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This implements __glXLookupVendorByName(), which is responsible for checking a hash table for existing loaded vendors with the given name, and loading the vendor with that name if no existing vendors are found. This also implements __glXGetGLXDispatchAddress(), which iterates through this hash table checking whether each loaded vendor supports dispatching to the given GLX entrypoint. |
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include | ||
m4 | ||
src | ||
.gitignore | ||
autogen.sh | ||
configure.ac | ||
dbg_configure.sh | ||
Makefile.am |