31817fbb9b
- libglxabipriv.h: This is a simple wrapper around libglxabi.h which defines the static dispatch table to be the same as the set of functions exported by the vendor (they could potentially differ). - libglxcurrent.h: This defines a current "API state" struct which encapsulates the API library's knowledge of the current display, read/draw drawables, dispatch tables, and vendor (owning the current context). The glXGetCurrent*() functions are implemented by retrieving various fields from this API state. - libglxmapping.h: This defines a "vendor info" struct which contains information about a loaded vendor. It also provides accessor functions for retrieving the dispatch table given a screen, and functions for adding/removing mappings from various keys (Context, FBConfig, Drawable) to screens. - libglx.c: Replace the dummy GetStaticDispatch() function with calls to the API in libglxmapping.h to retrieve the right dispatch table. |
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include | ||
m4 | ||
src | ||
.gitignore | ||
autogen.sh | ||
configure.ac | ||
dbg_configure.sh | ||
Makefile.am |