libglvnd/src
Aaron Plattner 4d977ea389 x11glvndserver: Use MODULEVERSIONSTRING instead of hard-coding "NVIDIA Corporation"
The X headers define MODULEVENDORSTRING like so:

  #ifndef MODULEVENDORSTRING
  #define MODULEVENDORSTRING      "X.Org Foundation"
  #endif

This allows module vendors such as NVIDIA to override the vendor string at build
time, rather than hard-coding "NVIDIA Corporation" in the sources.

Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Kyle Brenneman <kbrenneman@nvidia.com>
Fixes #48.
2016-02-16 13:09:08 -08:00
..
EGL Add placeholder directories for the libglvnd component libraries 2013-08-12 13:12:09 -07:00
generate Remove a bunch of unused files. 2016-01-14 09:42:05 -07:00
GL Generalize the export list generation scripts. 2015-11-13 16:22:02 -07:00
GLdispatch libGLdispatch: Fix PIC on x86_64 TSD. 2016-01-25 12:40:45 -08:00
GLESv1 Implement GLESv1. 2015-11-20 14:44:25 -07:00
GLESv2 Factor out the common makefile code in libGLESv2 and libOpenGL. 2015-11-13 16:23:01 -07:00
GLX Remove autogenerated sources and .pyc on clean 2016-02-09 16:48:03 +00:00
OpenGL Factor out the common makefile code in libGLESv2 and libOpenGL. 2015-11-13 16:23:01 -07:00
util GLX: Fix a couple deadlocks. 2015-12-09 15:56:36 -07:00
x11glvnd x11glvndserver: Use MODULEVERSIONSTRING instead of hard-coding "NVIDIA Corporation" 2016-02-16 13:09:08 -08:00
Makefile.am Remove autogenerated sources and .pyc on clean 2016-02-09 16:48:03 +00:00