libglvnd/src/GL/Makefile.am

84 lines
2.7 KiB
Makefile

# Copyright (c) 2013, NVIDIA CORPORATION.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and/or associated documentation files (the
# "Materials"), to deal in the Materials without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Materials, and to
# permit persons to whom the Materials are furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be included
# unaltered in all copies or substantial portions of the Materials.
# Any additions, deletions, or changes to the original source files
# must be clearly indicated in accompanying documentation.
#
# THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
# IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
# CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
# MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
lib_LTLIBRARIES = libGL.la
TOP = $(top_srcdir)
MAPI = $(top_srcdir)/$(MAPI_PREFIX)
GLAPI = $(MAPI)/glapi
include $(top_srcdir)/src/GLdispatch/vnd-glapi/entry_files.mk
libGL_la_SOURCES = \
libgl.c \
g_libglglxwrapper.c
if HAVE_PYTHON
BUILT_SOURCES = g_libglglxwrapper.c
CLEANFILES = $(BUILT_SOURCES)
glapi_gen_glx_xml := \
$(top_srcdir)/src/generate/xml/glx.xml \
$(top_srcdir)/src/generate/xml/glx_other.xml
glapi_gen_libglglxstubs_script = $(top_srcdir)/src/generate/gen_libgl_glxstubs.py
glapi_gen_libglglxstubs_deps = \
$(glapi_gen_libglglxstubs_script) \
$(top_srcdir)/src/generate/genCommon.py \
$(glapi_gen_glx_xml)
g_libglglxwrapper.c : $(glapi_gen_libglglxstubs_deps)
$(AM_V_GEN)$(PYTHON) $(PYTHON_FLAGS) $(glapi_gen_libglglxstubs_script) $(glapi_gen_glx_xml) > $@
endif
AM_TESTS_ENVIRONMENT = \
TOP_SRCDIR='$(top_srcdir)' \
TOP_BUILDDIR='$(top_builddir)' \
NM='$(NM)' \
PYTHON='$(PYTHON)'
TESTS = gl-symbol-check.sh
libGL_la_CFLAGS = \
-I$(top_srcdir)/include
libGL_la_LDFLAGS = -shared -version-info 8:0:7 $(LINKER_FLAG_NO_UNDEFINED)
AM_CPPFLAGS = \
-I$(TOP)/src/GLdispatch/vnd-glapi \
-I$(TOP)/src/GLX \
-I$(TOP)/src/GLdispatch \
-I$(TOP)/src/util
libGL_la_LIBADD = ../GLX/libGLX.la
libGL_la_LIBADD += ../GLdispatch/libGLdispatch.la
libGL_la_LIBADD += ../GLdispatch/vnd-glapi/libglapi_gl.la
libGL_la_LIBADD += ../util/libutils_misc.la
libGL_la_LIBADD += @LIB_DL@
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = gl.pc
EXTRA_DIST = \
gl-symbol-check.sh \
gl.symbols \
meson.build