREAD_CFLAGS) # Required libraries libGLX_la_LIBADD = @LIB_DL@ libGLX_la_LIBADD += $(X11_LIBS) libGLX_la_LIBADD += $(XEXT_LIBS) libGLX_la_LIBADD += $(GL_DISPATCH_DIR)/libGLdispatch.la libGLX_la_LIBADD += $(UTIL_DIR)/libtrace.la libGLX_la_LIBADD += $(UTIL_DIR)/libglvnd_pthread.la libGLX_la_LIBADD += $(UTIL_DIR)/libutils_misc.la libGLX_la_LIBADD += $(UTIL_DIR)/libapp_error_check.la libGLX_la_LIBADD += $(UTIL_DIR)/libwinsys_dispatch.la libGLX_la_LDFLAGS = -shared -Wl,-Bsymbolic -version-info 0 $(LINKER_FLAG_NO_UNDEFINED) GENERATE_DISPATCH_STUBS_SCRIPT = $(top_srcdir)/src/GLX/gen_glx_stubs.py EXTRA_DIST = $(GENERATE_DISPATCH_STUBS_SCRIPT) if HAVE_PYTHON g_glx_dispatch_stub_list.h: $(GENERATE_DISPATCH_STUBS_SCRIPT) $(AM_V_GEN)$(PYTHON) $(GENERATE_DISPATCH_STUBS_SCRIPT) > $@ BUILT_SOURCES = g_glx_dispatch_stub_list.h CLEANFILES = $(BUILT_SOURCES) endif libGLX_la_SOURCES = \ libglx.c \ libglxmapping.c \ libglxproto.c \ glvnd_genentry.c \ g_glx_dispatch_stub_list.h pkgconfigdir = $(libdir)/pkgconfig pkgconfig_DATA = glx.pc AM_TESTS_ENVIRONMENT = \ TOP_SRCDIR='$(top_srcdir)' \ TOP_BUILDDIR='$(top_builddir)' \ NM='$(NM)' \ PYTHON='$(PYTHON)' TESTS = glx-symbol-check.sh EXTRA_DIST += \ glx-symbol-check.sh \ glx.symbols \ meson.build