libglvnd/src/GLdispatch/vnd-glapi/entry_armv7_tsd.c

155 lines
5.5 KiB
C

/*
* Copyright (c) 2015, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#include "entry.h"
#include "entry_common.h"
#include <string.h>
#include <stdint.h>
#include <unistd.h>
#include <assert.h>
#include "glapi.h"
#include "u_macros.h"
#include "u_current.h"
#include "utils_misc.h"
#include "glvnd/GLdispatchABI.h"
/*
* See: https://sourceware.org/binutils/docs/as/ARM-Directives.html
*/
__asm__(".syntax unified\n\t");
/*
* The size of each dispatch stub.
*/
#define ENTRY_STUB_ALIGN 128
#if !defined(GLDISPATCH_PAGE_SIZE)
#define GLDISPATCH_PAGE_SIZE 4096
#endif
/*
* This runs in Thumb mode.
*
* libglvnd on armv7 is built with -march=armv7-a, which uses the AAPCS ABI
* that has ARM/Thumb interworking enabled by default.
*
* See: https://gcc.gnu.org/onlinedocs/gcc/ARM-Options.html
*/
#define STUB_ASM_ENTRY(func) \
".balign " U_STRINGIFY(ENTRY_STUB_ALIGN) "\n\t" \
".thumb_func\n\t" \
".global " func "\n\t" \
".type " func ", %function\n\t" \
func ":\n\t"
/*
* Looks up the current dispatch table, finds the stub address at the given slot
* then jumps to it.
*
* First tries to find a dispatch table in _glapi_Current[GLAPI_CURRENT_DISPATCH],
* if not found then it jumps to the 'lookup_dispatch' and calls
* _glapi_get_current() then jumps back to the 'found_dispatch' label.
*
* The 'found_dispatch' section computes the correct offset in the dispatch
* table then does a branch without link to the function address.
*
* This routine preserves the r0-r3 volatile registers as they store the
* parameters of the entry point that is being looked up.
*/
#define STUB_ASM_CODE(slot) \
"push {r0-r3}\n\t" \
"ldr r2, 1f\n\t" \
"12:\n\t" \
"add r2, pc\n\t" \
"ldr r3, 1f+4\n\t" \
"ldr r0, [r2, r3]\n\t" \
"ldr r0, [r0]\n\t" \
"cmp r0, #0\n\t" \
"it eq\n\t" \
"beq 10f\n\t" \
"11:\n\t" /* found_dispatch */ \
"ldr r1, 3f\n\t" \
"mov r2, #4\n\t" /* sizeof(void *) */ \
"mul r1, r1, r2\n\t" \
"ldr ip, [r0, +r1]\n\t" \
"pop {r0-r3}\n\t" \
"bx ip\n\t" \
"10:\n\t" /* lookup_dispatch */ \
"push {lr}\n\t" \
"ldr r2, 2f\n\t" \
"13:\n\t" \
"add r2, pc\n\t" \
"ldr r3, 2f+4\n\t" \
"ldr r0, [r2, r3]\n\t" \
"blx r0\n\t" \
"pop {lr}\n\t" \
"b 11b\n\t" \
"1:\n\t" \
".word _GLOBAL_OFFSET_TABLE_-(12b+4)\n\t"\
".word _glapi_Current(GOT)\n\t" \
"2:\n\t" \
".word _GLOBAL_OFFSET_TABLE_-(13b+4)\n\t"\
".word _glapi_get_current(GOT)\n\t" \
"3:\n\t" \
".word " slot "\n\t"
__asm__(".section wtext,\"ax\"\n"
".balign " U_STRINGIFY(GLDISPATCH_PAGE_SIZE) "\n"
".syntax unified\n"
".globl public_entry_start\n"
".hidden public_entry_start\n"
"public_entry_start:\n");
#define MAPI_TMP_STUB_ASM_GCC
#include "mapi_tmp.h"
__asm__(".balign " U_STRINGIFY(GLDISPATCH_PAGE_SIZE) "\n"
".globl public_entry_end\n"
".hidden public_entry_end\n"
"public_entry_end:\n"
".text\n\t");
/*
* If built with -marm, let the assembler know that we are done with Thumb
*/
#if !defined(__thumb__)
__asm__(".arm\n\t");
#endif
const int entry_type = __GLDISPATCH_STUB_ARMV7_THUMB;
const int entry_stub_size = ENTRY_STUB_ALIGN;
// Note: The rest of these functions could also be used for ARMv7 TLS stubs,
// once those are implemented.
mapi_func
entry_get_public(int index)
{
// Add 1 to the base address to force Thumb mode when jumping to the stub
return (mapi_func)(public_entry_start + (index * entry_stub_size) + 1);
}