# Copyright (c) 2013, NVIDIA CORPORATION. # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and/or associated documentation files (the # "Materials"), to deal in the Materials without restriction, including # without limitation the rights to use, copy, modify, merge, publish, # distribute, sublicense, and/or sell copies of the Materials, and to # permit persons to whom the Materials are furnished to do so, subject to # the following conditions: # # The above copyright notice and this permission notice shall be included # unaltered in all copies or substantial portions of the Materials. # Any additions, deletions, or changes to the original source files # must be clearly indicated in accompanying documentation. # # If only executable code is distributed, then the accompanying # documentation must state that "this software is based in part on the # work of the Khronos Group." # # THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE # MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. noinst_LTLIBRARIES = libopengl_main.la libopengl_main_la_SOURCES = libopengl.c libopengl_main_la_CFLAGS = \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src/GLdispatch/vnd-glapi \ -I$(top_srcdir)/src/GLdispatch/ \ -I$(top_srcdir)/src/util lib_LTLIBRARIES = libOpenGL.la libOpenGL_la_SOURCES = libOpenGL_la_LDFLAGS = -shared \ $(LINKER_FLAG_NO_UNDEFINED) \ -version-info 0 libOpenGL_la_LIBADD = \ libopengl_main.la \ ../GLdispatch/libGLdispatch.la \ ../GLdispatch/vnd-glapi/libglapi_opengl.la \ ../util/libutils_misc.la pkgconfigdir = $(libdir)/pkgconfig pkgconfig_DATA = opengl.pc AM_TESTS_ENVIRONMENT = \ TOP_SRCDIR='$(top_srcdir)' \ TOP_BUILDDIR='$(top_builddir)' \ NM='$(NM)' \ PYTHON='$(PYTHON)' TESTS = ogl-symbol-check.sh EXTRA_DIST = \ ogl-symbol-check.sh \ ogl.symbols \ meson.build