nix-gh/src/libstore/pathlocks.cc

201 lines
5.3 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#include "pathlocks.hh"
#include "util.hh"
#include <cerrno>
#include <cstdlib>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
namespace nix {
int openLockFile(const Path & path, bool create)
{
AutoCloseFD fd;
fd = open(path.c_str(), O_CLOEXEC | O_RDWR | (create ? O_CREAT : 0), 0600);
if (!fd && (create || errno != ENOENT))
throw SysError(format("opening lock file %1%") % path);
return fd.release();
}
void deleteLockFile(const Path & path, int fd)
{
/* Get rid of the lock file. Have to be careful not to introduce
races. Write a (meaningless) token to the file to indicate to
other processes waiting on this lock that the lock is stale
(deleted). */
unlink(path.c_str());
writeFull(fd, "d");
/* Note that the result of unlink() is ignored; removing the lock
file is an optimisation, not a necessity. */
}
bool lockFile(int fd, LockType lockType, bool wait)
{
struct flock lock;
if (lockType == ltRead) lock.l_type = F_RDLCK;
else if (lockType == ltWrite) lock.l_type = F_WRLCK;
else if (lockType == ltNone) lock.l_type = F_UNLCK;
else abort();
lock.l_whence = SEEK_SET;
lock.l_start = 0;
lock.l_len = 0; /* entire file */
if (wait) {
while (fcntl(fd, F_SETLKW, &lock) != 0) {
checkInterrupt();
if (errno != EINTR)
throw SysError(format("acquiring/releasing lock"));
}
} else {
while (fcntl(fd, F_SETLK, &lock) != 0) {
checkInterrupt();
if (errno == EACCES || errno == EAGAIN) return false;
if (errno != EINTR)
throw SysError(format("acquiring/releasing lock"));
}
}
return true;
}
/* This enables us to check whether are not already holding a lock on
a file ourselves. POSIX locks (fcntl) suck in this respect: if we
close a descriptor, the previous lock will be closed as well. And
there is no way to query whether we already have a lock (F_GETLK
only works on locks held by other processes). */
static StringSet lockedPaths; /* !!! not thread-safe */
PathLocks::PathLocks()
: deletePaths(false)
{
}
PathLocks::PathLocks(const PathSet & paths, const string & waitMsg)
: deletePaths(false)
{
lockPaths(paths, waitMsg);
}
bool PathLocks::lockPaths(const PathSet & _paths,
const string & waitMsg, bool wait)
{
assert(fds.empty());
/* Note that `fds' is built incrementally so that the destructor
will only release those locks that we have already acquired. */
/* Sort the paths. This assures that locks are always acquired in
the same order, thus preventing deadlocks. */
Paths paths(_paths.begin(), _paths.end());
paths.sort();
/* Acquire the lock for each path. */
for (auto & path : paths) {
checkInterrupt();
Path lockPath = path + ".lock";
debug(format("locking path %1%") % path);
if (lockedPaths.find(lockPath) != lockedPaths.end())
throw Error("deadlock: trying to re-acquire self-held lock");
AutoCloseFD fd;
while (1) {
/* Open/create the lock file. */
fd = openLockFile(lockPath, true);
/* Acquire an exclusive lock. */
if (!lockFile(fd.get(), ltWrite, false)) {
if (wait) {
if (waitMsg != "") printError(waitMsg);
lockFile(fd.get(), ltWrite, true);
} else {
/* Failed to lock this path; release all other
locks. */
unlock();
return false;
}
}
debug(format("lock acquired on %1%") % lockPath);
/* Check that the lock file hasn't become stale (i.e.,
hasn't been unlinked). */
struct stat st;
if (fstat(fd.get(), &st) == -1)
throw SysError(format("statting lock file %1%") % lockPath);
if (st.st_size != 0)
/* This lock file has been unlinked, so we're holding
a lock on a deleted file. This means that other
processes may create and acquire a lock on
`lockPath', and proceed. So we must retry. */
debug(format("open lock file %1% has become stale") % lockPath);
else
break;
}
/* Use borrow so that the descriptor isn't closed. */
fds.push_back(FDPair(fd.release(), lockPath));
lockedPaths.insert(lockPath);
}
return true;
}
PathLocks::~PathLocks()
{
try {
unlock();
} catch (...) {
ignoreException();
}
}
void PathLocks::unlock()
{
for (auto & i : fds) {
if (deletePaths) deleteLockFile(i.second, i.first);
lockedPaths.erase(i.second);
if (close(i.first) == -1)
printError(
format("error (ignored): cannot close lock file on %1%") % i.second);
debug(format("lock released on %1%") % i.second);
}
fds.clear();
}
void PathLocks::setDeletion(bool deletePaths)
{
this->deletePaths = deletePaths;
}
bool pathIsLockedByMe(const Path & path)
{
Path lockPath = path + ".lock";
return lockedPaths.find(lockPath) != lockedPaths.end();
}
}