![Dylan Baker](/assets/img/avatar_default.png)
These use the symbol-check.py script from mesa, and should help to ensure that glvnd doesn't start exposing/hiding new symbols. It's also useful to double check that meson and autotools are doing the same thing.
1045 lines
18 KiB
Plaintext
1045 lines
18 KiB
Plaintext
glAccum
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glActiveShaderProgram
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glActiveTexture
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glAlphaFunc
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glAreTexturesResident
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glArrayElement
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glAttachShader
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glBegin
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glBeginConditionalRender
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glBeginQuery
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glBeginQueryIndexed
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glBeginTransformFeedback
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glBindAttribLocation
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glBindBuffer
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glBindBufferBase
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glBindBufferRange
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glBindBuffersBase
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glBindBuffersRange
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glBindFragDataLocation
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glBindFragDataLocationIndexed
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glBindFramebuffer
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glBindImageTexture
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glBindImageTextures
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glBindProgramPipeline
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glBindRenderbuffer
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glBindSampler
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glBindSamplers
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glBindTexture
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glBindTextures
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glBindTextureUnit
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glBindTransformFeedback
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glBindVertexArray
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glBindVertexBuffer
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glBindVertexBuffers
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glBitmap
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glBlendColor
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glBlendEquation
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glBlendEquationi
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glBlendEquationSeparate
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glBlendEquationSeparatei
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glBlendFunc
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glBlendFunci
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glBlendFuncSeparate
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glBlendFuncSeparatei
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glBlitFramebuffer
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glBlitNamedFramebuffer
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glBufferData
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glBufferStorage
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glBufferSubData
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glCallList
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glCallLists
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glCheckFramebufferStatus
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glCheckNamedFramebufferStatus
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glClampColor
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glClear
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glClearAccum
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glClearBufferData
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glClearBufferfi
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glClearBufferfv
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glClearBufferiv
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glClearBufferSubData
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glClearBufferuiv
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glClearColor
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glClearDepth
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glClearDepthf
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glClearIndex
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glClearNamedBufferData
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glClearNamedBufferSubData
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glClearNamedFramebufferfi
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glClearNamedFramebufferfv
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glClearNamedFramebufferiv
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glClearNamedFramebufferuiv
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glClearStencil
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glClearTexImage
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glClearTexSubImage
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glClientActiveTexture
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glClientWaitSync
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glClipControl
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glClipPlane
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glColor3b
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glColor3bv
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glColor3d
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glColor3dv
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glColor3f
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glColor3fv
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glColor3i
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glColor3iv
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glColor3s
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glColor3sv
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glColor3ub
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glColor3ubv
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glColor3ui
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glColor3uiv
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glColor3us
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glColor3usv
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glColor4b
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glColor4bv
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glColor4d
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glColor4dv
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glColor4f
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glColor4fv
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glColor4i
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glColor4iv
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glColor4s
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glColor4sv
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glColor4ub
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glColor4ubv
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glColor4ui
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glColor4uiv
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glColor4us
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glColor4usv
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glColorMask
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glColorMaski
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glColorMaterial
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glColorP3ui
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glColorP3uiv
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glColorP4ui
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glColorP4uiv
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glColorPointer
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glCompileShader
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glCompressedTexImage1D
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glCompressedTexImage2D
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glCompressedTexImage3D
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glCompressedTexSubImage1D
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glCompressedTexSubImage2D
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glCompressedTexSubImage3D
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glCompressedTextureSubImage1D
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glCompressedTextureSubImage2D
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glCompressedTextureSubImage3D
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glCopyBufferSubData
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glCopyImageSubData
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glCopyNamedBufferSubData
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glCopyPixels
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glCopyTexImage1D
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glCopyTexImage2D
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glCopyTexSubImage1D
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glCopyTexSubImage2D
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glCopyTexSubImage3D
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glCopyTextureSubImage1D
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glCopyTextureSubImage2D
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glCopyTextureSubImage3D
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glCreateBuffers
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glCreateFramebuffers
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glCreateProgram
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glCreateProgramPipelines
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glCreateQueries
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glCreateRenderbuffers
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glCreateSamplers
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glCreateShader
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glCreateShaderProgramv
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glCreateTextures
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glCreateTransformFeedbacks
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glCreateVertexArrays
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glCullFace
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glDebugMessageCallback
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glDebugMessageControl
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glDebugMessageInsert
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glDeleteBuffers
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glDeleteFramebuffers
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glDeleteLists
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glDeleteProgram
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glDeleteProgramPipelines
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glDeleteQueries
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glDeleteRenderbuffers
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glDeleteSamplers
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glDeleteShader
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glDeleteSync
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glDeleteTextures
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glDeleteTransformFeedbacks
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glDeleteVertexArrays
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glDepthFunc
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glDepthMask
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glDepthRange
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glDepthRangeArrayv
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glDepthRangef
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glDepthRangeIndexed
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glDetachShader
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glDisable
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glDisableClientState
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glDisablei
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glDisableVertexArrayAttrib
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glDisableVertexAttribArray
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glDispatchCompute
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glDispatchComputeIndirect
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glDrawArrays
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glDrawArraysIndirect
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glDrawArraysInstanced
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glDrawArraysInstancedBaseInstance
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glDrawBuffer
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glDrawBuffers
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glDrawElements
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glDrawElementsBaseVertex
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glDrawElementsIndirect
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glDrawElementsInstanced
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glDrawElementsInstancedBaseInstance
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glDrawElementsInstancedBaseVertex
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glDrawElementsInstancedBaseVertexBaseInstance
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glDrawPixels
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glDrawRangeElements
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glDrawRangeElementsBaseVertex
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glDrawTransformFeedback
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glDrawTransformFeedbackInstanced
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glDrawTransformFeedbackStream
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glDrawTransformFeedbackStreamInstanced
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glEdgeFlag
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glEdgeFlagPointer
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glEdgeFlagv
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glEnable
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glEnableClientState
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glEnablei
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glEnableVertexArrayAttrib
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glEnableVertexAttribArray
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glEnd
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glEndConditionalRender
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glEndList
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glEndQuery
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glEndQueryIndexed
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glEndTransformFeedback
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glEvalCoord1d
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glEvalCoord1dv
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glEvalCoord1f
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glEvalCoord1fv
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glEvalCoord2d
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glEvalCoord2dv
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glEvalCoord2f
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glEvalCoord2fv
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glEvalMesh1
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glEvalMesh2
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glEvalPoint1
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glEvalPoint2
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glFeedbackBuffer
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glFenceSync
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glFinish
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glFlush
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glFlushMappedBufferRange
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glFlushMappedNamedBufferRange
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glFogCoordd
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glFogCoorddv
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glFogCoordf
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glFogCoordfv
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glFogCoordPointer
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glFogf
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glFogfv
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glFogi
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glFogiv
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glFramebufferParameteri
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glFramebufferRenderbuffer
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glFramebufferTexture
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glFramebufferTexture1D
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glFramebufferTexture2D
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glFramebufferTexture3D
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glFramebufferTextureLayer
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glFrontFace
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glFrustum
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glGenBuffers
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glGenerateMipmap
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glGenerateTextureMipmap
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glGenFramebuffers
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glGenLists
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glGenProgramPipelines
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glGenQueries
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glGenRenderbuffers
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glGenSamplers
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glGenTextures
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glGenTransformFeedbacks
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glGenVertexArrays
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glGetActiveAtomicCounterBufferiv
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glGetActiveAttrib
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glGetActiveSubroutineName
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glGetActiveSubroutineUniformiv
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glGetActiveSubroutineUniformName
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glGetActiveUniform
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glGetActiveUniformBlockiv
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glGetActiveUniformBlockName
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glGetActiveUniformName
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glGetActiveUniformsiv
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glGetAttachedShaders
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glGetAttribLocation
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glGetBooleani_v
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glGetBooleanv
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glGetBufferParameteri64v
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glGetBufferParameteriv
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glGetBufferPointerv
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glGetBufferSubData
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glGetClipPlane
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glGetCompressedTexImage
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glGetCompressedTextureImage
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glGetCompressedTextureSubImage
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glGetDebugMessageLog
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glGetDoublei_v
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glGetDoublev
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glGetError
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glGetFloati_v
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glGetFloatv
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glGetFragDataIndex
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glGetFragDataLocation
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glGetFramebufferAttachmentParameteriv
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glGetFramebufferParameteriv
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glGetGraphicsResetStatus
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glGetInteger64i_v
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glGetInteger64v
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glGetIntegeri_v
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glGetIntegerv
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glGetInternalformati64v
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glGetInternalformativ
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glGetLightfv
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glGetLightiv
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glGetMapdv
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glGetMapfv
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glGetMapiv
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glGetMaterialfv
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glGetMaterialiv
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glGetMultisamplefv
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glGetNamedBufferParameteri64v
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glGetNamedBufferParameteriv
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glGetNamedBufferPointerv
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glGetNamedBufferSubData
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glGetNamedFramebufferAttachmentParameteriv
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glGetNamedFramebufferParameteriv
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glGetNamedRenderbufferParameteriv
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glGetnColorTable
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glGetnCompressedTexImage
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glGetnConvolutionFilter
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glGetnHistogram
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glGetnMapdv
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glGetnMapfv
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glGetnMapiv
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glGetnMinmax
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glGetnPixelMapfv
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glGetnPixelMapuiv
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glGetnPixelMapusv
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glGetnPolygonStipple
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glGetnSeparableFilter
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glGetnTexImage
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glGetnUniformdv
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glGetnUniformfv
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glGetnUniformiv
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glGetnUniformuiv
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glGetObjectLabel
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glGetObjectPtrLabel
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glGetPixelMapfv
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glGetPixelMapuiv
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glGetPixelMapusv
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glGetPointerv
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glGetPolygonStipple
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glGetProgramBinary
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glGetProgramInfoLog
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glGetProgramInterfaceiv
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glGetProgramiv
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glGetProgramPipelineInfoLog
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glGetProgramPipelineiv
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glGetProgramResourceIndex
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glGetProgramResourceiv
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glGetProgramResourceLocation
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glGetProgramResourceLocationIndex
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glGetProgramResourceName
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glGetProgramStageiv
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glGetQueryBufferObjecti64v
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glGetQueryBufferObjectiv
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glGetQueryBufferObjectui64v
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glGetQueryBufferObjectuiv
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glGetQueryIndexediv
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glGetQueryiv
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glGetQueryObjecti64v
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glGetQueryObjectiv
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glGetQueryObjectui64v
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glGetQueryObjectuiv
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glGetRenderbufferParameteriv
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glGetSamplerParameterfv
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glGetSamplerParameterIiv
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glGetSamplerParameterIuiv
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glGetSamplerParameteriv
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glGetShaderInfoLog
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glGetShaderiv
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glGetShaderPrecisionFormat
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glGetShaderSource
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glGetString
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glGetStringi
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glGetSubroutineIndex
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glGetSubroutineUniformLocation
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glGetSynciv
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glGetTexEnvfv
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glGetTexEnviv
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glGetTexGendv
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glGetTexGenfv
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glGetTexGeniv
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glGetTexImage
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glGetTexLevelParameterfv
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glGetTexLevelParameteriv
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glGetTexParameterfv
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glGetTexParameterIiv
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glGetTexParameterIuiv
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glGetTexParameteriv
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glGetTextureImage
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glGetTextureLevelParameterfv
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glGetTextureLevelParameteriv
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glGetTextureParameterfv
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glGetTextureParameterIiv
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glGetTextureParameterIuiv
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glGetTextureParameteriv
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glGetTextureSubImage
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glGetTransformFeedbacki64_v
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glGetTransformFeedbacki_v
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glGetTransformFeedbackiv
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glGetTransformFeedbackVarying
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glGetUniformBlockIndex
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glGetUniformdv
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glGetUniformfv
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glGetUniformIndices
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glGetUniformiv
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glGetUniformLocation
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glGetUniformSubroutineuiv
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glGetUniformuiv
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glGetVertexArrayIndexed64iv
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glGetVertexArrayIndexediv
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glGetVertexArrayiv
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glGetVertexAttribdv
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glGetVertexAttribfv
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glGetVertexAttribIiv
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glGetVertexAttribIuiv
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glGetVertexAttribiv
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glGetVertexAttribLdv
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glGetVertexAttribPointerv
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glHint
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glIndexd
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glIndexdv
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glIndexf
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glIndexfv
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glIndexi
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glIndexiv
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glIndexMask
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glIndexPointer
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glIndexs
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glIndexsv
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glIndexub
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glIndexubv
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glInitNames
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glInterleavedArrays
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glInvalidateBufferData
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glInvalidateBufferSubData
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glInvalidateFramebuffer
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glInvalidateNamedFramebufferData
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glInvalidateNamedFramebufferSubData
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glInvalidateSubFramebuffer
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glInvalidateTexImage
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glInvalidateTexSubImage
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glIsBuffer
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glIsEnabled
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glIsEnabledi
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glIsFramebuffer
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glIsList
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glIsProgram
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glIsProgramPipeline
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glIsQuery
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glIsRenderbuffer
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glIsSampler
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glIsShader
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glIsSync
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glIsTexture
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glIsTransformFeedback
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glIsVertexArray
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glLightf
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glLightfv
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glLighti
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glLightiv
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glLightModelf
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glLightModelfv
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glLightModeli
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glLightModeliv
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glLineStipple
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glLineWidth
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glLinkProgram
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glListBase
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glLoadIdentity
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glLoadMatrixd
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glLoadMatrixf
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glLoadName
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glLoadTransposeMatrixd
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glLoadTransposeMatrixf
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glLogicOp
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glMap1d
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glMap1f
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glMap2d
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glMap2f
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glMapBuffer
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glMapBufferRange
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glMapGrid1d
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glMapGrid1f
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glMapGrid2d
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glMapGrid2f
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glMapNamedBuffer
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glMapNamedBufferRange
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glMaterialf
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glMaterialfv
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glMateriali
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glMaterialiv
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glMatrixMode
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glMemoryBarrier
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glMemoryBarrierByRegion
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glMinSampleShading
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glMultiDrawArrays
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glMultiDrawArraysIndirect
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glMultiDrawElements
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glMultiDrawElementsBaseVertex
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glMultiDrawElementsIndirect
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glMultiTexCoord1d
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glMultiTexCoord1dv
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glMultiTexCoord1f
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glMultiTexCoord1fv
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glMultiTexCoord1i
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glMultiTexCoord1iv
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glMultiTexCoord1s
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glMultiTexCoord1sv
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glMultiTexCoord2d
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glMultiTexCoord2dv
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glMultiTexCoord2f
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glMultiTexCoord2fv
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glMultiTexCoord2i
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glMultiTexCoord2iv
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glMultiTexCoord2s
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glMultiTexCoord2sv
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glMultiTexCoord3d
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glMultiTexCoord3dv
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glMultiTexCoord3f
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glMultiTexCoord3fv
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glMultiTexCoord3i
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glMultiTexCoord3iv
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glMultiTexCoord3s
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glMultiTexCoord3sv
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glMultiTexCoord4d
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glMultiTexCoord4dv
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glMultiTexCoord4f
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glMultiTexCoord4fv
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glMultiTexCoord4i
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glMultiTexCoord4iv
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glMultiTexCoord4s
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glMultiTexCoord4sv
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glMultiTexCoordP1ui
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glMultiTexCoordP1uiv
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glMultiTexCoordP2ui
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glMultiTexCoordP2uiv
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glMultiTexCoordP3ui
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glMultiTexCoordP3uiv
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glMultiTexCoordP4ui
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glMultiTexCoordP4uiv
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glMultMatrixd
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glMultMatrixf
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glMultTransposeMatrixd
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glMultTransposeMatrixf
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glNamedBufferData
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glNamedBufferStorage
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glNamedBufferSubData
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glNamedFramebufferDrawBuffer
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glNamedFramebufferDrawBuffers
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glNamedFramebufferParameteri
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glNamedFramebufferReadBuffer
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glNamedFramebufferRenderbuffer
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glNamedFramebufferTexture
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glNamedFramebufferTextureLayer
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glNamedRenderbufferStorage
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glNamedRenderbufferStorageMultisample
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glNewList
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glNormal3b
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glNormal3bv
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glNormal3d
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glNormal3dv
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glNormal3f
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glNormal3fv
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glNormal3i
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glNormal3iv
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glNormal3s
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glNormal3sv
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glNormalP3ui
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glNormalP3uiv
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glNormalPointer
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glObjectLabel
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glObjectPtrLabel
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glOrtho
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glPassThrough
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glPatchParameterfv
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glPatchParameteri
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glPauseTransformFeedback
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glPixelMapfv
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glPixelMapuiv
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glPixelMapusv
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glPixelStoref
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glPixelStorei
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glPixelTransferf
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glPixelTransferi
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glPixelZoom
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glPointParameterf
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glPointParameterfv
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glPointParameteri
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glPointParameteriv
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glPointSize
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glPolygonMode
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glPolygonOffset
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glPolygonStipple
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glPopAttrib
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glPopClientAttrib
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glPopDebugGroup
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glPopMatrix
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glPopName
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glPrimitiveRestartIndex
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glPrioritizeTextures
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glProgramBinary
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glProgramParameteri
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glProgramUniform1d
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glProgramUniform1dv
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glProgramUniform1f
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glProgramUniform1fv
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glProgramUniform1i
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glProgramUniform1iv
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glProgramUniform1ui
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glProgramUniform1uiv
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glProgramUniform2d
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glProgramUniform2dv
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glProgramUniform2f
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glProgramUniform2fv
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glProgramUniform2i
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glProgramUniform2iv
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glProgramUniform2ui
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glProgramUniform2uiv
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glProgramUniform3d
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glProgramUniform3dv
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|
glProgramUniform3f
|
|
glProgramUniform3fv
|
|
glProgramUniform3i
|
|
glProgramUniform3iv
|
|
glProgramUniform3ui
|
|
glProgramUniform3uiv
|
|
glProgramUniform4d
|
|
glProgramUniform4dv
|
|
glProgramUniform4f
|
|
glProgramUniform4fv
|
|
glProgramUniform4i
|
|
glProgramUniform4iv
|
|
glProgramUniform4ui
|
|
glProgramUniform4uiv
|
|
glProgramUniformMatrix2dv
|
|
glProgramUniformMatrix2fv
|
|
glProgramUniformMatrix2x3dv
|
|
glProgramUniformMatrix2x3fv
|
|
glProgramUniformMatrix2x4dv
|
|
glProgramUniformMatrix2x4fv
|
|
glProgramUniformMatrix3dv
|
|
glProgramUniformMatrix3fv
|
|
glProgramUniformMatrix3x2dv
|
|
glProgramUniformMatrix3x2fv
|
|
glProgramUniformMatrix3x4dv
|
|
glProgramUniformMatrix3x4fv
|
|
glProgramUniformMatrix4dv
|
|
glProgramUniformMatrix4fv
|
|
glProgramUniformMatrix4x2dv
|
|
glProgramUniformMatrix4x2fv
|
|
glProgramUniformMatrix4x3dv
|
|
glProgramUniformMatrix4x3fv
|
|
glProvokingVertex
|
|
glPushAttrib
|
|
glPushClientAttrib
|
|
glPushDebugGroup
|
|
glPushMatrix
|
|
glPushName
|
|
glQueryCounter
|
|
glRasterPos2d
|
|
glRasterPos2dv
|
|
glRasterPos2f
|
|
glRasterPos2fv
|
|
glRasterPos2i
|
|
glRasterPos2iv
|
|
glRasterPos2s
|
|
glRasterPos2sv
|
|
glRasterPos3d
|
|
glRasterPos3dv
|
|
glRasterPos3f
|
|
glRasterPos3fv
|
|
glRasterPos3i
|
|
glRasterPos3iv
|
|
glRasterPos3s
|
|
glRasterPos3sv
|
|
glRasterPos4d
|
|
glRasterPos4dv
|
|
glRasterPos4f
|
|
glRasterPos4fv
|
|
glRasterPos4i
|
|
glRasterPos4iv
|
|
glRasterPos4s
|
|
glRasterPos4sv
|
|
glReadBuffer
|
|
glReadnPixels
|
|
glReadPixels
|
|
glRectd
|
|
glRectdv
|
|
glRectf
|
|
glRectfv
|
|
glRecti
|
|
glRectiv
|
|
glRects
|
|
glRectsv
|
|
glReleaseShaderCompiler
|
|
glRenderbufferStorage
|
|
glRenderbufferStorageMultisample
|
|
glRenderMode
|
|
glResumeTransformFeedback
|
|
glRotated
|
|
glRotatef
|
|
glSampleCoverage
|
|
glSampleMaski
|
|
glSamplerParameterf
|
|
glSamplerParameterfv
|
|
glSamplerParameteri
|
|
glSamplerParameterIiv
|
|
glSamplerParameterIuiv
|
|
glSamplerParameteriv
|
|
glScaled
|
|
glScalef
|
|
glScissor
|
|
glScissorArrayv
|
|
glScissorIndexed
|
|
glScissorIndexedv
|
|
glSecondaryColor3b
|
|
glSecondaryColor3bv
|
|
glSecondaryColor3d
|
|
glSecondaryColor3dv
|
|
glSecondaryColor3f
|
|
glSecondaryColor3fv
|
|
glSecondaryColor3i
|
|
glSecondaryColor3iv
|
|
glSecondaryColor3s
|
|
glSecondaryColor3sv
|
|
glSecondaryColor3ub
|
|
glSecondaryColor3ubv
|
|
glSecondaryColor3ui
|
|
glSecondaryColor3uiv
|
|
glSecondaryColor3us
|
|
glSecondaryColor3usv
|
|
glSecondaryColorP3ui
|
|
glSecondaryColorP3uiv
|
|
glSecondaryColorPointer
|
|
glSelectBuffer
|
|
glShadeModel
|
|
glShaderBinary
|
|
glShaderSource
|
|
glShaderStorageBlockBinding
|
|
glStencilFunc
|
|
glStencilFuncSeparate
|
|
glStencilMask
|
|
glStencilMaskSeparate
|
|
glStencilOp
|
|
glStencilOpSeparate
|
|
glTexBuffer
|
|
glTexBufferRange
|
|
glTexCoord1d
|
|
glTexCoord1dv
|
|
glTexCoord1f
|
|
glTexCoord1fv
|
|
glTexCoord1i
|
|
glTexCoord1iv
|
|
glTexCoord1s
|
|
glTexCoord1sv
|
|
glTexCoord2d
|
|
glTexCoord2dv
|
|
glTexCoord2f
|
|
glTexCoord2fv
|
|
glTexCoord2i
|
|
glTexCoord2iv
|
|
glTexCoord2s
|
|
glTexCoord2sv
|
|
glTexCoord3d
|
|
glTexCoord3dv
|
|
glTexCoord3f
|
|
glTexCoord3fv
|
|
glTexCoord3i
|
|
glTexCoord3iv
|
|
glTexCoord3s
|
|
glTexCoord3sv
|
|
glTexCoord4d
|
|
glTexCoord4dv
|
|
glTexCoord4f
|
|
glTexCoord4fv
|
|
glTexCoord4i
|
|
glTexCoord4iv
|
|
glTexCoord4s
|
|
glTexCoord4sv
|
|
glTexCoordP1ui
|
|
glTexCoordP1uiv
|
|
glTexCoordP2ui
|
|
glTexCoordP2uiv
|
|
glTexCoordP3ui
|
|
glTexCoordP3uiv
|
|
glTexCoordP4ui
|
|
glTexCoordP4uiv
|
|
glTexCoordPointer
|
|
glTexEnvf
|
|
glTexEnvfv
|
|
glTexEnvi
|
|
glTexEnviv
|
|
glTexGend
|
|
glTexGendv
|
|
glTexGenf
|
|
glTexGenfv
|
|
glTexGeni
|
|
glTexGeniv
|
|
glTexImage1D
|
|
glTexImage2D
|
|
glTexImage2DMultisample
|
|
glTexImage3D
|
|
glTexImage3DMultisample
|
|
glTexParameterf
|
|
glTexParameterfv
|
|
glTexParameteri
|
|
glTexParameterIiv
|
|
glTexParameterIuiv
|
|
glTexParameteriv
|
|
glTexStorage1D
|
|
glTexStorage2D
|
|
glTexStorage2DMultisample
|
|
glTexStorage3D
|
|
glTexStorage3DMultisample
|
|
glTexSubImage1D
|
|
glTexSubImage2D
|
|
glTexSubImage3D
|
|
glTextureBarrier
|
|
glTextureBuffer
|
|
glTextureBufferRange
|
|
glTextureParameterf
|
|
glTextureParameterfv
|
|
glTextureParameteri
|
|
glTextureParameterIiv
|
|
glTextureParameterIuiv
|
|
glTextureParameteriv
|
|
glTextureStorage1D
|
|
glTextureStorage2D
|
|
glTextureStorage2DMultisample
|
|
glTextureStorage3D
|
|
glTextureStorage3DMultisample
|
|
glTextureSubImage1D
|
|
glTextureSubImage2D
|
|
glTextureSubImage3D
|
|
glTextureView
|
|
glTransformFeedbackBufferBase
|
|
glTransformFeedbackBufferRange
|
|
glTransformFeedbackVaryings
|
|
glTranslated
|
|
glTranslatef
|
|
glUniform1d
|
|
glUniform1dv
|
|
glUniform1f
|
|
glUniform1fv
|
|
glUniform1i
|
|
glUniform1iv
|
|
glUniform1ui
|
|
glUniform1uiv
|
|
glUniform2d
|
|
glUniform2dv
|
|
glUniform2f
|
|
glUniform2fv
|
|
glUniform2i
|
|
glUniform2iv
|
|
glUniform2ui
|
|
glUniform2uiv
|
|
glUniform3d
|
|
glUniform3dv
|
|
glUniform3f
|
|
glUniform3fv
|
|
glUniform3i
|
|
glUniform3iv
|
|
glUniform3ui
|
|
glUniform3uiv
|
|
glUniform4d
|
|
glUniform4dv
|
|
glUniform4f
|
|
glUniform4fv
|
|
glUniform4i
|
|
glUniform4iv
|
|
glUniform4ui
|
|
glUniform4uiv
|
|
glUniformBlockBinding
|
|
glUniformMatrix2dv
|
|
glUniformMatrix2fv
|
|
glUniformMatrix2x3dv
|
|
glUniformMatrix2x3fv
|
|
glUniformMatrix2x4dv
|
|
glUniformMatrix2x4fv
|
|
glUniformMatrix3dv
|
|
glUniformMatrix3fv
|
|
glUniformMatrix3x2dv
|
|
glUniformMatrix3x2fv
|
|
glUniformMatrix3x4dv
|
|
glUniformMatrix3x4fv
|
|
glUniformMatrix4dv
|
|
glUniformMatrix4fv
|
|
glUniformMatrix4x2dv
|
|
glUniformMatrix4x2fv
|
|
glUniformMatrix4x3dv
|
|
glUniformMatrix4x3fv
|
|
glUniformSubroutinesuiv
|
|
glUnmapBuffer
|
|
glUnmapNamedBuffer
|
|
glUseProgram
|
|
glUseProgramStages
|
|
glValidateProgram
|
|
glValidateProgramPipeline
|
|
glVertex2d
|
|
glVertex2dv
|
|
glVertex2f
|
|
glVertex2fv
|
|
glVertex2i
|
|
glVertex2iv
|
|
glVertex2s
|
|
glVertex2sv
|
|
glVertex3d
|
|
glVertex3dv
|
|
glVertex3f
|
|
glVertex3fv
|
|
glVertex3i
|
|
glVertex3iv
|
|
glVertex3s
|
|
glVertex3sv
|
|
glVertex4d
|
|
glVertex4dv
|
|
glVertex4f
|
|
glVertex4fv
|
|
glVertex4i
|
|
glVertex4iv
|
|
glVertex4s
|
|
glVertex4sv
|
|
glVertexArrayAttribBinding
|
|
glVertexArrayAttribFormat
|
|
glVertexArrayAttribIFormat
|
|
glVertexArrayAttribLFormat
|
|
glVertexArrayBindingDivisor
|
|
glVertexArrayElementBuffer
|
|
glVertexArrayVertexBuffer
|
|
glVertexArrayVertexBuffers
|
|
glVertexAttrib1d
|
|
glVertexAttrib1dv
|
|
glVertexAttrib1f
|
|
glVertexAttrib1fv
|
|
glVertexAttrib1s
|
|
glVertexAttrib1sv
|
|
glVertexAttrib2d
|
|
glVertexAttrib2dv
|
|
glVertexAttrib2f
|
|
glVertexAttrib2fv
|
|
glVertexAttrib2s
|
|
glVertexAttrib2sv
|
|
glVertexAttrib3d
|
|
glVertexAttrib3dv
|
|
glVertexAttrib3f
|
|
glVertexAttrib3fv
|
|
glVertexAttrib3s
|
|
glVertexAttrib3sv
|
|
glVertexAttrib4bv
|
|
glVertexAttrib4d
|
|
glVertexAttrib4dv
|
|
glVertexAttrib4f
|
|
glVertexAttrib4fv
|
|
glVertexAttrib4iv
|
|
glVertexAttrib4Nbv
|
|
glVertexAttrib4Niv
|
|
glVertexAttrib4Nsv
|
|
glVertexAttrib4Nub
|
|
glVertexAttrib4Nubv
|
|
glVertexAttrib4Nuiv
|
|
glVertexAttrib4Nusv
|
|
glVertexAttrib4s
|
|
glVertexAttrib4sv
|
|
glVertexAttrib4ubv
|
|
glVertexAttrib4uiv
|
|
glVertexAttrib4usv
|
|
glVertexAttribBinding
|
|
glVertexAttribDivisor
|
|
glVertexAttribFormat
|
|
glVertexAttribI1i
|
|
glVertexAttribI1iv
|
|
glVertexAttribI1ui
|
|
glVertexAttribI1uiv
|
|
glVertexAttribI2i
|
|
glVertexAttribI2iv
|
|
glVertexAttribI2ui
|
|
glVertexAttribI2uiv
|
|
glVertexAttribI3i
|
|
glVertexAttribI3iv
|
|
glVertexAttribI3ui
|
|
glVertexAttribI3uiv
|
|
glVertexAttribI4bv
|
|
glVertexAttribI4i
|
|
glVertexAttribI4iv
|
|
glVertexAttribI4sv
|
|
glVertexAttribI4ubv
|
|
glVertexAttribI4ui
|
|
glVertexAttribI4uiv
|
|
glVertexAttribI4usv
|
|
glVertexAttribIFormat
|
|
glVertexAttribIPointer
|
|
glVertexAttribL1d
|
|
glVertexAttribL1dv
|
|
glVertexAttribL2d
|
|
glVertexAttribL2dv
|
|
glVertexAttribL3d
|
|
glVertexAttribL3dv
|
|
glVertexAttribL4d
|
|
glVertexAttribL4dv
|
|
glVertexAttribLFormat
|
|
glVertexAttribLPointer
|
|
glVertexAttribP1ui
|
|
glVertexAttribP1uiv
|
|
glVertexAttribP2ui
|
|
glVertexAttribP2uiv
|
|
glVertexAttribP3ui
|
|
glVertexAttribP3uiv
|
|
glVertexAttribP4ui
|
|
glVertexAttribP4uiv
|
|
glVertexAttribPointer
|
|
glVertexBindingDivisor
|
|
glVertexP2ui
|
|
glVertexP2uiv
|
|
glVertexP3ui
|
|
glVertexP3uiv
|
|
glVertexP4ui
|
|
glVertexP4uiv
|
|
glVertexPointer
|
|
glViewport
|
|
glViewportArrayv
|
|
glViewportIndexedf
|
|
glViewportIndexedfv
|
|
glWaitSync
|
|
glWindowPos2d
|
|
glWindowPos2dv
|
|
glWindowPos2f
|
|
glWindowPos2fv
|
|
glWindowPos2i
|
|
glWindowPos2iv
|
|
glWindowPos2s
|
|
glWindowPos2sv
|
|
glWindowPos3d
|
|
glWindowPos3dv
|
|
glWindowPos3f
|
|
glWindowPos3fv
|
|
glWindowPos3i
|
|
glWindowPos3iv
|
|
glWindowPos3s
|
|
glWindowPos3sv
|