/* * Copyright (c) 2016, NVIDIA CORPORATION. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and/or associated documentation files (the * "Materials"), to deal in the Materials without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Materials, and to * permit persons to whom the Materials are furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * unaltered in all copies or substantial portions of the Materials. * Any additions, deletions, or changes to the original source files * must be clearly indicated in accompanying documentation. * * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. */ /** * \file * * Tests eglGetDisplay and eglGetPlatformDisplay. * * This test uses the dummy platform to create an EGLDisplay for each of the * dummy vendor libraries, then calls eglQueryString to make sure that each * display goes to the correct vendor. */ #include #include #include #include #include #include "dummy/EGL_dummy.h" #include "egl_test_utils.h" int main(int argc, char **argv) { EGLDisplay displays[DUMMY_VENDOR_COUNT]; EGLDisplay dpy; EGLint error; int i; for (i=0; i