libglvnd/src
Kyle Brenneman d853cf56f8 GLdispatch: Build ARMv7 stubs as ARM instead of Thumb
Change the ARMv7 dispatch stubs to use ARM instead of Thumb. There's no
difference in size (since either one fits in the 128-byte alignment that
we use), but using ARM means that they'll compile and work on an ARMv6
build as well.
2022-06-01 07:15:35 -06:00
..
EGL Moving setspecific to before DestroyThreadState 2022-03-15 17:53:15 +00:00
generate Update the EGL headers 2022-02-06 17:53:55 +00:00
GL Add one more missing dep_x11_headers 2021-10-04 16:42:16 +01:00
GLdispatch GLdispatch: Build ARMv7 stubs as ARM instead of Thumb 2022-06-01 07:15:35 -06:00
GLESv1 Remove extra paragraph from license text. 2021-09-30 09:21:34 -06:00
GLESv2 Remove extra paragraph from license text. 2021-09-30 09:21:34 -06:00
GLX Add BTI landing pads for aarch64 2022-02-24 16:21:52 +01:00
OpenGL Remove extra paragraph from license text. 2021-09-30 09:21:34 -06:00
util Update uthash to v2.3.0 2021-10-05 09:34:36 +01:00
Makefile.am autotools: Include meson.build and meson_options.txt in dist 2019-12-05 12:01:36 -08:00
meson.build Remove extra paragraph from license text. 2021-09-30 09:21:34 -06:00