638ef33fc7
Remove FindProcIndex, __eglSetDispatchIndex, and __eglDispatchFindDispatchFunction from egldispatchstubs.c. The dispatch indices are allocated and assigned during initialization, so none of those functions are ever called.
80 lines
2.4 KiB
C
80 lines
2.4 KiB
C
#include "egldispatchstubs.h"
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#include "g_egldispatchstubs.h"
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#include <string.h>
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// This is needed only for __eglDebugReport. Vendor libraries will typically
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// want to replace this with whatever error reporting function they use.
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#include "libeglerror.h"
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static const __EGLapiExports *exports;
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const int __EGL_DISPATCH_FUNC_COUNT = __EGL_DISPATCH_COUNT;
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int __EGL_DISPATCH_FUNC_INDICES[__EGL_DISPATCH_COUNT + 1];
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void __eglInitDispatchStubs(const __EGLapiExports *exportsTable)
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{
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int i;
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exports = exportsTable;
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for (i=0; i<__EGL_DISPATCH_FUNC_COUNT; i++) {
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__EGL_DISPATCH_FUNC_INDICES[i] = -1;
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}
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}
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static __eglMustCastToProperFunctionPointerType FetchVendorFunc(__EGLvendorInfo *vendor,
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int index, EGLint errorCode)
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{
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__eglMustCastToProperFunctionPointerType func = NULL;
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if (vendor != NULL) {
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func = exports->fetchDispatchEntry(vendor, __EGL_DISPATCH_FUNC_INDICES[index]);
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}
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if (func == NULL) {
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if (errorCode != EGL_SUCCESS) {
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__eglReportError(errorCode, __EGL_DISPATCH_FUNC_NAMES[index], NULL, NULL);
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}
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return NULL;
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}
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if (!exports->setLastVendor(vendor)) {
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// Don't bother trying to set an error code. If setLastVendor
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// failed, then setEGLError would also fail.
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__eglReportError(EGL_BAD_ALLOC, __EGL_DISPATCH_FUNC_NAMES[index], NULL,
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"Could not initialize thread state");
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return NULL;
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}
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return func;
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}
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__eglMustCastToProperFunctionPointerType __eglDispatchFetchByCurrent(int index)
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{
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__EGLvendorInfo *vendor;
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// Note: This is only used for the eglWait* functions. For those, if
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// there's no current context, then they're supposed to do nothing but
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// return success.
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exports->threadInit();
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vendor = exports->getCurrentVendor();
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return FetchVendorFunc(vendor, index, EGL_SUCCESS);
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}
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__eglMustCastToProperFunctionPointerType __eglDispatchFetchByDisplay(EGLDisplay dpy, int index)
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{
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__EGLvendorInfo *vendor;
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exports->threadInit();
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vendor = exports->getVendorFromDisplay(dpy);
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return FetchVendorFunc(vendor, index, EGL_BAD_DISPLAY);
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}
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__eglMustCastToProperFunctionPointerType __eglDispatchFetchByDevice(EGLDeviceEXT dev, int index)
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{
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__EGLvendorInfo *vendor;
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exports->threadInit();
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vendor = exports->getVendorFromDevice(dev);
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return FetchVendorFunc(vendor, index, EGL_BAD_DEVICE_EXT);
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}
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