#pragma once #include "value.hh" #include "symbol-table.hh" #include namespace nix { MakeError(EvalError, Error) MakeError(ParseError, Error) MakeError(IncompleteParseError, ParseError) MakeError(AssertionError, EvalError) MakeError(ThrownError, AssertionError) MakeError(Abort, EvalError) MakeError(TypeError, EvalError) MakeError(UndefinedVarError, Error) MakeError(RestrictedPathError, Error) /* Position objects. */ struct Pos { Symbol file; unsigned int line, column; Pos() : line(0), column(0) { }; Pos(const Symbol & file, unsigned int line, unsigned int column) : file(file), line(line), column(column) { }; operator bool() const { return line != 0; } bool operator < (const Pos & p2) const { if (!line) return p2.line; if (!p2.line) return false; int d = ((string) file).compare((string) p2.file); if (d < 0) return true; if (d > 0) return false; if (line < p2.line) return true; if (line > p2.line) return false; return column < p2.column; } }; extern Pos noPos; std::ostream & operator << (std::ostream & str, const Pos & pos); struct Env; struct Value; class EvalState; struct StaticEnv; /* An attribute path is a sequence of attribute names. */ struct AttrName { Symbol symbol; Expr * expr; AttrName(const Symbol & s) : symbol(s) {}; AttrName(Expr * e) : expr(e) {}; }; typedef std::vector AttrPath; string showAttrPath(const AttrPath & attrPath); /* Abstract syntax of Nix expressions. */ struct Expr { virtual ~Expr() { }; virtual void show(std::ostream & str); virtual void bindVars(const StaticEnv & env); virtual void eval(EvalState & state, Env & env, Value & v); virtual Value * maybeThunk(EvalState & state, Env & env); virtual void setName(Symbol & name); }; std::ostream & operator << (std::ostream & str, Expr & e); #define COMMON_METHODS \ void show(std::ostream & str); \ void eval(EvalState & state, Env & env, Value & v); \ void bindVars(const StaticEnv & env); struct ExprInt : Expr { NixInt n; Value v; ExprInt(NixInt n) : n(n) { mkInt(v, n); }; COMMON_METHODS Value * maybeThunk(EvalState & state, Env & env); }; struct ExprFloat : Expr { NixFloat nf; Value v; ExprFloat(NixFloat nf) : nf(nf) { mkFloat(v, nf); }; COMMON_METHODS Value * maybeThunk(EvalState & state, Env & env); }; struct ExprString : Expr { Symbol s; Value v; ExprString(const Symbol & s) : s(s) { mkString(v, s); }; COMMON_METHODS Value * maybeThunk(EvalState & state, Env & env); }; /* Temporary class used during parsing of indented strings. */ struct ExprIndStr : Expr { string s; ExprIndStr(const string & s) : s(s) { }; }; struct ExprPath : Expr { string s; Value v; ExprPath(const string & s) : s(s) { mkPathNoCopy(v, this->s.c_str()); }; COMMON_METHODS Value * maybeThunk(EvalState & state, Env & env); }; struct ExprVar : Expr { Pos pos; Symbol name; /* Whether the variable comes from an environment (e.g. a rec, let or function argument) or from a "with". */ bool fromWith; /* In the former case, the value is obtained by going `level' levels up from the current environment and getting the `displ'th value in that environment. In the latter case, the value is obtained by getting the attribute named `name' from the set stored in the environment that is `level' levels up from the current one.*/ unsigned int level; unsigned int displ; ExprVar(const Symbol & name) : name(name) { }; ExprVar(const Pos & pos, const Symbol & name) : pos(pos), name(name) { }; COMMON_METHODS Value * maybeThunk(EvalState & state, Env & env); }; struct ExprSelect : Expr { Pos pos; Expr * e, * def; AttrPath attrPath; ExprSelect(const Pos & pos, Expr * e, const AttrPath & attrPath, Expr * def) : pos(pos), e(e), def(def), attrPath(attrPath) { }; ExprSelect(const Pos & pos, Expr * e, const Symbol & name) : pos(pos), e(e), def(0) { attrPath.push_back(AttrName(name)); }; COMMON_METHODS }; struct ExprOpHasAttr : Expr { Expr * e; AttrPath attrPath; ExprOpHasAttr(Expr * e, const AttrPath & attrPath) : e(e), attrPath(attrPath) { }; COMMON_METHODS }; struct ExprAttrs : Expr { bool recursive; struct AttrDef { bool inherited; Expr * e; Pos pos; unsigned int displ; // displacement AttrDef(Expr * e, const Pos & pos, bool inherited=false) : inherited(inherited), e(e), pos(pos) { }; AttrDef() { }; }; typedef std::map AttrDefs; AttrDefs attrs; struct DynamicAttrDef { Expr * nameExpr, * valueExpr; Pos pos; DynamicAttrDef(Expr * nameExpr, Expr * valueExpr, const Pos & pos) : nameExpr(nameExpr), valueExpr(valueExpr), pos(pos) { }; }; typedef std::vector DynamicAttrDefs; DynamicAttrDefs dynamicAttrs; ExprAttrs() : recursive(false) { }; COMMON_METHODS }; struct ExprList : Expr { std::vector elems; ExprList() { }; COMMON_METHODS }; struct Formal { Symbol name; Expr * def; Formal(const Symbol & name, Expr * def) : name(name), def(def) { }; }; struct Formals { typedef std::list Formals_; Formals_ formals; std::set argNames; // used during parsing bool ellipsis; }; struct ExprLambda : Expr { Pos pos; Symbol name; Symbol arg; bool matchAttrs; Formals * formals; Expr * body; ExprLambda(const Pos & pos, const Symbol & arg, bool matchAttrs, Formals * formals, Expr * body) : pos(pos), arg(arg), matchAttrs(matchAttrs), formals(formals), body(body) { if (!arg.empty() && formals && formals->argNames.find(arg) != formals->argNames.end()) throw ParseError(format("duplicate formal function argument ‘%1%’ at %2%") % arg % pos); }; void setName(Symbol & name); string showNamePos() const; COMMON_METHODS }; struct ExprLet : Expr { ExprAttrs * attrs; Expr * body; ExprLet(ExprAttrs * attrs, Expr * body) : attrs(attrs), body(body) { }; COMMON_METHODS }; struct ExprWith : Expr { Pos pos; Expr * attrs, * body; unsigned int prevWith; ExprWith(const Pos & pos, Expr * attrs, Expr * body) : pos(pos), attrs(attrs), body(body) { }; COMMON_METHODS }; struct ExprIf : Expr { Expr * cond, * then, * else_; ExprIf(Expr * cond, Expr * then, Expr * else_) : cond(cond), then(then), else_(else_) { }; COMMON_METHODS }; struct ExprAssert : Expr { Pos pos; Expr * cond, * body; ExprAssert(const Pos & pos, Expr * cond, Expr * body) : pos(pos), cond(cond), body(body) { }; COMMON_METHODS }; struct ExprOpNot : Expr { Expr * e; ExprOpNot(Expr * e) : e(e) { }; COMMON_METHODS }; #define MakeBinOp(name, s) \ struct Expr##name : Expr \ { \ Pos pos; \ Expr * e1, * e2; \ Expr##name(Expr * e1, Expr * e2) : e1(e1), e2(e2) { }; \ Expr##name(const Pos & pos, Expr * e1, Expr * e2) : pos(pos), e1(e1), e2(e2) { }; \ void show(std::ostream & str) \ { \ str << "(" << *e1 << " " s " " << *e2 << ")"; \ } \ void bindVars(const StaticEnv & env) \ { \ e1->bindVars(env); e2->bindVars(env); \ } \ void eval(EvalState & state, Env & env, Value & v); \ }; MakeBinOp(App, "") MakeBinOp(OpEq, "==") MakeBinOp(OpNEq, "!=") MakeBinOp(OpAnd, "&&") MakeBinOp(OpOr, "||") MakeBinOp(OpImpl, "->") MakeBinOp(OpUpdate, "//") MakeBinOp(OpConcatLists, "++") struct ExprConcatStrings : Expr { Pos pos; bool forceString; vector * es; ExprConcatStrings(const Pos & pos, bool forceString, vector * es) : pos(pos), forceString(forceString), es(es) { }; COMMON_METHODS }; struct ExprPos : Expr { Pos pos; ExprPos(const Pos & pos) : pos(pos) { }; COMMON_METHODS }; /* Static environments are used to map variable names onto (level, displacement) pairs used to obtain the value of the variable at runtime. */ struct StaticEnv { bool isWith; const StaticEnv * up; typedef std::map Vars; Vars vars; StaticEnv(bool isWith, const StaticEnv * up) : isWith(isWith), up(up) { }; }; }