libglvnd/tests/testeglgetprocaddress.c
Kyle Brenneman 579e0acdb0 tests: Add a test for eglGetProcAddress.
Added a test for eglGetProcAddress and dispatching for EGL and GL functions.

Added three EGL extension functions to the EGL dummy vendor, to test
dispatching extensions by display, device, and current context.

Added a simple implementation of eglCreateContext, eglDestroyContext, and
eglMakeCurrent, and glGetString.
2016-11-02 17:03:18 -06:00

141 lines
4.8 KiB
C

/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GL/gl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "dummy/EGL_dummy.h"
#include "egl_test_utils.h"
static __eglMustCastToProperFunctionPointerType checkEGLFunction(const char *name);
static void checkResult(const char *func, const char *result);
int main(int argc, char **argv)
{
typedef const char *(EGLAPIENTRY * pfn_eglQueryString) (EGLDisplay dpy, EGLint name);
typedef const GLubyte * (* pfn_glGetString) (GLenum name);
EGLDisplay dpy;
EGLContext ctx;
const char *result;
pfn_eglTestDispatchDisplay ptr_eglTestDispatchDisplay;
pfn_eglTestDispatchCurrent ptr_eglTestDispatchCurrent;
pfn_eglQueryString ptr_eglQueryString;
pfn_glGetString ptr_glGetString;
dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
ptr_eglQueryString = (pfn_eglQueryString)
checkEGLFunction("eglQueryString");
ptr_eglTestDispatchDisplay = (pfn_eglTestDispatchDisplay)
checkEGLFunction("eglTestDispatchDisplay");
ptr_eglTestDispatchCurrent = (pfn_eglTestDispatchCurrent)
checkEGLFunction("eglTestDispatchCurrent");
ptr_glGetString = (pfn_glGetString)
checkEGLFunction("glGetString");
// Try to load a non-existant EGL function. This should return NULL.
if (eglGetProcAddress("eglNonExistantFunction") != NULL) {
printf("Got a pointer to a non-existant EGL function.\n");
return 1;
}
// Test a built-in EGL function.
result = ptr_eglQueryString(dpy, EGL_VENDOR);
checkResult("eglQueryString", result);
// Test an EGL extension function with a vendor-provided dispatch stub.
result = ptr_eglTestDispatchDisplay(dpy, DUMMY_COMMAND_GET_VENDOR_NAME, 0);
checkResult("eglTestDispatchDisplay", result);
ctx = eglCreateContext(dpy, NULL, EGL_NO_CONTEXT, NULL);
if (ctx == EGL_NO_CONTEXT) {
printf("eglCreateContext failed\n");
return 1;
}
if (!eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, ctx)) {
printf("eglMakeCurrent failed\n");
return 1;
}
// Test a function that's supposed to dispatch based on the current
// context.
result = ptr_eglTestDispatchCurrent(DUMMY_COMMAND_GET_VENDOR_NAME, 0);
checkResult("eglTestDispatchCurrent", result);
result = (const char *) ptr_glGetString(GL_VENDOR);
checkResult("glGetString", result);
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(dpy, ctx);
return 0;
}
static void checkResult(const char *func, const char *result)
{
if (result == NULL) {
printf("%s returned NULL\n", func);
exit(1);
}
if (strcmp(result, DUMMY_VENDOR_NAMES[0]) != 0) {
printf("%s returned \"%s\", expected \"%s\"\n",
func, result, DUMMY_VENDOR_NAMES[0]);
exit(1);
}
}
static __eglMustCastToProperFunctionPointerType checkEGLFunction(const char *name)
{
__eglMustCastToProperFunctionPointerType func, func2;
func = eglGetProcAddress(name);
if (func == NULL) {
printf("Can't find function \"%s\"\n", name);
exit(1);
}
// Call eglGetProcAddress again to make sure we get the same pointer.
func2 = eglGetProcAddress(name);
if (func2 != func) {
printf("Got different address for \"%s\"\n", name);
exit(1);
}
return func;
}