32aeccf6f2
Fix memory leaks in unit tests See merge request glvnd/libglvnd!237
121 lines
4.1 KiB
C
121 lines
4.1 KiB
C
/*
|
|
* Copyright (c) 2013, NVIDIA CORPORATION.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and/or associated documentation files (the
|
|
* "Materials"), to deal in the Materials without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Materials, and to
|
|
* permit persons to whom the Materials are furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included
|
|
* unaltered in all copies or substantial portions of the Materials.
|
|
* Any additions, deletions, or changes to the original source files
|
|
* must be clearly indicated in accompanying documentation.
|
|
*
|
|
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
|
|
#include <GL/glx.h>
|
|
#include <GL/gl.h>
|
|
|
|
#include <GLdispatch.h>
|
|
#include "dummy/GLX_dummy.h"
|
|
|
|
typedef const char * (* pfn_glXQueryServerString) (Display *dpy, int screen, int name);
|
|
|
|
static void *LoadFunction(const char *name);
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
pfn_glXQueryServerString ptr_glXQueryServerString;
|
|
PFNGLXEXAMPLEEXTENSIONFUNCTION ptr_glXExampleExtensionFunction;
|
|
|
|
Display *dpy = NULL;
|
|
const char *str;
|
|
__GLdispatchProc dispatchPtr, glxPtr;
|
|
int retval = 0;
|
|
|
|
dpy = XOpenDisplay(NULL);
|
|
if (dpy == NULL) {
|
|
printf("Can't open display\n");
|
|
return 1;
|
|
}
|
|
|
|
// Call glXGetClientString to force libGLX to load the vendor library.
|
|
glXGetClientString(dpy, GLX_EXTENSIONS);
|
|
|
|
// Test a core GLX function first.
|
|
ptr_glXQueryServerString = (pfn_glXQueryServerString) LoadFunction("glXQueryServerString");
|
|
str = ptr_glXQueryServerString(dpy, 0, GLX_VENDOR);
|
|
if (str == NULL) {
|
|
printf("glXQueryServerString returned NULL\n");
|
|
return 1;
|
|
}
|
|
if (strcmp(str, "testlib") != 0) {
|
|
printf("glXQueryServerString returned unexpected value: %s\n", str);
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
* Test a "GLX extension" function with a vendor-neutral dispatcher
|
|
* implemented by the vendor library (in this case, libGLX_dummy). If we
|
|
* successfully used libGLX_dummy's dispatcher, retval should be 1.
|
|
*/
|
|
ptr_glXExampleExtensionFunction = (PFNGLXEXAMPLEEXTENSIONFUNCTION)
|
|
LoadFunction("glXExampleExtensionFunction");
|
|
ptr_glXExampleExtensionFunction(dpy, 0, &retval);
|
|
if (retval != 1) {
|
|
printf("Unexpected glXExampleExtensionFunction() return value: %d\n", retval);
|
|
return 1;
|
|
}
|
|
|
|
// Test loading a normal GL function. Load the function through
|
|
// glXGetProcAddress, and then again directly through libGLdispatch. We
|
|
// should get the same poiner for both.
|
|
glxPtr = LoadFunction("glVertex3fv");
|
|
dispatchPtr = __glDispatchGetProcAddress("glVertex3fv");
|
|
if (dispatchPtr != glxPtr) {
|
|
printf("Mismatch for function glVertex3fv: GLX returned %p, GLdispatch returned %p\n",
|
|
glxPtr, dispatchPtr);
|
|
return 1;
|
|
}
|
|
|
|
XCloseDisplay(dpy);
|
|
printf("Success\n");
|
|
|
|
// Success!
|
|
return 0;
|
|
}
|
|
|
|
static void *LoadFunction(const char *name)
|
|
{
|
|
__GLXextFuncPtr func, func2;
|
|
func = glXGetProcAddress((const GLubyte *) name);
|
|
if (func == NULL) {
|
|
printf("failed to get %s!\n", name);
|
|
exit(1);
|
|
}
|
|
|
|
// Call glXGetProcAddress again to make sure that we get the same address.
|
|
func2 = glXGetProcAddress((const GLubyte *) name);
|
|
if (func != func2) {
|
|
printf("glXGetProcAddress returned different address for %s: %p, %p\n",
|
|
name, func, func2);
|
|
exit(1);
|
|
}
|
|
|
|
return (void *) func;
|
|
}
|
|
|